Player Matchup

Hou Yi
Hou Yi
CODESOUL90
Hou Yi
Level 159
God Stats
10W - 11L
1,499 SR
Queue Stats
15W - 30L
1,334 Elo+
Solo
Hel
Hel
Eternal Legaci
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 150L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
King Ellis101
Aphrodite
Level 120
God Stats
9W - 6L
1,500 SR
Queue Stats
344W - 319L
1,500 Elo+
Solo
Chaac
Chaac
Supernovabtw
Chaac
Level 102
God Stats
4W - 4L
1,679 SR
Queue Stats
99W - 93L
1,456 Elo+
Party 2
Ymir
Ymir
ThatKidTray707
Ymir
Level 142
God Stats
103W - 78L
1,434 SR
Queue Stats
1,040W - 1,035L
1,514 Elo+
Solo
Team Averages
Level 137
1,522 SR
1,455 Elo+

VS

Team Averages
Level 111
1,540 SR
1,474 Elo+
Arachne
Arachne
Blushhy
Arachne
Level 158
God Stats
0W - 4L
1,237 SR
Queue Stats
321W - 318L
1,519 Elo+
Solo
Poseidon
Poseidon
Sanduskysarmy
Poseidon
Level 56
God Stats
29W - 13L
1,672 SR
Queue Stats
65W - 57L
1,462 Elo+
Party 1
Tiamat
Tiamat
TM Bearr
Tiamat
Level 103
God Stats
18W - 16L
1,427 SR
Queue Stats
215W - 205L
1,463 Elo+
Solo
Neith
Neith
im_b_rich
Neith
Level 122
God Stats
6W - 6L
1,552 SR
Queue Stats
402W - 320L
1,473 Elo+
Party 1
Sobek
Sobek
tjud99
Sobek
Level 116
God Stats
5W - 4L
1,810 SR
Queue Stats
644W - 596L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CODESOUL90
Hou Yi
16
5 / 3 / 4
9,642
507
10,687
11,243
3,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 3
10,145
534
6,411
10,987
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
King Ellis101
Aphrodite
14
2 / 2 / 5
8,710
458
7,909
11,952
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 5
9,962
524
10,009
17,202
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 1 / 5
10,257
540
8,755
14,276
10,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blushhy
Arachne
15
4 / 2 / 3
9,312
490
9,942
14,127
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Sanduskysarmy
Poseidon
15
4 / 6 / 1
9,077
478
8,376
11,129
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TM Bearr
Tiamat
13
0 / 4 / 2
7,329
386
8,099
10,486
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
im_b_rich
Neith
14
2 / 3 / 4
8,738
460
9,173
11,339
4,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
tjud99
Sobek
12
3 / 4 / 3
8,204
432
5,383
14,864
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
19
Kills
13
13
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blushhy
Arachne
4
2
3
2.75
W
Hou Yi
CODESOUL90
Hou Yi
5
3
4
2.33
W
3
5
3
0.9
W
Aphrodite
King Ellis101
Aphrodite
2
2
5
2.25
L
Poseidon
Sanduskysarmy
Poseidon
4
6
1
0.75
W
2
2
5
2.25
L
Tiamat
TM Bearr
Tiamat
0
4
2
0.25
W
7
1
5
9.5
L
Neith
im_b_rich
Neith
2
3
4
1.33
L
Sobek
tjud99
Sobek
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,771
Damage
40,973
65,660
Taken
61,945
34,374
Mitigated
35,188
34,496
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blushhy
Arachne
9,942
7,723
0
4,771
14,127
5,408
0
5,495
8,452
0
63,950
W
Hou Yi
CODESOUL90
Hou Yi
10,687
4,658
0
1,904
11,243
3,812
358
2,607
8,570
0
61,043
W
6,411
283
1,850
3,067
10,987
3,726
160
4,109
6,436
67,941
0
W
Aphrodite
King Ellis101
Aphrodite
7,909
1,310
5,039
8,189
11,952
5,468
0
3,387
8,514
39,202
0
L
Poseidon
Sanduskysarmy
Poseidon
8,376
686
0
375
11,129
4,228
0
5,455
5,359
61,910
0
W
10,009
1,143
0
9,299
17,202
10,867
1,112
7,379
8,859
0
58,327
L
Tiamat
TM Bearr
Tiamat
8,099
539
0
2,439
10,486
5,865
42
1,836
8,099
29,066
0
W
8,755
1,713
184
4,964
14,276
10,501
0
2,751
11,423
58,300
7,675
L
Neith
im_b_rich
Neith
9,173
2,205
0
1,817
11,339
4,885
0
3,916
7,371
0
61,725
L
Sobek
tjud99
Sobek
5,383
832
0
3,143
14,864
14,802
28
5,849
8,946
20,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
42,660
556
Minions Killed
420
0
Camps Cleared
0
1,725,384
Distance Traveled
1,747,702
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,312
490
101
5
0
372,400
2
W
Hou Yi
9,642
507
124
7
0
327,472
1
W
Hel
10,145
534
149
8
0
330,046
4
W
Aphrodite
8,710
458
58
3
0
366,874
3
L
Poseidon
9,077
478
118
6
0
300,462
0
W
Chaac
9,962
524
118
6
0
363,153
4
L
Tiamat
7,329
386
58
3
0
346,032
3
W
Ymir
10,257
540
107
6
0
337,839
6
L
Neith
8,738
460
126
7
0
353,579
7
L
Sobek
8,204
432
17
1
0
375,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role