Player Matchup

Chaac
Chaac
Hunted4FUN
Chaac
Level 89
God Stats
6W - 9L
1,703 SR
Queue Stats
144W - 141L
1,555 Elo+
Party 1
Ganesha
Ganesha
SavageSoldier
Ganesha
Level 46
God Stats
4W - 15L
1,274 SR
Queue Stats
36W - 43L
1,445 Elo+
Party 1
Tiamat
Tiamat
Slypanda819
Tiamat
Level 99
God Stats
6W - 5L
1,653 SR
Queue Stats
184W - 178L
1,570 Elo+
Party 1
Team Averages
Level 78
1,543 SR
1,523 Elo+

VS

Team Averages
Level 104
1,591 SR
1,442 Elo+
Bellona
Bellona
ChronTonz
Bellona
Level 103
God Stats
5W - 7L
1,421 SR
Queue Stats
92W - 107L
1,390 Elo+
Solo
Artemis
Artemis
WhiteWookie578
Artemis
Level 82
God Stats
31W - 20L
1,785 SR
Queue Stats
549W - 576L
1,428 Elo+
Solo
Anubis
Anubis
XxSmallziixX
Anubis
Level 126
God Stats
11W - 11L
1,567 SR
Queue Stats
29W - 31L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 6 / 8
12,286
647
8,599
18,960
13,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
15
0 / 4 / 15
11,598
610
13,688
23,189
21,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
10 / 6 / 3
13,470
709
20,968
18,546
17,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChronTonz
Bellona
17
5 / 8 / 8
13,337
702
12,633
20,842
15,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 5 / 10
12,311
648
16,280
14,339
5,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
19
8 / 2 / 7
14,367
756
21,083
16,082
8,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
15
Kills
16
16
Deaths
15
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChronTonz
Bellona
5
8
8
1.13
L
Chaac
5
6
8
1.5
L
Ganesha
0
4
15
1.88
L
Tiamat
10
6
3
1.92
W
3
5
10
1.6
W
Anubis
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
49,996
60,695
Taken
51,263
52,488
Mitigated
29,078
17,155
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChronTonz
Bellona
12,633
3,708
1,303
4,789
20,842
15,683
793
13,054
7,385
59
33,956
L
Chaac
8,599
776
0
5,763
18,960
13,046
90
7,474
11,486
0
49,288
L
Ganesha
13,688
540
1,912
2,362
23,189
21,870
379
7,248
15,941
41,244
0
L
Tiamat
20,968
2,372
0
7,118
18,546
17,572
327
6,528
12,018
61,889
0
W
16,280
6,742
0
2,737
14,339
5,373
1,251
10,297
3,867
0
50,917
W
Anubis
21,083
436
0
7,971
16,082
8,022
1,002
11,364
4,642
101,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
40,015
185
Minions Killed
250
0
Camps Cleared
0
944,813
Distance Traveled
924,290
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,337
702
38
2
0
325,020
4
L
Chaac
12,286
647
74
4
0
312,302
0
L
Ganesha
11,598
610
14
1
0
347,298
7
L
Tiamat
13,470
709
97
5
0
285,213
2
W
Artemis
12,311
648
79
4
0
303,101
2
W
Anubis
14,367
756
133
7
0
296,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role