Player Matchup

Nox
Nox
CapitaoFenix
Nox
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
JadeFalcon414
Guan Yu
Level 95
God Stats
5W - 5L
1,500 SR
Queue Stats
467W - 451L
1,608 Elo+
Solo
Hachiman
Hachiman
NinhedoDC
Hachiman
Level 108
God Stats
1W - 7L
1,500 SR
Queue Stats
14W - 20L
1,243 Elo+
Party 1
Merlin
Merlin
TaztheLegend
Merlin
Level 29
God Stats
2W - 4L
1,549 SR
Queue Stats
145W - 124L
1,496 Elo+
Party 2
Pele
Pele
skarey_karey
Pele
Level 47
God Stats
6W - 10L
1,348 SR
Queue Stats
125W - 138L
1,424 Elo+
Party 2
Team Averages
Level 60
1,479 SR
1,443 Elo+

VS

Team Averages
Level 52
1,537 SR
1,493 Elo+
Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JCX0
Cu Chulainn
Level 28
God Stats
45W - 47L
1,517 SR
Queue Stats
52W - 58L
1,472 Elo+
Party 4
Zhong Kui
Zhong Kui
Kalkus
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
Logineter
Chronos
Level 29
God Stats
32W - 28L
1,506 SR
Queue Stats
100W - 108L
1,410 Elo+
Party 3
Danzaburou
Danzaburou
xBuildThatWallx
Danzaburou
Level 68
God Stats
17W - 13L
1,664 SR
Queue Stats
110W - 103L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,859
457
2,562
8,683
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
6
0 / 2 / 0
5,260
351
634
4,547
2,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hachiman
NinhedoDC
Hachiman
9
0 / 3 / 2
5,509
367
2,724
7,252
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
12
2 / 6 / 1
7,360
491
6,234
7,114
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
6,150
410
2,354
8,754
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
0 / 1 / 3
7,442
496
1,387
11,532
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
JCX0
Cu Chulainn
14
7 / 0 / 0
8,628
575
5,857
4,563
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Kalkus
Zhong Kui
10
0 / 1 / 3
6,213
414
1,996
6,888
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Logineter
Chronos
14
6 / 1 / 1
7,980
532
5,673
9,090
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
xBuildThatWallx
Danzaburou
12
1 / 1 / 2
7,676
512
8,414
6,919
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
14
14
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
1
3
1.5
L
2
1
0
2
W
Cu Chulainn
JCX0
Cu Chulainn
7
0
0
7
L
Guan Yu
0
2
0
0
W
Zhong Kui
Kalkus
Zhong Kui
0
1
3
1.5
W
Chronos
Logineter
Chronos
6
1
1
6.5
L
Hachiman
NinhedoDC
Hachiman
0
3
2
0.33
L
Merlin
2
6
1
0.42
L
0
2
0
0
W
Danzaburou
xBuildThatWallx
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
23,327
36,350
Taken
38,992
13,447
Mitigated
17,053
12,501
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,387
615
0
11,367
11,532
4,224
46
854
10,505
0
47,489
L
2,562
510
0
3,638
8,683
3,695
0
983
7,700
20,820
0
W
Cu Chulainn
JCX0
Cu Chulainn
5,857
1,103
0
1,750
4,563
3,327
1,008
1,017
3,404
2,781
42,309
L
Guan Yu
634
52
0
1,689
4,547
2,430
0
0
4,547
0
14,624
W
Zhong Kui
Kalkus
Zhong Kui
1,996
225
0
3,630
6,888
3,701
220
1,328
5,560
21,884
0
W
Chronos
Logineter
Chronos
5,673
1,910
0
4,274
9,090
2,872
772
2,792
5,942
39,340
0
L
Hachiman
NinhedoDC
Hachiman
2,724
1,418
0
2,618
7,252
1,983
0
1,129
6,123
0
19,952
L
Merlin
6,234
225
0
730
7,114
2,489
138
3,126
3,988
35,063
0
L
2,354
235
111
3,715
8,754
2,850
0
2,802
5,952
0
28,361
W
Danzaburou
xBuildThatWallx
Danzaburou
8,414
3,250
0
2,738
6,919
2,929
910
2,201
4,672
0
43,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
37,939
233
Minions Killed
357
0
Camps Cleared
0
1,097,366
Distance Traveled
1,251,478
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,442
496
98
7
0
242,464
0
L
Nox
6,859
457
36
2
0
223,342
7
W
Cu Chulainn
8,628
575
80
5
0
272,789
0
L
Guan Yu
5,260
351
30
2
0
132,629
1
W
Zhong Kui
6,213
414
37
2
0
224,877
1
W
Chronos
7,980
532
69
5
0
259,613
0
L
Hachiman
5,509
367
31
2
0
185,799
1
L
Merlin
7,360
491
72
5
0
249,324
4
L
Pele
6,150
410
64
4
0
306,272
1
W
Danzaburou
7,676
512
73
5
0
251,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role