Player Matchup

Cupid
Cupid
ClaytonAK
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,763 Elo+
Party 1
Nox
Nox
Clermont00
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,249 Elo+
Solo
Cthulhu
Cthulhu
ShadowWolf1294
Cthulhu
Level 121
God Stats
2W - 2L
1,348 SR
Queue Stats
121W - 128L
1,347 Elo+
Solo
Olorun
Olorun
Theironbear
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 1
Scylla
Scylla
VanquisherBR1
Scylla
Level 129
God Stats
2W - 1L
1,334 SR
Queue Stats
31W - 34L
1,499 Elo+
Solo
Team Averages
Level 96
1,436 SR
1,410 Elo+

VS

Team Averages
Level 106
1,642 SR
1,511 Elo+
Kuzenbo
Kuzenbo
Itz2SmokeyNHurr
Kuzenbo
Level 159
God Stats
4W - 5L
1,217 SR
Queue Stats
324W - 329L
1,465 Elo+
Solo
Merlin
Merlin
Luncht1me
Merlin
Level 89
God Stats
1W - 0L
1,486 SR
Queue Stats
97W - 55L
1,635 Elo+
Party 2
Izanami
Izanami
MitchConn
Izanami
Level 146
God Stats
7W - 5L
1,888 SR
Queue Stats
421W - 435L
1,425 Elo+
Solo
Achilles
Achilles
ZergaliciousDEF
Achilles
Level 89
God Stats
2W - 0L
1,790 SR
Queue Stats
117W - 77L
1,545 Elo+
Party 2
Vulcan
Vulcan
Zoooooey
Vulcan
Level 46
God Stats
2W - 2L
1,828 SR
Queue Stats
310W - 246L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ClaytonAK
Cupid
16
3 / 5 / 9
8,496
850
10,768
10,928
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 1
2,689
269
0
0
0
17
4 / 6 / 7
8,450
845
12,941
15,955
11,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
13
4 / 6 / 6
7,879
788
7,587
11,607
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 5 / 7
9,361
936
11,495
11,147
3,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
9,449
945
5,183
14,298
17,328
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Luncht1me
Merlin
15
4 / 5 / 13
9,313
931
10,357
8,410
3,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MitchConn
Izanami
18
6 / 4 / 12
10,282
1,028
9,084
10,360
3,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
15
4 / 2 / 10
8,936
894
10,415
17,019
13,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Zoooooey
Vulcan
15
4 / 4 / 9
9,166
917
9,948
7,675
2,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
19
Kills
22
22
Deaths
19
30
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cupid
ClaytonAK
Cupid
3
5
9
1.5
L
0
0
1
0.5
W
4
4
13
2.63
W
Merlin
Luncht1me
Merlin
4
5
13
2.1
W
Izanami
MitchConn
Izanami
6
4
12
3
L
4
6
7
1.25
L
Olorun
4
6
6
1.17
L
8
5
7
2.3
W
Achilles
4
2
10
4.5
W
Vulcan
Zoooooey
Vulcan
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,791
Damage
44,987
49,637
Taken
57,762
23,143
Mitigated
40,545
14,156
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ClaytonAK
Cupid
10,768
5,702
1,565
2,605
10,928
3,756
0
5,048
5,376
0
22,623
L
0
0
0
0
0
0
0
0
0
0
0
W
5,183
1,330
1,974
3,293
14,298
17,328
480
5,996
8,208
7,835
0
W
Merlin
Luncht1me
Merlin
10,357
962
970
981
8,410
3,155
556
5,156
3,138
16,061
0
W
Izanami
MitchConn
Izanami
9,084
4,698
2,080
2,833
10,360
3,893
3,259
6,130
4,060
0
29,079
L
12,941
1,046
1,317
3,096
15,955
11,536
0
7,706
7,647
29,301
0
L
Olorun
7,587
4,930
903
2,279
11,607
4,169
0
6,026
5,163
11,314
0
L
11,495
168
715
1,676
11,147
3,682
0
5,451
5,353
26,534
0
W
Achilles
10,415
1,752
0
7,622
17,019
13,443
0
8,721
8,204
0
16,405
W
Vulcan
Zoooooey
Vulcan
9,948
6,089
1,286
1,508
7,675
2,726
112
5,516
2,129
19,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
47,146
94
Minions Killed
113
0
Camps Cleared
0
716,144
Distance Traveled
928,615
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,496
850
24
2
0
194,387
1
L
Nox
2,689
269
0
0
0
0
0
W
Kuzenbo
9,449
945
6
1
0
184,253
1
W
Merlin
9,313
931
15
2
0
177,956
2
W
Izanami
10,282
1,028
52
5
0
190,153
0
L
Cthulhu
8,450
845
30
3
0
180,781
0
L
Olorun
7,879
788
8
1
0
144,139
0
L
Scylla
9,361
936
32
3
0
196,837
0
W
Achilles
8,936
894
7
1
0
185,482
1
W
Vulcan
9,166
917
33
3
0
190,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role