Player Matchup

Sobek
Sobek
LycanLifehunter
Sobek
Level 16
God Stats
9W - 6L
1,745 SR
Queue Stats
91W - 97L
1,578 Elo+
Party 1
Thanatos
Thanatos
PlaneHaloo
Thanatos
Level 25
God Stats
16W - 8L
1,500 SR
Queue Stats
184W - 158L
1,588 Elo+
Solo
Izanami
Izanami
SparkaYeti
Izanami
Level 25
God Stats
8W - 7L
1,666 SR
Queue Stats
57W - 48L
1,635 Elo+
Solo
Osiris
Osiris
Stylepoints10
Osiris
Level 42
God Stats
2W - 4L
1,365 SR
Queue Stats
117W - 191L
1,402 Elo+
Party 1
Chang'e
Chang'e
mikeyy7610
Chang'e
Level 28
God Stats
2W - 1L
1,569 SR
Queue Stats
65W - 61L
1,532 Elo+
Solo
Team Averages
Level 27
1,569 SR
1,547 Elo+

VS

Team Averages
Level 20
1,575 SR
1,520 Elo+
Cthulhu
Cthulhu
Baumber
Cthulhu
Level 15
God Stats
121W - 107L
1,432 SR
Queue Stats
224W - 209L
1,380 Elo+
Solo
Aphrodite
Aphrodite
Jlamadrid
Aphrodite
Level 29
God Stats
22W - 7L
1,733 SR
Queue Stats
120W - 117L
1,506 Elo+
Solo
Neith
Neith
Trequl
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,488 Elo+
Solo
Hades
Hades
ZeSpaceman
Hades
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 297L
1,612 Elo+
Party 2
Arachne
Arachne
reezybeek
Arachne
Level 27
God Stats
4W - 3L
1,708 SR
Queue Stats
255W - 221L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,570
571
982
4,874
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Thanatos
PlaneHaloo
Thanatos
5
0 / 0 / 0
3,736
467
0
935
175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
SparkaYeti
Izanami
7
0 / 1 / 3
4,287
536
3,013
4,039
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 0
5,029
629
416
1,991
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
mikeyy7610
Chang'e
8
1 / 0 / 0
4,806
601
431
2,937
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baumber
Cthulhu
6
0 / 1 / 1
4,184
523
3,268
4,601
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
Jlamadrid
Aphrodite
1
0 / 0 / 0
1,476
185
0
0
0
Neith
Trequl
Neith
5
1 / 2 / 0
3,777
472
1,064
2,732
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
1
0 / 0 / 0
1,476
185
0
0
0
Arachne
reezybeek
Arachne
1
0 / 0 / 0
1,476
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
2
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baumber
Cthulhu
0
1
1
0.5
L
Aphrodite
Jlamadrid
Aphrodite
0
0
0
0
W
0
1
2
1
W
Thanatos
PlaneHaloo
Thanatos
0
0
0
0
W
Izanami
SparkaYeti
Izanami
0
1
3
1.5
W
2
0
0
2
L
Neith
Trequl
Neith
1
2
0
0.5
L
Hades
0
0
0
0
W
Chang'e
mikeyy7610
Chang'e
1
0
0
1
L
Arachne
reezybeek
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,842
Damage
4,332
14,776
Taken
7,333
5,489
Mitigated
2,341
7,151
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baumber
Cthulhu
3,268
269
50
1,399
4,601
1,812
0
350
4,219
10,544
0
L
Aphrodite
Jlamadrid
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
982
68
210
2,782
4,874
2,360
374
1,904
2,970
3,427
0
W
Thanatos
PlaneHaloo
Thanatos
0
0
0
555
935
175
21
0
935
0
4,441
W
Izanami
SparkaYeti
Izanami
3,013
2,355
0
1,836
4,039
874
929
1,063
2,976
0
19,411
W
416
155
0
0
1,991
1,317
1,113
161
1,830
0
15,567
L
Neith
Trequl
Neith
1,064
825
0
225
2,732
529
0
991
1,701
0
3,380
L
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
mikeyy7610
Chang'e
431
80
354
1,414
2,937
763
1,241
140
2,797
19,000
0
L
Arachne
reezybeek
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,428
Gold Earned
12,389
141
Minions Killed
26
0
Camps Cleared
0
530,649
Distance Traveled
239,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,184
523
14
2
0
128,197
0
L
Aphrodite
1,476
185
0
0
0
0
0
W
Sobek
4,570
571
5
1
0
128,904
0
W
Thanatos
3,736
467
9
1
0
50,569
0
W
Izanami
4,287
536
40
5
0
115,955
0
W
Osiris
5,029
629
40
5
0
132,962
0
L
Neith
3,777
472
12
2
0
111,159
0
L
Hades
1,476
185
0
0
0
0
0
W
Chang'e
4,806
601
47
6
0
102,259
0
L
Arachne
1,476
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role