Player Matchup

Thanatos
Thanatos
Radiated_Chad
Thanatos
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 70L
1,551 Elo+
Party 1
Scylla
Scylla
VolcanoMan3150
Scylla
Level 125
God Stats
15W - 6L
1,702 SR
Queue Stats
246W - 161L
1,501 Elo+
Party 1
Neith
Neith
lovelain
Neith
Level 6
God Stats
7W - 1L
1,776 SR
Queue Stats
18W - 11L
1,848 Elo+
Party 1
Team Averages
Level 88
1,659 SR
1,633 Elo+

VS

Team Averages
Level 58
1,512 SR
1,457 Elo+
Sol
Sol
Kid_Addi_Mon
Sol
Level 73
God Stats
0W - 4L
1,514 SR
Queue Stats
32W - 35L
1,461 Elo+
Party 2
Artemis
Artemis
kj_vitabest
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
noobli900348
Athena
Level 97
God Stats
1W - 1L
1,522 SR
Queue Stats
35W - 37L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Radiated_Chad
Thanatos
12
8 / 3 / 9
8,676
964
8,328
8,225
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 0 / 9
9,205
1,023
10,387
3,933
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
lovelain
Neith
10
4 / 4 / 11
7,743
860
8,662
6,799
2,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 2
7,084
787
4,208
10,122
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
kj_vitabest
Artemis
8
1 / 11 / 3
6,054
673
2,324
10,819
3,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
10
2 / 4 / 4
7,362
818
3,558
10,074
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
6
7
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Thanatos
Radiated_Chad
Thanatos
8
3
9
4.17
W
9
0
9
13.5
L
Artemis
kj_vitabest
Artemis
1
11
3
0.23
W
Neith
lovelain
Neith
4
4
11
2.38
L
Athena
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,377
Damage
10,090
18,957
Taken
31,015
7,835
Mitigated
12,638
8,591
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,208
730
0
1,929
10,122
2,618
0
2,655
7,335
22,599
0
W
Thanatos
Radiated_Chad
Thanatos
8,328
2,672
0
5,403
8,225
4,084
198
3,452
4,773
0
33,522
W
10,387
1,094
0
1,838
3,933
1,368
1,428
1,435
2,498
33,771
0
L
Artemis
kj_vitabest
Artemis
2,324
1,352
0
104
10,819
3,317
0
3,419
7,159
0
7,286
W
Neith
lovelain
Neith
8,662
4,558
0
1,350
6,799
2,383
1,299
2,905
3,894
0
27,851
L
Athena
3,558
1,093
0
1,310
10,074
6,703
0
3,888
5,986
13,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,624
Gold Earned
20,500
128
Minions Killed
74
0
Camps Cleared
0
524,517
Distance Traveled
466,836
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,084
787
43
5
0
168,919
1
W
Thanatos
8,676
964
39
4
0
185,052
1
W
Scylla
9,205
1,023
53
6
0
177,354
2
L
Artemis
6,054
673
8
1
0
126,375
0
W
Neith
7,743
860
36
4
0
162,111
1
L
Athena
7,362
818
23
3
0
171,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role