Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AGirlNamedChaos
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 112L
1,323 Elo+
Party 2
Ares
Ares
Blahdaga
Ares
Level 67
God Stats
2W - 0L
1,723 SR
Queue Stats
16W - 16L
1,330 Elo+
Party 2
Jormungandr
Jormungandr
Rrampage_Viking
Jormungandr
Level 117
God Stats
3W - 1L
1,410 SR
Queue Stats
164W - 143L
1,471 Elo+
Solo
Ullr
Ullr
Tommy 40 Hands
Ullr
Level 138
God Stats
2W - 2L
1,743 SR
Queue Stats
386W - 443L
1,428 Elo+
Solo
Team Averages
Level 98
1,575 SR
1,410 Elo+

VS

Team Averages
Level 65
1,474 SR
1,329 Elo+
Achilles
Achilles
Bullwinkle5
Achilles
Level 98
God Stats
10W - 7L
1,211 SR
Queue Stats
279W - 282L
1,415 Elo+
Solo
Hera
Hera
DenielM
Hera
Level 106
God Stats
11W - 4L
1,852 SR
Queue Stats
422W - 428L
1,404 Elo+
Solo
Da Ji
Da Ji
RandyXOwl
Da Ji
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 276L
1,155 Elo+
Solo
Zeus
Zeus
TrappOH
Zeus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 93L
1,341 Elo+
Party 1
King Arthur
King Arthur
monsterbeast9
King Arthur
Level 29
God Stats
2W - 5L
1,306 SR
Queue Stats
74W - 93L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
10 / 3 / 11
12,100
931
17,415
17,558
18,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
16
2 / 2 / 12
9,568
736
8,771
8,365
3,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
18
5 / 3 / 15
9,905
762
10,668
13,587
17,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Rrampage_Viking
Jormungandr
18
5 / 3 / 14
10,824
833
9,537
13,944
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 11
8,894
684
5,058
11,358
5,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bullwinkle5
Achilles
17
6 / 5 / 7
9,654
743
9,717
16,846
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
DenielM
Hera
16
3 / 4 / 9
9,284
714
15,442
8,995
3,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
RandyXOwl
Da Ji
14
0 / 4 / 6
7,892
607
2,387
8,792
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
TrappOH
Zeus
16
3 / 6 / 5
9,125
702
15,323
11,399
4,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
monsterbeast9
King Arthur
15
3 / 4 / 6
8,878
683
5,443
12,410
15,722
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
48
23
Kills
15
16
Deaths
23
63
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
3
11
5.17
W
Hachiman
2
2
12
4
W
Ares
5
3
15
4.17
L
Achilles
Bullwinkle5
Achilles
6
5
7
1.9
L
Hera
DenielM
Hera
3
4
9
1.88
L
Da Ji
RandyXOwl
Da Ji
0
4
6
0.75
W
Jormungandr
Rrampage_Viking
Jormungandr
5
3
14
4
W
1
5
11
1.3
L
Zeus
TrappOH
Zeus
3
6
5
0.92
L
King Arthur
monsterbeast9
King Arthur
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
48,312
64,812
Taken
58,442
58,843
Mitigated
44,097
22,730
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,415
956
2,892
5,331
17,558
18,229
210
8,138
9,260
36,117
0
W
Hachiman
8,771
3,647
2,648
2,749
8,365
3,575
2,316
5,160
3,130
0
24,705
W
Ares
10,668
941
0
354
13,587
17,385
0
6,085
7,377
14,053
0
L
Achilles
Bullwinkle5
Achilles
9,717
5,305
1,894
5,589
16,846
15,716
60
9,354
7,492
0
18,041
L
Hera
DenielM
Hera
15,442
3,190
843
2,240
8,995
3,723
35
7,447
1,548
30,476
0
L
Da Ji
RandyXOwl
Da Ji
2,387
76
243
1,040
8,792
4,291
0
5,461
3,331
0
6,863
W
Jormungandr
Rrampage_Viking
Jormungandr
9,537
2,140
2,378
3,970
13,944
14,290
176
5,870
7,999
30,092
0
W
5,058
2,987
1,281
1,127
11,358
5,364
2,478
5,512
5,771
0
11,925
L
Zeus
TrappOH
Zeus
15,323
2,325
1,611
1,506
11,399
4,645
159
8,406
2,993
36,955
0
L
King Arthur
monsterbeast9
King Arthur
5,443
648
1,437
1,146
12,410
15,722
0
6,952
5,458
0
9,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,291
Gold Earned
44,833
110
Minions Killed
111
0
Camps Cleared
0
1,151,333
Distance Traveled
1,108,129
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,100
931
41
3
0
274,560
0
W
Hachiman
9,568
736
30
2
0
221,002
4
W
Ares
9,905
762
6
0
0
219,500
0
L
Achilles
9,654
743
17
1
0
242,495
0
L
Hera
9,284
714
40
3
0
209,553
0
L
Da Ji
7,892
607
10
1
0
230,235
0
W
Jormungandr
10,824
833
24
2
0
229,225
1
W
Ullr
8,894
684
9
1
0
207,046
0
L
Zeus
9,125
702
37
3
0
190,773
0
L
King Arthur
8,878
683
7
1
0
235,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role