Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Acegenesis973
Ah Muzen Cab
Level 26
God Stats
22W - 31L
1,483 SR
Queue Stats
71W - 92L
1,448 Elo+
Solo
Neith
Neith
GAMITVM24_VK
Neith
Level 7
God Stats
12W - 6L
1,516 SR
Queue Stats
14W - 9L
1,442 Elo+
Solo
Tiamat
Tiamat
azuluz_x
Tiamat
Level 29
God Stats
7W - 10L
1,411 SR
Queue Stats
280W - 288L
1,475 Elo+
Solo
Ymir
Ymir
jxrddean
Ymir
Level 29
God Stats
17W - 8L
1,609 SR
Queue Stats
422W - 434L
1,445 Elo+
Solo
Jormungandr
Jormungandr
kj_vitabest
Jormungandr
Level 5
God Stats
2W - 4L
1,252 SR
Queue Stats
3W - 4L
1,404 Elo+
Solo
Team Averages
Level 19
1,454 SR
1,443 Elo+

VS

Team Averages
Level 24
1,593 SR
1,548 Elo+
Loki
Loki
Blazeboii3
Loki
Level 26
God Stats
34W - 30L
1,567 SR
Queue Stats
124W - 119L
1,494 Elo+
Solo
Danzaburou
Danzaburou
GenoS1D3
Danzaburou
Level 26
God Stats
1W - 5L
1,793 SR
Queue Stats
48W - 48L
1,782 Elo+
Solo
Anubis
Anubis
GunGriffen_lV
Anubis
Level 28
God Stats
2W - 5L
1,379 SR
Queue Stats
22W - 22L
1,515 Elo+
Solo
Jormungandr
Jormungandr
moreturpentine
Jormungandr
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
51W - 55L
1,447 Elo+
Solo
Nu Wa
Nu Wa
xxSuperiorXBoss
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acegenesis973
Ah Muzen Cab
19
5 / 1 / 12
12,626
505
10,047
12,661
4,846
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 7 / 3
11,327
453
5,355
18,526
6,375
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
azuluz_x
Tiamat
19
8 / 8 / 7
13,723
549
20,923
17,855
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
3 / 4 / 9
13,281
531
15,417
26,619
27,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
kj_vitabest
Jormungandr
17
6 / 4 / 8
12,392
496
8,488
17,041
14,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 1
12,929
517
14,510
13,307
5,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
GenoS1D3
Danzaburou
17
1 / 5 / 5
11,521
461
10,508
16,667
6,859
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 4 / 5
14,184
567
28,179
23,370
12,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
moreturpentine
Jormungandr
16
0 / 6 / 5
10,720
429
8,041
18,197
17,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 9 / 1
8,089
324
3,771
9,319
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
24
Kills
23
24
Deaths
26
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Acegenesis973
Ah Muzen Cab
5
1
12
11
L
11
2
1
5.75
W
2
7
3
0.5
L
Danzaburou
GenoS1D3
Danzaburou
1
5
5
0.7
L
11
4
5
3.38
W
Tiamat
azuluz_x
Tiamat
8
8
7
1.44
W
Ymir
3
4
9
1.88
W
Jormungandr
kj_vitabest
Jormungandr
6
4
8
2.5
L
Jormungandr
moreturpentine
Jormungandr
0
6
5
0.42
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,230
Damage
65,009
92,702
Taken
80,860
61,143
Mitigated
45,334
25,756
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Acegenesis973
Ah Muzen Cab
10,047
5,091
1,039
5,018
12,661
4,846
6,129
6,931
5,730
0
64,644
L
14,510
3,621
0
4,347
13,307
5,764
0
5,501
7,806
0
79,694
W
5,355
2,943
0
5,725
18,526
6,375
1,018
6,795
11,731
0
75,086
L
Danzaburou
GenoS1D3
Danzaburou
10,508
2,240
0
3,360
16,667
6,859
3,925
10,042
6,625
0
62,002
L
28,179
1,142
0
14,193
23,370
12,608
2,109
16,028
7,342
110,350
0
W
Tiamat
azuluz_x
Tiamat
20,923
866
831
4,639
17,855
8,241
914
10,576
7,279
76,162
0
W
Ymir
15,417
4,302
758
6,198
26,619
27,431
422
7,517
19,102
59,749
0
W
Jormungandr
kj_vitabest
Jormungandr
8,488
914
0
1,548
17,041
14,250
1,196
8,172
8,869
43,653
0
L
Jormungandr
moreturpentine
Jormungandr
8,041
1,057
0
3,680
18,197
17,321
0
9,000
9,197
54,042
0
L
3,771
1,062
0
0
9,319
2,782
0
4,257
5,062
16,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,349
Gold Earned
57,443
510
Minions Killed
525
0
Camps Cleared
0
2,155,222
Distance Traveled
1,965,936
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,626
505
109
4
0
449,032
1
L
Loki
12,929
517
154
6
0
433,879
2
W
Neith
11,327
453
135
5
0
373,003
0
L
Danzaburou
11,521
461
104
4
0
422,035
6
L
Anubis
14,184
567
160
6
0
436,361
4
W
Tiamat
13,723
549
122
5
0
418,367
3
W
Ymir
13,281
531
83
3
0
401,233
1
W
Jormungandr
12,392
496
61
2
0
513,587
0
L
Jormungandr
10,720
429
81
3
0
372,397
1
L
Nu Wa
8,089
324
26
1
0
301,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role