Player Matchup

Jormungandr
Jormungandr
Creasmana
Jormungandr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 47L
1,550 Elo+
Party 2
Mercury
Mercury
CrocNugget8
Mercury
Level 47
God Stats
6W - 1L
1,422 SR
Queue Stats
165W - 163L
1,520 Elo+
Party 3
Izanami
Izanami
Spunbun
Izanami
Level 17
God Stats
43W - 22L
1,769 SR
Queue Stats
71W - 50L
1,498 Elo+
Party 2
Ymir
Ymir
fitzisacatyeah
Ymir
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Anubis
Anubis
songdasheng
Anubis
Level 29
God Stats
6W - 5L
1,678 SR
Queue Stats
383W - 383L
1,602 Elo+
Solo
Team Averages
Level 25
1,574 SR
1,534 Elo+

VS

Team Averages
Level 32
1,533 SR
1,392 Elo+
Thor
Thor
GrimlockFBC
Thor
Level 13
God Stats
1W - 2L
1,719 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 1
Chang'e
Chang'e
Littlevictah
Chang'e
Level 18
God Stats
17W - 24L
1,493 SR
Queue Stats
28W - 38L
1,424 Elo+
Party 1
Merlin
Merlin
ToeKneee
Merlin
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 50L
1,399 Elo+
Party 1
Artemis
Artemis
deekInBush
Artemis
Level 6
God Stats
0W - 1L
1,363 SR
Queue Stats
3W - 9L
1,376 Elo+
Party 1
Xing Tian
Xing Tian
salmanoth
Xing Tian
Level 101
God Stats
11W - 7L
1,590 SR
Queue Stats
34W - 40L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Creasmana
Jormungandr
9
3 / 2 / 1
5,966
497
3,667
6,847
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
CrocNugget8
Mercury
12
2 / 1 / 2
6,699
558
1,087
6,687
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Spunbun
Izanami
10
3 / 2 / 3
5,936
495
6,674
7,378
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 0
6,417
535
1,297
4,895
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
3 / 0 / 0
6,341
528
2,926
2,784
1,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,477
456
1,483
5,907
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Littlevictah
Chang'e
11
1 / 0 / 1
5,685
474
1,943
2,651
733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ToeKneee
Merlin
9
0 / 4 / 0
5,277
440
2,366
4,216
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
deekInBush
Artemis
8
1 / 5 / 2
5,169
431
3,456
6,132
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
salmanoth
Xing Tian
9
2 / 1 / 3
6,040
503
3,714
9,374
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
12
Kills
6
7
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Creasmana
Jormungandr
3
2
1
1.75
W
Mercury
CrocNugget8
Mercury
2
1
2
3
L
2
3
1
0.83
L
Chang'e
Littlevictah
Chang'e
1
0
1
1.5
W
Izanami
Spunbun
Izanami
3
2
3
2.25
L
Merlin
ToeKneee
Merlin
0
4
0
0
L
Artemis
deekInBush
Artemis
1
5
2
0.4
W
1
2
0
0.5
L
Xing Tian
salmanoth
Xing Tian
2
1
3
3.5
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,651
Damage
12,962
28,591
Taken
28,280
11,892
Mitigated
9,151
9,937
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Creasmana
Jormungandr
3,667
1,473
0
949
6,847
3,731
151
1,814
4,985
15,035
0
W
Mercury
CrocNugget8
Mercury
1,087
603
0
3,998
6,687
1,974
0
999
5,644
0
36,924
L
1,483
574
0
1,688
5,907
1,444
0
1,324
4,583
0
15,813
L
Chang'e
Littlevictah
Chang'e
1,943
491
62
805
2,651
733
400
531
2,020
20,226
0
W
Izanami
Spunbun
Izanami
6,674
4,558
0
3,207
7,378
2,065
231
2,074
5,304
0
31,873
L
Merlin
ToeKneee
Merlin
2,366
495
0
0
4,216
1,098
862
2,421
1,770
14,984
0
L
Artemis
deekInBush
Artemis
3,456
1,721
258
794
6,132
1,634
488
1,498
4,634
0
13,246
W
1,297
434
0
112
4,895
2,922
145
1,385
3,496
30,839
0
L
Xing Tian
salmanoth
Xing Tian
3,714
0
246
2,921
9,374
4,242
256
1,991
7,383
20,058
0
W
Anubis
2,926
0
0
1,671
2,784
1,200
188
1,405
1,139
26,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
27,648
279
Minions Killed
161
0
Camps Cleared
0
969,861
Distance Traveled
982,234
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,966
497
27
2
0
188,627
0
W
Mercury
6,699
558
79
7
0
234,916
0
L
Thor
5,477
456
36
3
0
194,270
0
L
Chang'e
5,685
474
37
3
0
231,958
5
W
Izanami
5,936
495
54
5
0
200,176
4
L
Merlin
5,277
440
36
3
0
165,785
1
L
Artemis
5,169
431
28
2
0
189,354
0
W
Ymir
6,417
535
66
6
0
200,580
0
L
Xing Tian
6,040
503
24
2
0
200,867
0
W
Anubis
6,341
528
53
4
0
145,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role