Player Matchup

Jormungandr
Jormungandr
AKAvengeance
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Izumi22
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
JD_Doose
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
XSageFireX
Ao Kuang
Level 17
God Stats
4W - 3L
1,408 SR
Queue Stats
20W - 30L
1,245 Elo+
Party 2
Tiamat
Tiamat
Xcastlesmash3rX
Tiamat
Level 17
God Stats
5W - 9L
1,421 SR
Queue Stats
46W - 51L
1,293 Elo+
Party 2
Team Averages
Level 9
1,466 SR
1,408 Elo+

VS

Team Averages
Level 12
1,288 SR
1,160 Elo+
Anhur
Anhur
Coronelisaac914
Anhur
Level 18
God Stats
14W - 11L
1,212 SR
Queue Stats
68W - 99L
1,265 Elo+
Solo
Cernunnos
Cernunnos
CrimsonXXNight
Cernunnos
Level 12
God Stats
1W - 0L
1,220 SR
Queue Stats
4W - 9L
910 Elo+
Party 1
Ymir
Ymir
GoDLiKePoWer263
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Party 1
Scylla
Scylla
MissHypnotic
Scylla
Level 15
God Stats
2W - 1L
1,275 SR
Queue Stats
17W - 13L
1,355 Elo+
Solo
Bakasura
Bakasura
xxtink_tinkxx
Bakasura
Level 14
God Stats
2W - 4L
1,233 SR
Queue Stats
2W - 8L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKAvengeance
Jormungandr
14
7 / 6 / 4
10,593
461
9,997
17,714
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Izumi22
Nemesis
3
0 / 1 / 1
6,246
272
186
709
135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
JD_Doose
Bakasura
7
0 / 9 / 2
6,787
295
1,116
7,029
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
XSageFireX
Ao Kuang
17
15 / 2 / 7
11,770
512
8,260
16,189
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 4 / 11
10,464
455
13,941
18,126
13,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,724
423
7,548
9,736
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
CrimsonXXNight
Cernunnos
14
3 / 11 / 5
10,364
451
8,488
14,017
4,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 6 / 6
11,282
491
7,016
14,401
13,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
16
5 / 4 / 6
11,188
486
9,286
9,589
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xxtink_tinkxx
Bakasura
17
2 / 5 / 1
11,296
491
2,231
15,754
6,634
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
27
Kills
19
22
Deaths
31
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AKAvengeance
Jormungandr
7
6
4
1.5
W
2
5
3
0.7
W
Cernunnos
CrimsonXXNight
Cernunnos
3
11
5
0.5
W
7
6
6
1.67
L
Nemesis
Izumi22
Nemesis
0
1
1
0.5
L
Bakasura
JD_Doose
Bakasura
0
9
2
0.11
W
Scylla
5
4
6
2
L
Ao Kuang
XSageFireX
Ao Kuang
15
2
7
9.25
L
5
4
11
2.63
W
Bakasura
xxtink_tinkxx
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
34,569
59,767
Taken
63,497
36,338
Mitigated
31,511
11,451
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AKAvengeance
Jormungandr
9,997
2,550
0
463
17,714
14,959
0
4,255
12,848
37,647
0
W
7,548
4,119
0
2,160
9,736
3,402
1,357
7,343
2,323
0
28,124
W
Cernunnos
CrimsonXXNight
Cernunnos
8,488
5,414
0
20
14,017
4,479
3,806
6,611
7,406
0
36,965
W
7,016
1,209
0
475
14,401
13,403
380
9,245
5,156
19,228
0
L
Nemesis
Izumi22
Nemesis
186
186
0
0
709
135
38
79
605
0
1,017
L
Bakasura
JD_Doose
Bakasura
1,116
881
0
490
7,029
1,454
0
2,380
4,599
0
7,459
W
Scylla
9,286
2,303
0
1,452
9,589
3,593
4,101
5,333
4,256
63,014
0
L
Ao Kuang
XSageFireX
Ao Kuang
8,260
2,214
0
2,344
16,189
6,362
2,410
3,936
12,178
45,109
0
L
13,941
1,587
620
7,534
18,126
13,428
390
5,154
12,802
61,164
0
W
Bakasura
xxtink_tinkxx
Bakasura
2,231
1,418
0
2,032
15,754
6,634
3,241
3,666
12,088
0
61,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,860
Gold Earned
53,854
213
Minions Killed
337
0
Camps Cleared
0
1,548,451
Distance Traveled
1,849,750
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,593
461
35
2
0
465,250
1
W
Anhur
9,724
423
40
2
0
289,028
3
W
Cernunnos
10,364
451
50
2
0
372,650
0
W
Ymir
11,282
491
23
1
0
412,967
1
L
Nemesis
6,246
272
1
0
0
46,707
0
L
Bakasura
6,787
295
20
1
0
221,805
1
W
Scylla
11,188
486
97
4
0
380,269
0
L
Ao Kuang
11,770
512
85
4
0
435,903
0
L
Tiamat
10,464
455
72
3
0
378,786
1
W
Bakasura
11,296
491
127
6
0
394,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role