Player Matchup

Skadi
Skadi
CarmenSandiego19
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,481 Elo+
Solo
Serqet
Serqet
IbrakHa-zer
Serqet
Level 29
God Stats
6W - 10L
1,342 SR
Queue Stats
61W - 62L
1,424 Elo+
Solo
King Arthur
King Arthur
Mr OpTiC 1141
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
PILLOW OF FIRE
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
SauceKage1642
Hel
Level 36
God Stats
0W - 1L
1,276 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Team Averages
Level 20
1,424 SR
1,481 Elo+

VS

Team Averages
Level 30
1,526 SR
1,391 Elo+
Baron Samedi
Baron Samedi
ATKTHRAX
Baron Samedi
Level 14
God Stats
6W - 2L
1,525 SR
Queue Stats
16W - 19L
1,441 Elo+
Party 3
Ymir
Ymir
Amazing_Ace296
Ymir
Level 4
God Stats
1W - 1L
1,404 SR
Queue Stats
2W - 1L
1,218 Elo+
Party 3
Artemis
Artemis
Sssnakepit127
Artemis
Level 18
God Stats
7W - 7L
1,465 SR
Queue Stats
16W - 14L
1,473 Elo+
Solo
Fenrir
Fenrir
azieal1126
Fenrir
Level 105
God Stats
3W - 2L
1,517 SR
Queue Stats
50W - 61L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
pitbull032288
Ah Puch
Level 8
God Stats
3W - 1L
1,721 SR
Queue Stats
6W - 12L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
10,492
437
5,840
10,340
3,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
19
7 / 6 / 1
11,625
484
9,698
20,266
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Mr OpTiC 1141
King Arthur
14
3 / 12 / 6
10,068
420
6,956
18,527
12,400
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
14
3 / 10 / 4
10,340
431
8,536
29,239
27,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 11 / 6
10,223
426
5,964
19,243
5,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATKTHRAX
Baron Samedi
17
9 / 7 / 13
11,852
494
17,278
12,372
10,238
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 6 / 4
8,342
348
744
9,274
3,583
Artemis
16
7 / 4 / 11
11,644
485
17,402
13,587
4,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
azieal1126
Fenrir
20
19 / 5 / 6
14,655
611
25,787
19,342
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
20
5 / 1 / 8
12,719
530
10,747
9,733
5,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
21
Kills
40
41
Deaths
23
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ATKTHRAX
Baron Samedi
9
7
13
2.21
W
0
6
4
0.33
L
5
2
0
2.5
L
Serqet
7
6
1
1.25
L
King Arthur
Mr OpTiC 1141
King Arthur
3
12
6
0.5
L
Achilles
3
10
4
0.5
L
3
11
6
0.55
W
Artemis
7
4
11
3.13
W
Fenrir
azieal1126
Fenrir
19
5
6
4.4
W
Ah Puch
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
71,958
97,615
Taken
64,308
57,565
Mitigated
32,457
24,458
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ATKTHRAX
Baron Samedi
17,278
3,019
2,296
3,005
12,372
10,238
547
1,841
9,849
40,059
0
W
744
331
0
153
9,274
3,583
260
585
8,543
10,433
0
L
5,840
2,470
0
3,220
10,340
3,883
2,565
2,085
8,255
0
50,192
L
Serqet
9,698
2,982
0
5,602
20,266
7,800
0
4,082
16,184
0
69,144
L
King Arthur
Mr OpTiC 1141
King Arthur
6,956
1,816
0
0
18,527
12,400
712
6,026
12,501
0
31,259
L
Achilles
8,536
4,037
0
5,502
29,239
27,608
667
8,297
20,942
0
35,864
L
5,964
1,726
3,785
6,349
19,243
5,874
1,758
8,279
10,964
24,877
0
W
Artemis
17,402
9,704
597
3,392
13,587
4,925
4,535
1,663
11,136
0
54,951
W
Fenrir
azieal1126
Fenrir
25,787
8,209
0
8,789
19,342
8,505
5,654
1,750
16,874
0
79,937
W
Ah Puch
10,747
599
303
5,089
9,733
5,206
3,315
125
9,161
80,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
59,212
342
Minions Killed
382
0
Camps Cleared
0
1,890,716
Distance Traveled
1,919,853
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,852
494
44
2
0
429,022
5
W
Ymir
8,342
348
18
1
0
239,918
4
L
Skadi
10,492
437
77
3
0
282,189
3
L
Serqet
11,625
484
112
5
0
440,118
0
L
King Arthur
10,068
420
43
2
0
439,142
2
L
Achilles
10,340
431
65
3
0
362,304
0
L
Hel
10,223
426
45
2
0
366,963
0
W
Artemis
11,644
485
78
3
0
359,227
3
W
Fenrir
14,655
611
113
5
0
467,567
0
W
Ah Puch
12,719
530
129
5
0
424,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role