Player Matchup

Artemis
Artemis
LordCruixioz
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,276 Elo+
Solo
Sobek
Sobek
Memoho3
Sobek
Level 29
God Stats
34W - 28L
1,624 SR
Queue Stats
138W - 113L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
TheLionKing202
Erlang Shen
Level 29
God Stats
36W - 28L
1,684 SR
Queue Stats
254W - 291L
1,584 Elo+
Party 1
Raijin
Raijin
quico0429
Raijin
Level 27
God Stats
15W - 10L
1,693 SR
Queue Stats
260W - 282L
1,616 Elo+
Party 1
Guan Yu
Guan Yu
wensiai
Guan Yu
Level 6
God Stats
4W - 3L
1,662 SR
Queue Stats
5W - 8L
1,604 Elo+
Solo
Team Averages
Level 22
1,633 SR
1,535 Elo+

VS

Team Averages
Level 17
1,554 SR
1,591 Elo+
Discordia
Discordia
Keyrisai
Discordia
Level 26
God Stats
30W - 34L
1,544 SR
Queue Stats
150W - 153L
1,647 Elo+
Solo
Bellona
Bellona
Lambentations
Bellona
Level 7
God Stats
3W - 1L
1,578 SR
Queue Stats
13W - 9L
1,507 Elo+
Solo
Neith
Neith
Vanerick
Neith
Level 8
God Stats
1W - 0L
1,414 SR
Queue Stats
3W - 0L
1,664 Elo+
Solo
Yemoja
Yemoja
mocó
Yemoja
Level 15
God Stats
5W - 1L
1,734 SR
Queue Stats
117W - 126L
1,593 Elo+
Solo
Set
Set
xMamarre
Set
Level 28
God Stats
19W - 19L
1,500 SR
Queue Stats
128W - 122L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LordCruixioz
Artemis
12
0 / 9 / 4
7,214
380
5,113
12,463
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Memoho3
Sobek
12
2 / 5 / 2
8,073
425
8,161
17,318
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
TheLionKing202
Erlang Shen
15
9 / 4 / 0
9,982
525
11,690
13,688
9,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
quico0429
Raijin
15
0 / 6 / 1
8,911
469
7,268
11,386
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
wensiai
Guan Yu
12
0 / 11 / 4
7,377
388
4,188
15,736
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Keyrisai
Discordia
18
5 / 0 / 5
10,803
569
10,226
7,523
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
15
3 / 4 / 4
9,554
503
3,750
14,575
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Vanerick
Neith
16
12 / 4 / 6
10,545
555
18,908
15,900
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mocó
Yemoja
15
5 / 2 / 10
10,323
543
10,675
10,037
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 2 / 2
11,348
597
7,080
13,608
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
11
Kills
35
35
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Keyrisai
Discordia
5
0
5
7.5
W
Bellona
3
4
4
1.25
L
Artemis
LordCruixioz
Artemis
0
9
4
0.22
L
Sobek
Memoho3
Sobek
2
5
2
0.6
L
Erlang Shen
TheLionKing202
Erlang Shen
9
4
0
2.25
W
Neith
Vanerick
Neith
12
4
6
3.75
W
Yemoja
mocó
Yemoja
5
2
10
5
L
Raijin
quico0429
Raijin
0
6
1
0.08
L
Guan Yu
wensiai
Guan Yu
0
11
4
0.18
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,420
Damage
50,639
70,591
Taken
61,643
46,215
Mitigated
31,679
13,204
Healing
23,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Keyrisai
Discordia
10,226
239
119
3,562
7,523
2,608
0
3,691
3,440
79,870
0
W
Bellona
3,750
580
0
5,654
14,575
9,271
1,959
1,784
12,493
0
44,678
L
Artemis
LordCruixioz
Artemis
5,113
1,283
0
2,397
12,463
4,334
0
2,765
9,698
0
29,861
L
Sobek
Memoho3
Sobek
8,161
501
0
5,618
17,318
15,306
182
5,445
11,751
31,392
0
L
Erlang Shen
TheLionKing202
Erlang Shen
11,690
6,409
0
1,930
13,688
9,307
0
3,598
10,008
0
58,970
W
Neith
Vanerick
Neith
18,908
9,030
0
5,039
15,900
4,906
2,608
5,060
10,740
0
58,831
W
Yemoja
mocó
Yemoja
10,675
1,156
2,449
3,189
10,037
9,034
320
2,922
6,976
36,135
0
L
Raijin
quico0429
Raijin
7,268
611
0
1,260
11,386
4,519
25
4,485
6,375
63,019
0
L
Guan Yu
wensiai
Guan Yu
4,188
1,065
288
1,711
15,736
12,749
100
3,790
11,858
0
38,861
W
7,080
3,113
0
3,618
13,608
5,860
220
1,374
12,140
0
90,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
52,573
386
Minions Killed
517
0
Camps Cleared
0
1,634,070
Distance Traveled
1,618,139
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,803
569
146
8
0
380,888
0
W
Bellona
9,554
503
91
5
0
269,056
2
L
Artemis
7,214
380
62
3
0
277,956
2
L
Sobek
8,073
425
37
2
0
369,484
0
L
Erlang Shen
9,982
525
89
5
0
341,858
4
W
Neith
10,545
555
95
5
0
321,504
4
W
Yemoja
10,323
543
46
2
0
275,817
4
L
Raijin
8,911
469
136
7
0
300,556
0
L
Guan Yu
7,377
388
62
3
0
344,216
0
W
Set
11,348
597
139
7
0
370,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role