Player Matchup

Ullr
Ullr
 
Ullr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Darbo Kid
Merlin
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 54L
1,540 Elo+
Solo
Nemesis
Nemesis
Mockmeister
Nemesis
Level 28
God Stats
1W - 2L
1,828 SR
Queue Stats
121W - 141L
1,551 Elo+
Party 2
Loki
Loki
Silent_Slayer786
Loki
Level 51
God Stats
19W - 17L
1,489 SR
Queue Stats
136W - 137L
1,520 Elo+
Party 2
Bacchus
Bacchus
ridi17
Bacchus
Level 72
God Stats
2W - 4L
1,697 SR
Queue Stats
217W - 231L
1,538 Elo+
Party 2
Team Averages
Level 54
1,603 SR
1,530 Elo+

VS

Team Averages
Level 102
1,706 SR
1,659 Elo+
Poseidon
Poseidon
 
Poseidon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Kurokumo67
Thanatos
Level 87
God Stats
9W - 4L
1,735 SR
Queue Stats
348W - 299L
1,506 Elo+
Solo
Sylvanus
Sylvanus
MHG I Milbe I
Sylvanus
Level 159
God Stats
1W - 0L
1,838 SR
Queue Stats
13W - 8L
1,796 Elo+
Party 1
Anhur
Anhur
OverhandZebra10
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,750 Elo+
Party 1
Horus
Horus
bobo9baba
Horus
Level 79
God Stats
1W - 1L
1,957 SR
Queue Stats
10W - 9L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
1 / 1 / 0
4,173
522
2,302
3,391
717
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Darbo Kid
Merlin
8
1 / 3 / 1
4,536
567
2,103
4,568
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Mockmeister
Nemesis
3
0 / 1 / 0
3,501
438
240
1,762
364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,388
549
1,416
4,317
1,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
ridi17
Bacchus
6
0 / 2 / 0
3,963
495
2,205
4,974
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
3 / 0 / 2
5,861
733
2,903
2,848
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Kurokumo67
Thanatos
8
3 / 1 / 1
5,124
641
1,172
4,457
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MHG I Milbe I
Sylvanus
8
1 / 0 / 1
4,860
608
2,093
3,610
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 2
5,039
630
2,789
5,276
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
bobo9baba
Horus
8
1 / 0 / 1
4,768
596
3,025
3,088
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
W
Poseidon
 
Poseidon
3
0
2
4
L
Merlin
Darbo Kid
Merlin
1
3
1
0.5
W
Thanatos
Kurokumo67
Thanatos
3
1
1
3.5
W
Sylvanus
MHG I Milbe I
Sylvanus
1
0
1
1.5
L
Nemesis
Mockmeister
Nemesis
0
1
0
0
W
1
1
2
2
L
0
2
0
0
W
Horus
bobo9baba
Horus
1
0
1
1.5
L
Bacchus
ridi17
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,266
Damage
11,982
19,012
Taken
19,279
5,573
Mitigated
7,988
4,883
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,302
771
0
1,358
3,391
717
0
1,302
2,065
0
16,842
W
Poseidon
 
Poseidon
2,903
595
0
1,430
2,848
764
590
1,443
1,405
26,012
0
L
Merlin
Darbo Kid
Merlin
2,103
692
0
971
4,568
1,059
0
1,403
3,043
17,718
0
W
Thanatos
Kurokumo67
Thanatos
1,172
279
0
2,430
4,457
1,303
114
427
4,030
0
18,787
W
Sylvanus
MHG I Milbe I
Sylvanus
2,093
863
526
1,403
3,610
2,030
336
582
3,028
16,643
5,952
L
Nemesis
Mockmeister
Nemesis
240
155
0
344
1,762
364
0
234
1,496
0
7,262
W
2,789
1,332
0
2,340
5,276
1,519
284
1,856
3,420
0
26,864
L
1,416
496
0
1,087
4,317
1,505
0
222
4,055
0
16,438
W
Horus
bobo9baba
Horus
3,025
1,453
34
1,074
3,088
2,372
270
0
2,956
0
14,977
L
Bacchus
ridi17
Bacchus
2,205
675
0
1,123
4,974
1,928
0
1,306
3,605
10,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,561
Gold Earned
25,652
135
Minions Killed
219
0
Camps Cleared
0
693,541
Distance Traveled
726,149
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,173
522
34
4
0
157,552
2
W
Poseidon
5,861
733
56
7
0
157,954
1
L
Merlin
4,536
567
34
4
0
148,801
0
W
Thanatos
5,124
641
36
5
0
156,203
2
W
Sylvanus
4,860
608
40
5
0
141,574
1
L
Nemesis
3,501
438
24
3
0
71,623
1
W
Anhur
5,039
630
52
7
0
130,753
0
L
Loki
4,388
549
32
4
0
152,610
1
W
Horus
4,768
596
35
4
0
139,665
0
L
Bacchus
3,963
495
11
1
0
162,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role