Player Matchup

Fenrir
Fenrir
CrocNugget8
Fenrir
Level 48
God Stats
4W - 9L
1,155 SR
Queue Stats
165W - 163L
1,527 Elo+
Party 2
Merlin
Merlin
Dabarrelz
Merlin
Level 26
God Stats
3W - 7L
1,514 SR
Queue Stats
124W - 124L
1,527 Elo+
Solo
Anubis
Anubis
GamesOnAcid2
Anubis
Level 21
God Stats
21W - 9L
1,623 SR
Queue Stats
43W - 40L
1,473 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Sk8rBlab
Kumbhakarna
Level 29
God Stats
62W - 36L
1,641 SR
Queue Stats
108W - 97L
1,536 Elo+
Party 4
Ymir
Ymir
fitzisacatyeah
Ymir
Level 6
God Stats
3W - 3L
1,742 SR
Queue Stats
6W - 7L
1,665 Elo+
Party 2
Team Averages
Level 26
1,535 SR
1,546 Elo+

VS

Team Averages
Level 23
1,486 SR
1,477 Elo+
Anubis
Anubis
blanko2
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 32L
1,428 Elo+
Party 3
Izanami
Izanami
booooooofy
Izanami
Level 35
God Stats
14W - 17L
1,601 SR
Queue Stats
310W - 311L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
chilerojo1
Amaterasu
Level 6
God Stats
7W - 2L
1,579 SR
Queue Stats
11W - 6L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
darkpastt
Tsukuyomi
Level 27
God Stats
13W - 14L
1,305 SR
Queue Stats
73W - 94L
1,424 Elo+
Party 3
Ymir
Ymir
powerfulord
Ymir
Level 27
God Stats
39W - 22L
1,443 SR
Queue Stats
494W - 496L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 6 / 3
13,474
612
17,407
21,549
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Dabarrelz
Merlin
5
0 / 3 / 1
6,509
296
67
2,597
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Anubis
16
4 / 8 / 4
10,660
485
14,107
21,778
8,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Sk8rBlab
Kumbhakarna
14
0 / 6 / 3
9,209
419
3,707
17,764
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 9 / 8
11,647
529
11,891
23,680
22,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
blanko2
Anubis
17
8 / 4 / 11
12,358
562
16,290
11,575
6,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
booooooofy
Izanami
18
5 / 2 / 9
11,779
535
12,601
11,357
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
chilerojo1
Amaterasu
19
8 / 7 / 6
12,903
587
17,360
25,862
11,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
darkpastt
Tsukuyomi
17
7 / 4 / 8
12,043
547
11,556
16,021
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 4 / 9
11,388
518
9,293
19,149
15,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
20
Kills
32
32
Deaths
21
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
12
6
3
2.25
L
Merlin
Dabarrelz
Merlin
0
3
1
0.17
L
Anubis
4
8
4
0.75
L
Kumbhakarna
Sk8rBlab
Kumbhakarna
0
6
3
0.25
W
Anubis
blanko2
Anubis
8
4
11
3.38
W
Izanami
booooooofy
Izanami
5
2
9
4.75
W
Amaterasu
chilerojo1
Amaterasu
8
7
6
1.57
W
Tsukuyomi
darkpastt
Tsukuyomi
7
4
8
2.75
L
4
9
8
0.89
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,179
Damage
67,100
87,368
Taken
83,964
52,258
Mitigated
44,303
13,740
Healing
29,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
17,407
3,699
318
5,608
21,549
8,773
0
5,320
16,229
0
85,074
L
Merlin
Dabarrelz
Merlin
67
0
0
0
2,597
525
0
2,285
312
1,260
0
L
Anubis
14,107
271
265
5,573
21,778
8,754
747
7,892
13,673
67,321
0
L
Kumbhakarna
Sk8rBlab
Kumbhakarna
3,707
295
0
1,530
17,764
11,915
1,407
5,761
12,003
30,172
0
W
Anubis
blanko2
Anubis
16,290
632
0
4,778
11,575
6,076
1,295
3,003
8,526
66,445
0
W
Izanami
booooooofy
Izanami
12,601
9,044
0
5,404
11,357
4,599
6,051
4,808
6,474
0
72,353
W
Amaterasu
chilerojo1
Amaterasu
17,360
11,313
0
11,965
25,862
11,974
1,479
9,483
16,137
0
95,121
W
Tsukuyomi
darkpastt
Tsukuyomi
11,556
3,354
0
3,762
16,021
6,366
1,072
6,750
9,129
0
68,238
L
11,891
2,063
0
446
23,680
22,291
342
4,325
19,155
61,164
0
W
9,293
2,764
0
3,244
19,149
15,288
1,103
6,473
11,782
45,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,499
Gold Earned
60,471
404
Minions Killed
501
0
Camps Cleared
0
1,385,111
Distance Traveled
1,885,765
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,474
612
119
5
0
427,687
1
L
Merlin
6,509
296
2
0
0
14,146
0
L
Anubis
10,660
485
119
5
0
318,823
4
L
Kumbhakarna
9,209
419
57
3
0
344,966
2
W
Anubis
12,358
562
100
5
0
343,567
0
W
Izanami
11,779
535
126
6
0
401,448
1
W
Amaterasu
12,903
587
115
5
0
343,445
1
W
Tsukuyomi
12,043
547
111
5
0
397,657
4
L
Ymir
11,647
529
107
5
0
279,489
0
W
Ymir
11,388
518
49
2
0
399,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role