Player Matchup

Cthulhu
Cthulhu
AMAMADAS
Cthulhu
Level 4
God Stats
1W - 2L
1,194 SR
Queue Stats
13W - 11L
1,186 Elo+
Party 2
Bakasura
Bakasura
BeefNacholover
Bakasura
Level 23
God Stats
1W - 2L
1,207 SR
Queue Stats
3W - 3L
1,432 Elo+
Solo
Neith
Neith
Fabian1515
Neith
Level 8
God Stats
148W - 127L
1,467 SR
Queue Stats
280W - 260L
1,456 Elo+
Solo
Ra
Ra
sausc
Ra
Level 18
God Stats
3W - 5L
1,347 SR
Queue Stats
126W - 162L
1,407 Elo+
Solo
Merlin
Merlin
vR DiiZy
Merlin
Level 67
God Stats
4W - 3L
1,320 SR
Queue Stats
84W - 77L
1,417 Elo+
Party 2
Team Averages
Level 24
1,307 SR
1,379 Elo+

VS

Team Averages
Level 33
1,548 SR
1,443 Elo+
Anubis
Anubis
BryanLongHead
Anubis
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Party 1
Susano
Susano
Creamy66
Susano
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Nej6i
Yemoja
Level 7
God Stats
6W - 5L
1,637 SR
Queue Stats
45W - 55L
1,455 Elo+
Solo
Apollo
Apollo
morseen1
Apollo
Level 29
God Stats
44W - 45L
1,437 SR
Queue Stats
74W - 83L
1,383 Elo+
Solo
Scylla
Scylla
spabl0GA15
Scylla
Level 27
God Stats
22W - 25L
1,665 SR
Queue Stats
257W - 242L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMAMADAS
Cthulhu
19
4 / 3 / 9
12,950
925
18,100
15,658
18,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
20
11 / 0 / 7
15,388
1,099
16,771
12,221
7,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
19
5 / 0 / 6
12,934
924
22,466
8,501
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ra
15
0 / 0 / 1
10,270
734
0
97
33
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
vR DiiZy
Merlin
19
1 / 0 / 9
12,379
884
16,065
3,990
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
10,569
755
245
3,571
1,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
Creamy66
Susano
15
0 / 0 / 0
10,184
727
119
695
192
Mace

Mace

+10
Physical Power

Yemoja
Nej6i
Yemoja
16
0 / 6 / 1
10,827
773
6,645
25,209
11,289
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
morseen1
Apollo
17
2 / 9 / 1
11,782
842
16,614
30,047
10,413
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
spabl0GA15
Scylla
17
1 / 3 / 1
11,351
811
8,456
17,454
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
21
Kills
3
3
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AMAMADAS
Cthulhu
4
3
9
2.83
W
Bakasura
11
0
7
14.5
L
0
3
0
0
L
Susano
Creamy66
Susano
0
0
0
0
W
Neith
5
0
6
8
L
Yemoja
Nej6i
Yemoja
0
6
1
0.08
L
Apollo
morseen1
Apollo
2
9
1
0.28
W
Ra
0
0
1
0.5
L
Scylla
spabl0GA15
Scylla
1
3
1
0.5
W
Merlin
vR DiiZy
Merlin
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,402
Damage
32,079
40,467
Taken
76,976
32,871
Mitigated
31,166
12,005
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AMAMADAS
Cthulhu
18,100
694
255
800
15,658
18,900
0
8,152
7,506
28,387
0
W
Bakasura
16,771
12,321
0
5,224
12,221
7,880
0
3,238
8,673
0
44,960
L
245
0
0
547
3,571
1,313
0
1,536
1,825
5,874
0
L
Susano
Creamy66
Susano
119
57
0
0
695
192
0
201
469
0
1,522
W
Neith
22,466
14,398
0
3,734
8,501
4,246
0
3,492
5,009
0
38,372
L
Yemoja
Nej6i
Yemoja
6,645
1,703
2,178
672
25,209
11,289
0
10,559
13,395
20,646
0
L
Apollo
morseen1
Apollo
16,614
11,543
0
2,310
30,047
10,413
0
12,711
15,638
0
32,731
W
Ra
0
0
0
0
97
33
0
97
0
322
0
L
Scylla
spabl0GA15
Scylla
8,456
773
604
1,849
17,454
7,959
0
8,177
8,492
19,927
0
W
Merlin
vR DiiZy
Merlin
16,065
1,172
157
1,835
3,990
1,812
0
367
3,623
37,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,921
Gold Earned
54,713
210
Minions Killed
97
13
Camps Cleared
4
932,959
Distance Traveled
707,795
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,950
925
20
1
0
248,777
1
W
Bakasura
15,388
1,099
95
7
8
268,034
0
L
Anubis
10,569
755
11
1
0
57,161
0
L
Susano
10,184
727
2
0
2
34,402
0
W
Neith
12,934
924
47
3
1
179,450
0
L
Yemoja
10,827
773
20
1
0
175,059
0
L
Apollo
11,782
842
26
2
2
249,191
0
W
Ra
10,270
734
0
0
0
21,831
0
L
Scylla
11,351
811
38
3
0
191,982
1
W
Merlin
12,379
884
48
3
4
214,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role