Player Matchup

Anhur
Anhur
AfricanBuschman
Anhur
Level 109
God Stats
3W - 2L
1,323 SR
Queue Stats
174W - 173L
1,440 Elo+
Party 1
Khepri
Khepri
CenturionGMR
Khepri
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 103L
1,592 Elo+
Party 1
Erlang Shen
Erlang Shen
LeQuacks back
Erlang Shen
Level 120
God Stats
18W - 10L
1,622 SR
Queue Stats
208W - 190L
1,529 Elo+
Party 1
Izanami
Izanami
Praetorian ND
Izanami
Level 158
God Stats
9W - 5L
1,500 SR
Queue Stats
230W - 224L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
xXxWiReEaTeRxXx
Cthulhu
Level 48
God Stats
8W - 7L
1,426 SR
Queue Stats
49W - 55L
1,603 Elo+
Party 1
Team Averages
Level 109
1,474 SR
1,538 Elo+

VS

Team Averages
Level 48
1,582 SR
1,603 Elo+
Bellona
Bellona
Deathtrap981
Bellona
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
282W - 258L
1,483 Elo+
Solo
Izanami
Izanami
YT_Dhall115
Izanami
Level 47
God Stats
6W - 6L
1,575 SR
Queue Stats
180W - 168L
1,613 Elo+
Party 2
Neith
Neith
dongtomyknees
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,658 Elo+
Party 2
Thoth
Thoth
dyingslowly17
Thoth
Level 108
God Stats
3W - 4L
1,636 SR
Queue Stats
326W - 266L
1,652 Elo+
Party 2
Nemesis
Nemesis
zDram
Nemesis
Level 38
God Stats
16W - 9L
1,700 SR
Queue Stats
143W - 152L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,623
562
2,333
5,256
1,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Khepri
9
0 / 0 / 2
5,451
545
3,064
3,898
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
LeQuacks back
Erlang Shen
10
0 / 0 / 2
5,607
561
1,621
3,986
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
9
2 / 0 / 0
5,413
541
2,248
2,353
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 0
5,410
541
3,330
4,051
2,002
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deathtrap981
Bellona
10
0 / 1 / 0
5,480
548
1,177
7,002
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
YT_Dhall115
Izanami
8
0 / 1 / 0
4,683
468
2,373
4,208
995
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 0
4,896
490
1,607
4,407
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 0 / 0
5,906
591
3,133
3,463
1,183
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
zDram
Nemesis
9
0 / 0 / 0
5,273
527
897
7,166
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Khepri
0
0
2
1
L
Bellona
Deathtrap981
Bellona
0
1
0
0
W
Erlang Shen
LeQuacks back
Erlang Shen
0
0
2
1
W
Izanami
2
0
0
2
L
Izanami
YT_Dhall115
Izanami
0
1
0
0
L
0
1
0
0
L
1
0
0
1
W
1
0
0
1
L
Nemesis
zDram
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,596
Damage
9,187
19,544
Taken
26,246
8,708
Mitigated
8,948
7,396
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,333
2,175
0
2,892
5,256
1,465
174
2,827
2,429
0
29,225
W
Khepri
3,064
32
257
2,003
3,898
2,013
0
0
3,898
19,657
0
L
Bellona
Deathtrap981
Bellona
1,177
642
0
3,436
7,002
2,979
0
2,965
4,037
0
22,934
W
Erlang Shen
LeQuacks back
Erlang Shen
1,621
669
0
1,019
3,986
2,548
394
306
3,680
0
34,288
W
Izanami
2,248
1,342
0
1,225
2,353
680
0
0
2,353
0
29,859
L
Izanami
YT_Dhall115
Izanami
2,373
1,231
0
1,020
4,208
995
0
1,501
2,707
0
27,047
L
1,607
574
0
1,299
4,407
1,842
0
1,563
2,844
0
12,574
L
3,133
373
0
1,721
3,463
1,183
0
0
3,463
33,229
0
W
3,330
155
0
0
4,051
2,002
120
0
4,051
19,061
0
L
Nemesis
zDram
Nemesis
897
422
0
2,860
7,166
1,949
0
365
6,801
0
26,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
26,238
273
Minions Killed
272
0
Camps Cleared
0
872,666
Distance Traveled
906,369
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,623
562
66
7
0
153,306
1
W
Khepri
5,451
545
24
2
0
195,292
0
L
Bellona
5,480
548
66
7
0
162,148
0
W
Erlang Shen
5,607
561
78
8
0
221,620
2
W
Izanami
5,413
541
78
8
0
122,114
0
L
Izanami
4,683
468
59
6
0
187,973
2
L
Neith
4,896
490
19
2
0
165,064
0
L
Thoth
5,906
591
66
7
0
185,125
3
W
Cthulhu
5,410
541
27
3
0
180,334
1
L
Nemesis
5,273
527
62
6
0
206,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role