Player Matchup

Baron Samedi
Baron Samedi
DoctorGandalpho
Baron Samedi
Level 129
God Stats
8W - 5L
1,594 SR
Queue Stats
138W - 116L
1,654 Elo+
Solo
Awilix
Awilix
JifferGDD
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
PhotonicNova
Anhur
Level 54
God Stats
18W - 13L
1,626 SR
Queue Stats
45W - 22L
1,675 Elo+
Party 1
Hou Yi
Hou Yi
TheEnvenom
Hou Yi
Level 159
God Stats
20W - 3L
2,033 SR
Queue Stats
506W - 168L
1,912 Elo+
Party 1
Tsukuyomi
Tsukuyomi
我重伤倒地
Tsukuyomi
Level 153
God Stats
3W - 3L
1,650 SR
Queue Stats
148W - 178L
1,629 Elo+
Party 3
Team Averages
Level 124
1,681 SR
1,674 Elo+

VS

Team Averages
Level 138
1,656 SR
1,746 Elo+
Tiamat
Tiamat
Adblocklawl
Tiamat
Level 88
God Stats
0W - 4L
1,174 SR
Queue Stats
191W - 183L
1,323 Elo+
Solo
Apollo
Apollo
Binnibeast
Apollo
Level 128
God Stats
4W - 4L
1,754 SR
Queue Stats
278W - 156L
1,916 Elo+
Party 2
Danzaburou
Danzaburou
Crypten
Danzaburou
Level 157
God Stats
6W - 5L
1,661 SR
Queue Stats
115W - 46L
1,871 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lo0ky
Tsukuyomi
Level 157
God Stats
12W - 4L
1,988 SR
Queue Stats
260W - 150L
1,821 Elo+
Party 2
Hel
Hel
Sharpyman
Hel
Level 160
God Stats
2W - 3L
1,705 SR
Queue Stats
448W - 278L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorGandalpho
Baron Samedi
12
4 / 0 / 4
7,472
575
4,369
8,256
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
JifferGDD
Awilix
11
1 / 3 / 4
6,599
508
3,726
9,143
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 3
7,017
540
3,295
8,063
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
TheEnvenom
Hou Yi
15
11 / 0 / 1
9,307
716
11,315
5,746
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
我重伤倒地
Tsukuyomi
13
3 / 2 / 2
7,573
583
7,946
9,979
3,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 0
5,739
441
2,607
7,482
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Binnibeast
Apollo
14
3 / 3 / 2
7,459
574
4,798
8,363
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Crypten
Danzaburou
10
0 / 7 / 0
5,780
445
3,426
9,872
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Lo0ky
Tsukuyomi
14
2 / 3 / 1
7,744
596
7,489
10,167
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 2
6,782
522
7,312
7,088
2,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
7
7
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
0
0.25
L
Apollo
Binnibeast
Apollo
3
3
2
1.33
L
Danzaburou
Crypten
Danzaburou
0
7
0
0
W
Baron Samedi
DoctorGandalpho
Baron Samedi
4
0
4
6
W
Awilix
JifferGDD
Awilix
1
3
4
1
L
Tsukuyomi
Lo0ky
Tsukuyomi
2
3
1
0.83
W
0
2
3
0.75
L
1
2
2
1
W
Hou Yi
TheEnvenom
Hou Yi
11
0
1
11.5
W
Tsukuyomi
我重伤倒地
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
25,632
41,187
Taken
42,972
19,333
Mitigated
18,718
14,444
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,607
215
0
1,368
7,482
4,170
0
947
6,535
21,270
0
L
Apollo
Binnibeast
Apollo
4,798
2,864
0
277
8,363
3,209
0
1,168
7,195
0
53,035
L
Danzaburou
Crypten
Danzaburou
3,426
981
0
2,032
9,872
3,624
944
489
9,383
0
31,764
W
Baron Samedi
DoctorGandalpho
Baron Samedi
4,369
897
535
3,672
8,256
5,759
0
3,734
4,372
22,558
0
W
Awilix
JifferGDD
Awilix
3,726
997
0
2,846
9,143
3,861
0
1,683
7,410
0
36,536
L
Tsukuyomi
Lo0ky
Tsukuyomi
7,489
1,490
0
4,394
10,167
5,311
0
0
10,167
0
45,772
W
3,295
959
0
3,544
8,063
2,791
0
2,738
5,300
0
49,480
L
7,312
760
634
3,475
7,088
2,404
0
1,765
5,323
43,814
0
W
Hou Yi
TheEnvenom
Hou Yi
11,315
7,148
0
500
5,746
3,037
612
1,341
4,273
0
65,690
W
Tsukuyomi
我重伤倒地
Tsukuyomi
7,946
1,764
0
3,347
9,979
3,885
0
91
9,452
0
44,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
33,504
415
Minions Killed
386
0
Camps Cleared
0
1,200,739
Distance Traveled
1,278,421
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,739
441
38
3
0
249,635
2
L
Apollo
7,459
574
105
8
0
271,628
3
L
Danzaburou
5,780
445
62
5
0
213,550
0
W
Baron Samedi
7,472
575
18
1
0
241,489
6
W
Awilix
6,599
508
77
6
0
281,211
3
L
Tsukuyomi
7,744
596
92
7
0
279,111
4
W
Anhur
7,017
540
112
9
0
220,169
7
L
Hel
6,782
522
89
7
0
264,497
5
W
Hou Yi
9,307
716
127
10
0
222,986
0
W
Tsukuyomi
7,573
583
81
6
0
234,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role