Player Matchup

Cupid
Cupid
JsColb
Cupid
Level 128
God Stats
13W - 3L
1,795 SR
Queue Stats
113W - 108L
1,474 Elo+
Solo
Merlin
Merlin
Junior1610
Merlin
Level 63
God Stats
1W - 0L
1,660 SR
Queue Stats
44W - 39L
1,713 Elo+
Solo
Guan Yu
Guan Yu
SergiSensei_
Guan Yu
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
528W - 568L
1,466 Elo+
Solo
Team Averages
Level 106
1,652 SR
1,551 Elo+

VS

Team Averages
Level 92
1,610 SR
1,436 Elo+
Zhong Kui
Zhong Kui
Delordi
Zhong Kui
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,266 Elo+
Solo
Ymir
Ymir
Lucipher13
Ymir
Level 127
God Stats
19W - 17L
1,564 SR
Queue Stats
381W - 542L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Peth98
Kukulkan
Level 14
God Stats
0W - 1L
1,767 SR
Queue Stats
2W - 3L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JsColb
Cupid
19
12 / 5 / 12
16,742
728
25,668
17,342
6,886
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Junior1610
Merlin
18
5 / 6 / 12
15,848
689
18,732
13,892
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SergiSensei_
Guan Yu
19
10 / 6 / 15
17,178
747
21,667
28,732
35,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Delordi
Zhong Kui
19
10 / 7 / 4
16,445
715
24,900
29,864
18,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 11 / 10
14,348
624
6,290
29,826
31,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Peth98
Kukulkan
19
4 / 9 / 8
15,542
676
10,135
20,970
8,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
27
Kills
17
17
Deaths
27
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Delordi
Zhong Kui
10
7
4
1.71
W
Cupid
JsColb
Cupid
12
5
12
3.6
W
Merlin
Junior1610
Merlin
5
6
12
1.83
L
3
11
10
0.73
L
Kukulkan
Peth98
Kukulkan
4
9
8
0.89
W
Guan Yu
SergiSensei_
Guan Yu
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,067
Damage
41,325
59,966
Taken
80,660
47,338
Mitigated
58,506
20,643
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Delordi
Zhong Kui
24,900
2,915
0
16,012
29,864
18,622
2,285
8,390
21,044
100,571
0
W
Cupid
JsColb
Cupid
25,668
13,682
1,089
3,117
17,342
6,886
2,438
13,564
3,778
0
101,079
W
Merlin
Junior1610
Merlin
18,732
789
600
1,418
13,892
4,631
369
10,807
3,085
82,211
0
L
6,290
609
0
340
29,826
31,116
0
5,746
23,593
34,102
0
L
Kukulkan
Peth98
Kukulkan
10,135
1,393
0
838
20,970
8,768
921
3,588
17,109
80,933
0
W
Guan Yu
SergiSensei_
Guan Yu
21,667
2,558
3,189
11,230
28,732
35,821
1,322
17,328
11,404
0
54,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
46,335
238
Minions Killed
262
0
Camps Cleared
0
1,210,724
Distance Traveled
1,044,733
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,445
715
123
5
0
396,162
1
W
Cupid
16,742
728
92
4
0
399,974
1
W
Merlin
15,848
689
102
4
0
361,710
0
L
Ymir
14,348
624
29
1
0
314,915
3
L
Kukulkan
15,542
676
110
5
0
333,656
3
W
Guan Yu
17,178
747
44
2
0
449,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role