Player Matchup

Khepri
Khepri
Bomgel
Khepri
Level 18
God Stats
6W - 7L
1,448 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 3
Bellona
Bellona
Yinna21
Bellona
Level 12
God Stats
10W - 12L
1,436 SR
Queue Stats
10W - 18L
1,391 Elo+
Party 2
Poseidon
Poseidon
ZekeTheWeak
Poseidon
Level 38
God Stats
5W - 9L
1,232 SR
Queue Stats
9W - 16L
1,364 Elo+
Party 2
Chaac
Chaac
thedisplayname
Chaac
Level 20
God Stats
37W - 18L
1,613 SR
Queue Stats
110W - 79L
1,418 Elo+
Solo
Pele
Pele
yanabanks
Pele
Level 25
God Stats
17W - 11L
1,731 SR
Queue Stats
75W - 77L
1,515 Elo+
Party 3
Team Averages
Level 23
1,492 SR
1,428 Elo+

VS

Team Averages
Level 22
1,454 SR
1,431 Elo+
Ullr
Ullr
Frosty1350
Ullr
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 17L
1,471 Elo+
Solo
Cabrakan
Cabrakan
Ole Fumpshy
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,458 Elo+
Party 1
Ganesha
Ganesha
OriginOfSlugg
Ganesha
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 295L
1,432 Elo+
Solo
Artemis
Artemis
Youngblood405
Artemis
Level 16
God Stats
18W - 27L
1,269 SR
Queue Stats
61W - 81L
1,307 Elo+
Solo
Sol
Sol
unslimshady23
Sol
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 71L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bomgel
Khepri
16
1 / 1 / 12
10,635
1,064
3,407
10,131
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Yinna21
Bellona
16
2 / 2 / 14
10,091
1,009
8,089
13,864
12,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
ZekeTheWeak
Poseidon
19
18 / 0 / 8
13,417
1,342
28,145
6,360
2,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 0 / 20
10,499
1,050
15,363
10,599
8,253
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
17
8 / 1 / 16
11,239
1,124
11,259
6,212
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

295

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,563
856
7,001
10,100
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Ole Fumpshy
Cabrakan
15
2 / 7 / 2
10,094
1,009
7,953
17,190
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
16
0 / 5 / 4
10,202
1,020
9,070
14,745
12,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
15
1 / 10 / 3
9,448
945
11,594
20,257
9,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 2
9,140
914
4,937
10,118
4,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
18
31
Kills
4
4
Deaths
31
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bomgel
Khepri
1
1
12
7
L
0
6
3
0.25
L
Cabrakan
Ole Fumpshy
Cabrakan
2
7
2
0.43
L
Ganesha
0
5
4
0.4
W
Bellona
Yinna21
Bellona
2
2
14
4.5
L
Artemis
1
10
3
0.25
W
Poseidon
ZekeTheWeak
Poseidon
18
0
8
22
W
2
0
20
12
L
1
3
2
0.67
W
Pele
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,263
Damage
40,555
47,166
Taken
72,410
38,438
Mitigated
50,828
7,551
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bomgel
Khepri
3,407
355
0
1,241
10,131
11,293
0
3,563
6,568
17,288
0
L
7,001
4,641
0
1,016
10,100
4,158
0
3,541
6,559
0
10,419
L
Cabrakan
Ole Fumpshy
Cabrakan
7,953
919
0
652
17,190
21,317
0
6,822
10,368
21,625
0
L
Ganesha
9,070
1,096
0
1,606
14,745
12,245
0
7,240
7,505
25,202
0
W
Bellona
Yinna21
Bellona
8,089
3,763
0
368
13,864
12,979
0
6,706
7,158
0
14,735
L
Artemis
11,594
6,959
0
3,816
20,257
9,089
0
10,059
10,198
0
37,531
W
Poseidon
ZekeTheWeak
Poseidon
28,145
7,013
0
1,933
6,360
2,587
0
3,141
3,219
51,475
0
W
15,363
2,629
0
3,154
10,599
8,253
0
4,425
6,174
0
40,155
L
4,937
915
0
1,189
10,118
4,019
0
3,890
6,228
18,278
0
W
Pele
11,259
2,439
0
855
6,212
3,326
0
4,125
2,087
0
18,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,881
Gold Earned
47,447
174
Minions Killed
157
6
Camps Cleared
3
962,922
Distance Traveled
772,706
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,635
1,064
27
3
0
165,177
0
L
Ullr
8,563
856
20
2
1
134,859
0
L
Cabrakan
10,094
1,009
35
4
1
139,786
3
L
Ganesha
10,202
1,020
1
0
0
155,040
0
W
Bellona
10,091
1,009
10
1
0
157,360
0
L
Artemis
9,448
945
63
6
0
148,090
0
W
Poseidon
13,417
1,342
60
6
3
217,411
0
W
Chaac
10,499
1,050
64
6
2
216,737
0
L
Sol
9,140
914
38
4
1
194,931
0
W
Pele
11,239
1,124
13
1
1
206,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role