Player Matchup

Olorun
Olorun
 
Olorun
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tyr
Tyr
MiGixD
Tyr
Level 120
God Stats
2W - 1L
1,290 SR
Queue Stats
80W - 63L
1,721 Elo+
Party 4
Anhur
Anhur
TheZyklon
Anhur
Level 128
God Stats
26W - 17L
1,852 SR
Queue Stats
713W - 597L
1,727 Elo+
Party 4
Pele
Pele
aEsKii-_
Pele
Level 104
God Stats
4W - 1L
1,759 SR
Queue Stats
55W - 71L
1,475 Elo+
Party 2
Ganesha
Ganesha
xiisMa_
Ganesha
Level 82
God Stats
2W - 2L
1,455 SR
Queue Stats
29W - 29L
1,493 Elo+
Party 2
Team Averages
Level 111
1,572 SR
1,583 Elo+

VS

Team Averages
Level 101
1,513 SR
1,500 Elo+
Loki
Loki
Jakopel97
Loki
Level 118
God Stats
13W - 12L
1,512 SR
Queue Stats
552W - 511L
1,525 Elo+
Party 1
Rama
Rama
Lord Kalki108
Rama
Level 64
God Stats
23W - 24L
1,536 SR
Queue Stats
336W - 392L
1,377 Elo+
Solo
Fenrir
Fenrir
iGriX_ys
Fenrir
Level 118
God Stats
7W - 1L
1,712 SR
Queue Stats
688W - 651L
1,529 Elo+
Party 1
Baba Yaga
Baba Yaga
iLLUSiONAL-Blitz
Baba Yaga
Level 145
God Stats
9W - 9L
1,628 SR
Queue Stats
344W - 219L
1,553 Elo+
Party 3
Kuzenbo
Kuzenbo
iLLUSiONAL-Crude
Kuzenbo
Level 58
God Stats
2W - 2L
1,177 SR
Queue Stats
65W - 52L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
7 / 2 / 0
8,437
603
4,550
10,385
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
MiGixD
Tyr
14
3 / 0 / 0
8,312
594
8,105
8,394
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
TheZyklon
Anhur
13
4 / 2 / 3
7,724
552
7,675
11,024
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
11
2 / 6 / 0
6,805
486
4,136
10,224
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
xiisMa_
Ganesha
12
2 / 1 / 9
8,128
581
5,577
11,347
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 2 / 1
7,376
527
3,617
9,928
5,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 9 / 3
6,674
477
3,402
9,360
2,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
iGriX_ys
Fenrir
11
6 / 3 / 1
7,184
513
7,503
10,269
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
11
4 / 3 / 2
7,234
517
9,903
7,810
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 3
6,005
429
3,718
8,507
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
18
Kills
11
11
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
2
0
3.5
L
Loki
0
2
1
0.25
L
0
9
3
0.17
W
Tyr
MiGixD
Tyr
3
0
0
3
W
Anhur
TheZyklon
Anhur
4
2
3
2.75
W
Pele
2
6
0
0.33
L
Fenrir
iGriX_ys
Fenrir
6
3
1
2.17
L
Baba Yaga
4
3
2
1.67
L
1
1
3
2.5
W
Ganesha
xiisMa_
Ganesha
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,043
Damage
28,143
51,374
Taken
45,874
24,910
Mitigated
20,399
22,308
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,550
1,516
483
5,929
10,385
3,356
3,040
490
9,879
48,982
0
L
Loki
3,617
614
0
3,996
9,928
5,366
0
602
8,913
0
48,235
L
3,402
1,866
0
450
9,360
2,145
826
2,907
6,453
0
36,156
W
Tyr
MiGixD
Tyr
8,105
1,359
0
4,838
8,394
7,228
0
90
7,704
0
49,103
W
Anhur
TheZyklon
Anhur
7,675
3,788
0
4,728
11,024
3,702
0
6,675
3,947
0
42,415
W
Pele
4,136
1,172
0
3,595
10,224
3,009
0
2,057
7,919
0
34,668
L
Fenrir
iGriX_ys
Fenrir
7,503
2,265
0
3,887
10,269
3,824
0
2,597
7,647
0
33,283
L
Baba Yaga
9,903
853
0
2,769
7,810
2,582
0
1,186
6,624
42,352
0
L
3,718
1,481
0
1,766
8,507
6,482
10
2,835
5,651
16,648
0
W
Ganesha
xiisMa_
Ganesha
5,577
1,155
564
2,171
11,347
7,615
25
3,549
7,654
29,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,406
Gold Earned
34,473
407
Minions Killed
325
0
Camps Cleared
0
1,251,011
Distance Traveled
1,267,792
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,437
603
114
8
0
225,696
2
L
Loki
7,376
527
102
7
0
268,695
1
L
Rama
6,674
477
72
5
0
199,819
3
W
Tyr
8,312
594
112
8
0
286,683
4
W
Anhur
7,724
552
90
6
0
236,840
0
W
Pele
6,805
486
61
4
0
226,897
5
L
Fenrir
7,184
513
60
4
0
294,450
0
L
Baba Yaga
7,234
517
70
5
0
231,274
3
L
Kuzenbo
6,005
429
21
2
0
273,554
5
W
Ganesha
8,128
581
30
2
0
274,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role