Player Matchup

Nu Wa
Nu Wa
ReaP_0s1ris
Nu Wa
Level 107
God Stats
1W - 2L
1,778 SR
Queue Stats
168W - 226L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
WoodysRocks
Sun Wukong
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 20L
1,217 Elo+
Party 2
Artemis
Artemis
chas4546
Artemis
Level 16
God Stats
0W - 3L
1,389 SR
Queue Stats
3W - 18L
911 Elo+
Solo
Team Averages
Level 48
1,556 SR
1,160 Elo+

VS

Team Averages
Level 35
1,404 SR
1,140 Elo+
Bakasura
Bakasura
LiL D6361
Bakasura
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
269W - 322L
968 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mergel33633
Ah Muzen Cab
Level 19
God Stats
10W - 12L
1,401 SR
Queue Stats
120W - 166L
1,211 Elo+
Party 1
Vamana
Vamana
xNoobPatrol
Vamana
Level 65
God Stats
4W - 4L
1,311 SR
Queue Stats
130W - 179L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
9,565
736
8,239
7,478
2,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WoodysRocks
Sun Wukong
10
1 / 2 / 1
7,658
589
2,366
7,796
4,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
chas4546
Artemis
10
0 / 6 / 5
8,130
625
3,281
10,098
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LiL D6361
Bakasura
9
1 / 3 / 3
8,110
624
2,409
8,398
3,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
mergel33633
Ah Muzen Cab
12
2 / 1 / 3
8,858
681
8,805
8,050
2,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
7 / 3 / 2
9,996
769
7,646
9,820
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
10
10
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
LiL D6361
Bakasura
1
3
3
0.83
L
6
2
1
3.25
L
Sun Wukong
WoodysRocks
Sun Wukong
1
2
1
0.75
L
Artemis
chas4546
Artemis
0
6
5
0.42
W
Ah Muzen Cab
mergel33633
Ah Muzen Cab
2
1
3
3.5
W
Vamana
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,886
Damage
18,860
25,372
Taken
26,268
10,147
Mitigated
10,803
4,409
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
LiL D6361
Bakasura
2,409
2,367
0
2,474
8,398
3,351
1,035
3,283
5,115
0
10,055
L
8,239
4,346
584
1,354
7,478
2,370
0
32
7,404
38,318
0
L
Sun Wukong
WoodysRocks
Sun Wukong
2,366
532
0
646
7,796
4,908
0
33
7,763
0
13,891
L
Artemis
chas4546
Artemis
3,281
1,692
0
1,825
10,098
2,869
0
0
10,098
0
17,400
W
Ah Muzen Cab
mergel33633
Ah Muzen Cab
8,805
2,308
0
1,618
8,050
2,203
350
2,794
5,256
0
40,656
W
Vamana
7,646
3,233
0
2,479
9,820
5,249
1,573
2,499
7,321
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
26,964
100
Minions Killed
125
0
Camps Cleared
0
568,402
Distance Traveled
655,637
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,110
624
32
2
0
191,734
2
L
Nu Wa
9,565
736
48
4
0
206,881
0
L
Sun Wukong
7,658
589
22
2
0
187,761
0
L
Artemis
8,130
625
30
2
0
173,760
0
W
Ah Muzen Cab
8,858
681
49
4
0
197,179
2
W
Vamana
9,996
769
44
3
0
266,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role