Player Matchup

Artio
Artio
Conflagrationv3
Artio
Level 105
God Stats
13W - 17L
1,441 SR
Queue Stats
44W - 46L
1,379 Elo+
Party 1
Arachne
Arachne
FreeformGnu7916
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,551 Elo+
Party 1
Tyr
Tyr
JFCA Lunar
Tyr
Level 66
God Stats
11W - 19L
1,511 SR
Queue Stats
187W - 207L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
KVNGICCYBABY
Danzaburou
Level 18
God Stats
14W - 16L
1,410 SR
Queue Stats
55W - 81L
1,280 Elo+
Party 3
Tiamat
Tiamat
ToastyWaffle589
Tiamat
Level 69
God Stats
9W - 15L
1,634 SR
Queue Stats
75W - 84L
1,396 Elo+
Party 1
Team Averages
Level 58
1,499 SR
1,399 Elo+

VS

Team Averages
Level 39
1,427 SR
1,404 Elo+
Skadi
Skadi
Code Name X117
Skadi
Level 41
God Stats
33W - 13L
1,666 SR
Queue Stats
187W - 234L
1,458 Elo+
Party 2
Bakasura
Bakasura
DRTak
Bakasura
Level 29
God Stats
4W - 8L
1,470 SR
Queue Stats
269W - 356L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
SneakyWarlord
Zhong Kui
Level 59
God Stats
3W - 0L
1,311 SR
Queue Stats
86W - 117L
1,279 Elo+
Party 2
Ganesha
Ganesha
duck-Boi360
Ganesha
Level 48
God Stats
16W - 20L
1,414 SR
Queue Stats
305W - 319L
1,431 Elo+
Solo
Hercules
Hercules
the anime god50
Hercules
Level 17
God Stats
10W - 10L
1,274 SR
Queue Stats
266W - 333L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
4,152
415
1,072
4,488
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
2 / 2 / 0
5,223
522
2,472
6,288
1,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 0
4,267
427
0
2,989
1,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
KVNGICCYBABY
Danzaburou
7
1 / 0 / 0
4,652
465
2,170
4,074
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 0 / 1
6,068
607
3,287
3,489
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,211
521
2,187
4,245
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
DRTak
Bakasura
11
2 / 2 / 0
6,145
615
2,258
6,014
2,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
SneakyWarlord
Zhong Kui
9
0 / 2 / 0
5,295
530
872
5,147
3,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
duck-Boi360
Ganesha
8
0 / 1 / 1
5,170
517
2,121
6,421
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
9
1 / 0 / 0
5,482
548
966
3,215
1,109
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
4
4
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
1
0.5
W
Bakasura
DRTak
Bakasura
2
2
0
1
L
2
2
0
1
L
0
1
0
0
L
Danzaburou
KVNGICCYBABY
Danzaburou
1
0
0
1
W
Zhong Kui
SneakyWarlord
Zhong Kui
0
2
0
0
L
2
0
1
2.5
W
Ganesha
duck-Boi360
Ganesha
0
1
1
0.5
W
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,001
Damage
8,404
21,328
Taken
25,042
8,069
Mitigated
10,918
6,277
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,187
1,152
111
1,624
4,245
912
610
583
3,600
0
20,696
L
1,072
123
284
967
4,488
1,832
0
1,056
3,432
7,319
0
W
Bakasura
DRTak
Bakasura
2,258
1,836
0
2,438
6,014
2,156
362
102
5,912
0
30,814
L
2,472
2,212
258
1,023
6,288
1,589
0
415
5,737
0
24,121
L
0
0
0
681
2,989
1,343
0
0
2,939
0
514
L
Danzaburou
KVNGICCYBABY
Danzaburou
2,170
706
0
1,882
4,074
990
0
357
3,717
0
14,535
W
Zhong Kui
SneakyWarlord
Zhong Kui
872
192
0
709
5,147
3,141
898
2,236
2,563
20,862
0
L
3,287
160
0
1,182
3,489
2,315
0
1,165
2,224
28,999
0
W
Ganesha
duck-Boi360
Ganesha
2,121
216
0
1,492
6,421
3,600
0
1,020
5,393
13,211
0
W
Hercules
966
966
126
704
3,215
1,109
506
0
3,215
0
10,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,362
Gold Earned
27,303
155
Minions Killed
232
0
Camps Cleared
0
834,767
Distance Traveled
953,319
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,211
521
50
5
0
179,743
0
L
Artio
4,152
415
15
2
0
163,998
1
W
Bakasura
6,145
615
87
9
0
239,104
0
L
Arachne
5,223
522
49
5
0
227,141
0
L
Tyr
4,267
427
2
0
0
116,561
2
L
Danzaburou
4,652
465
17
2
0
150,351
1
W
Zhong Kui
5,295
530
56
6
0
183,988
0
L
Tiamat
6,068
607
72
7
0
176,716
2
W
Ganesha
5,170
517
10
1
0
189,634
4
W
Hercules
5,482
548
29
3
0
160,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role