Player Matchup

Nemesis
Nemesis
GroovyElfBum
Nemesis
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 140L
1,503 Elo+
Party 2
Tyr
Tyr
MoonShadow999
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,713 Elo+
Party 2
Ymir
Ymir
TW1N SP00NS1784
Ymir
Level 13
God Stats
4W - 2L
1,942 SR
Queue Stats
8W - 6L
1,744 Elo+
Party 2
Izanami
Izanami
Wendenjon
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 158L
1,459 Elo+
Party 2
Ullr
Ullr
m8calmdaham
Ullr
Level 44
God Stats
2W - 1L
1,684 SR
Queue Stats
148W - 152L
1,445 Elo+
Party 2
Team Averages
Level 41
1,625 SR
1,573 Elo+

VS

Team Averages
Level 79
1,515 SR
1,513 Elo+
Izanami
Izanami
AdaptzTv
Izanami
Level 31
God Stats
2W - 1L
1,783 SR
Queue Stats
51W - 27L
1,685 Elo+
Solo
Sylvanus
Sylvanus
How Do
Sylvanus
Level 143
God Stats
6W - 2L
1,311 SR
Queue Stats
47W - 39L
1,625 Elo+
Solo
Kali
Kali
Miradetras
Kali
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
495W - 484L
1,399 Elo+
Party 1
Neith
Neith
agallego90
Neith
Level 143
God Stats
14W - 13L
1,892 SR
Queue Stats
266W - 270L
1,499 Elo+
Party 1
Scylla
Scylla
xRuben1
Scylla
Level 32
God Stats
8W - 19L
1,090 SR
Queue Stats
257W - 343L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GroovyElfBum
Nemesis
15
2 / 2 / 1
9,022
475
8,122
18,385
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 6 / 1
9,761
514
11,214
20,265
10,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 12 / 0
8,413
443
5,804
22,701
12,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Wendenjon
Izanami
13
0 / 8 / 2
7,491
394
5,260
16,670
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 2
8,593
452
4,430
12,622
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdaptzTv
Izanami
18
19 / 0 / 3
12,678
667
24,081
13,634
7,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
How Do
Sylvanus
14
0 / 3 / 23
10,469
551
13,054
20,797
20,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 3 / 11
10,249
539
5,918
13,489
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
17
7 / 2 / 9
11,279
594
22,602
13,657
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
xRuben1
Scylla
16
3 / 1 / 7
10,013
527
7,346
9,689
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
9
Kills
31
31
Deaths
9
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdaptzTv
Izanami
19
0
3
20.5
L
Nemesis
GroovyElfBum
Nemesis
2
2
1
1.25
W
Sylvanus
How Do
Sylvanus
0
3
23
3.83
W
2
3
11
2.5
L
4
6
1
0.75
L
3
12
0
0.25
L
Izanami
Wendenjon
Izanami
0
8
2
0.13
W
Neith
7
2
9
5.75
L
0
3
2
0.33
W
Scylla
xRuben1
Scylla
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
73,001
90,643
Taken
71,266
40,079
Mitigated
42,593
16,877
Healing
32,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdaptzTv
Izanami
24,081
19,346
0
5,730
13,634
7,146
5,088
1,933
11,701
0
119,219
L
Nemesis
GroovyElfBum
Nemesis
8,122
3,201
0
7,336
18,385
7,128
0
2,887
15,498
0
59,264
W
Sylvanus
How Do
Sylvanus
13,054
4,200
5,583
8,648
20,797
20,790
1,020
3,434
17,363
32,197
0
W
5,918
2,939
0
5,394
13,489
5,183
293
37
13,452
0
53,234
L
11,214
580
0
2,911
20,265
10,906
136
3,608
16,657
0
66,128
L
5,804
2,595
0
2,120
22,701
12,643
0
6,542
16,159
26,246
0
L
Izanami
Wendenjon
Izanami
5,260
2,824
0
2,750
16,670
4,088
880
4,947
11,723
0
37,915
W
Neith
22,602
9,263
0
4,022
13,657
6,370
2,468
400
13,257
0
77,255
L
4,430
1,578
3
1,757
12,622
5,314
966
2,416
10,206
0
52,617
W
Scylla
xRuben1
Scylla
7,346
900
260
2,727
9,689
3,104
376
0
9,689
50,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,280
Gold Earned
54,688
434
Minions Killed
489
0
Camps Cleared
0
1,717,467
Distance Traveled
1,762,679
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,678
667
162
9
0
344,722
3
L
Nemesis
9,022
475
109
6
0
408,003
0
W
Sylvanus
10,469
551
35
2
0
312,759
3
W
Kali
10,249
539
98
5
0
399,545
0
L
Tyr
9,761
514
109
6
0
335,348
4
L
Ymir
8,413
443
45
2
0
297,322
0
L
Izanami
7,491
394
71
4
0
341,432
1
W
Neith
11,279
594
111
6
0
338,204
1
L
Ullr
8,593
452
100
5
0
335,362
4
W
Scylla
10,013
527
83
4
0
367,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role