Player Matchup

Zeus
Zeus
HungryBerserker
Zeus
Level 66
God Stats
6W - 8L
1,585 SR
Queue Stats
276W - 250L
1,592 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mikellll
Ah Muzen Cab
Level 135
God Stats
40W - 17L
1,760 SR
Queue Stats
290W - 187L
1,757 Elo+
Party 2
Tiamat
Tiamat
TheSpartanSlay
Tiamat
Level 127
God Stats
5W - 1L
1,846 SR
Queue Stats
543W - 344L
1,776 Elo+
Party 2
Odin
Odin
Trolololo6000
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,695 Elo+
Party 3
Tyr
Tyr
gayl0rd42069
Tyr
Level 29
God Stats
3W - 0L
1,842 SR
Queue Stats
53W - 15L
1,844 Elo+
Party 2
Team Averages
Level 77
1,706 SR
1,733 Elo+

VS

Team Averages
Level 102
1,628 SR
1,553 Elo+
The Morrigan
The Morrigan
Guido2111
The Morrigan
Level 49
God Stats
12W - 4L
1,581 SR
Queue Stats
118W - 63L
1,679 Elo+
Party 1
Ganesha
Ganesha
MITSANA
Ganesha
Level 125
God Stats
5W - 3L
1,532 SR
Queue Stats
71W - 79L
1,504 Elo+
Party 1
Izanami
Izanami
TinkiiWinki
Izanami
Level 143
God Stats
3W - 1L
1,552 SR
Queue Stats
83W - 80L
1,512 Elo+
Party 1
Tyr
Tyr
mijael30
Tyr
Level 156
God Stats
3W - 2L
1,973 SR
Queue Stats
43W - 27L
1,647 Elo+
Party 1
Kali
Kali
vdogsandman
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 99L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
6,030
603
3,540
3,731
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Mikellll
Ah Muzen Cab
12
10 / 2 / 6
7,023
702
12,995
8,310
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 2
5,993
599
1,144
3,537
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 0
5,553
555
2,268
6,158
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 1 / 9
6,127
613
4,513
8,427
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Guido2111
The Morrigan
10
2 / 4 / 2
6,121
612
4,648
4,538
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
MITSANA
Ganesha
6
0 / 5 / 3
4,541
454
2,331
10,033
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TinkiiWinki
Izanami
8
1 / 6 / 1
4,907
491
3,648
7,869
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,472
547
4,754
6,581
2,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 1
5,451
545
1,406
4,966
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
7
7
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Guido2111
The Morrigan
2
4
2
0.75
W
3
3
4
1.67
L
Ganesha
MITSANA
Ganesha
0
5
3
0.3
W
Ah Muzen Cab
Mikellll
Ah Muzen Cab
10
2
6
6.5
W
1
0
2
2
L
Izanami
TinkiiWinki
Izanami
1
6
1
0.25
W
1
1
0
1
W
4
1
9
8.5
L
2
2
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
16,787
30,163
Taken
33,987
13,635
Mitigated
12,115
13,622
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Guido2111
The Morrigan
4,648
878
0
255
4,538
1,489
0
1,907
2,511
37,962
843
W
3,540
291
0
400
3,731
1,082
0
1,612
1,964
29,904
0
L
Ganesha
MITSANA
Ganesha
2,331
494
0
1,974
10,033
3,428
0
978
8,967
8,555
0
W
Ah Muzen Cab
Mikellll
Ah Muzen Cab
12,995
6,261
0
4,480
8,310
3,064
0
1,732
6,499
0
44,024
W
1,144
224
0
2,865
3,537
2,395
78
686
2,813
28,089
0
L
Izanami
TinkiiWinki
Izanami
3,648
1,981
0
1,727
7,869
1,612
0
810
7,009
0
22,805
W
2,268
667
0
2,596
6,158
3,179
622
0
6,158
0
21,255
W
4,513
701
0
3,281
8,427
3,915
0
1,745
6,593
0
11,901
L
4,754
1,055
0
2,634
6,581
2,897
0
556
5,817
0
24,550
L
1,406
535
0
737
4,966
2,689
0
154
4,753
0
24,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
26,492
273
Minions Killed
238
0
Camps Cleared
0
964,937
Distance Traveled
964,714
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,121
612
70
7
0
167,119
3
W
Zeus
6,030
603
70
7
0
187,437
4
L
Ganesha
4,541
454
10
1
0
212,224
2
W
Ah Muzen Cab
7,023
702
72
7
0
192,587
0
W
Tiamat
5,993
599
75
8
0
200,960
1
L
Izanami
4,907
491
53
5
0
173,039
0
W
Odin
5,553
555
46
5
0
154,829
2
W
Tyr
6,127
613
10
1
0
229,124
1
L
Tyr
5,472
547
53
5
0
218,453
3
L
Kali
5,451
545
52
5
0
193,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role