Player Matchup

Zeus
Zeus
Austism1905
Zeus
Level 126
God Stats
2W - 3L
1,556 SR
Queue Stats
143W - 123L
1,621 Elo+
Party 1
Anhur
Anhur
Tha_PaRtY_PANDA
Anhur
Level 27
God Stats
1W - 5L
1,601 SR
Queue Stats
155W - 157L
1,672 Elo+
Solo
Kukulkan
Kukulkan
Valashun
Kukulkan
Level 5
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 1L
1,791 Elo+
Solo
Cthulhu
Cthulhu
neko buster
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 23L
1,672 Elo+
Solo
Danzaburou
Danzaburou
russhh_xll
Danzaburou
Level 12
God Stats
21W - 17L
1,687 SR
Queue Stats
26W - 24L
1,603 Elo+
Party 1
Team Averages
Level 39
1,527 SR
1,672 Elo+

VS

Team Averages
Level 19
1,639 SR
1,628 Elo+
Neith
Neith
Ambivalent1978
Neith
Level 10
God Stats
4W - 5L
1,557 SR
Queue Stats
22W - 25L
1,611 Elo+
Solo
Aphrodite
Aphrodite
BBock99
Aphrodite
Level 29
God Stats
225W - 168L
1,651 SR
Queue Stats
563W - 536L
1,673 Elo+
Party 2
Ares
Ares
MDrumm56
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 257L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
P1nky1
Sun Wukong
Level 27
God Stats
12W - 3L
1,724 SR
Queue Stats
141W - 116L
1,717 Elo+
Party 2
Vamana
Vamana
virustyphoon
Vamana
Level 27
God Stats
18W - 9L
1,762 SR
Queue Stats
234W - 228L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 1
17,567
1,033
39,969
22,522
12,362
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 4 / 12
15,355
903
28,241
24,930
11,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Valashun
Kukulkan
17
0 / 5 / 1
12,567
739
784
5,976
1,929
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
neko buster
Cthulhu
20
1 / 5 / 11
14,788
870
26,678
39,149
42,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
russhh_xll
Danzaburou
20
1 / 11 / 10
14,438
849
21,064
31,849
18,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 12
16,109
948
20,758
19,804
9,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
BBock99
Aphrodite
20
12 / 1 / 14
18,171
1,069
38,564
31,536
22,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
20
1 / 6 / 20
16,823
990
9,795
28,928
40,783
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
P1nky1
Sun Wukong
20
16 / 1 / 12
18,345
1,079
38,147
30,688
37,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
19
2 / 5 / 6
13,835
814
9,256
15,531
9,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
15
Kills
34
35
Deaths
15
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
12
10
1
1.25
W
Aphrodite
BBock99
Aphrodite
12
1
14
19
W
Ares
1
6
20
1.83
W
Sun Wukong
P1nky1
Sun Wukong
16
1
12
22
L
1
4
12
1.75
L
Kukulkan
Valashun
Kukulkan
0
5
1
0.1
L
Cthulhu
neko buster
Cthulhu
1
5
11
1.3
L
Danzaburou
russhh_xll
Danzaburou
1
11
10
0.55
W
Vamana
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,736
Damage
116,520
124,426
Taken
126,487
86,316
Mitigated
119,554
20,801
Healing
50,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,758
10,421
0
6,129
19,804
9,886
0
15,215
4,589
0
68,779
L
39,969
3,422
0
2,078
22,522
12,362
0
7,870
14,303
85,327
0
W
Aphrodite
BBock99
Aphrodite
38,564
1,679
11,505
21,364
31,536
22,471
0
18,605
12,931
69,992
0
W
Ares
9,795
1,254
0
2,628
28,928
40,783
0
12,711
16,217
22,972
0
W
Sun Wukong
P1nky1
Sun Wukong
38,147
10,433
207
5,324
30,688
37,034
0
13,871
16,817
0
50,287
L
28,241
20,820
0
5,214
24,930
11,128
0
10,628
13,930
0
69,003
L
Kukulkan
Valashun
Kukulkan
784
218
0
0
5,976
1,929
0
1,411
4,440
4,709
0
L
Cthulhu
neko buster
Cthulhu
26,678
3,271
727
10,661
39,149
42,225
0
9,512
28,643
42,584
0
L
Danzaburou
russhh_xll
Danzaburou
21,064
9,592
0
2,121
31,849
18,672
0
18,938
12,611
0
35,608
W
Vamana
9,256
5,863
0
2,951
15,531
9,380
0
7,029
8,502
0
11,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,715
Gold Earned
83,283
239
Minions Killed
272
7
Camps Cleared
10
1,315,635
Distance Traveled
1,549,132
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,109
948
107
6
8
271,341
1
L
Zeus
17,567
1,033
96
6
3
281,281
0
W
Aphrodite
18,171
1,069
100
6
0
377,321
0
W
Ares
16,823
990
30
2
0
336,805
2
W
Sun Wukong
18,345
1,079
33
2
1
378,172
0
L
Anhur
15,355
903
85
5
0
309,673
3
L
Kukulkan
12,567
739
11
1
1
101,872
0
L
Cthulhu
14,788
870
28
2
2
340,684
0
L
Danzaburou
14,438
849
19
1
1
282,125
0
W
Vamana
13,835
814
2
0
1
185,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role