Player Matchup

Cerberus
Cerberus
Burkesworth
Cerberus
Level 4
God Stats
6W - 11L
1,122 SR
Queue Stats
6W - 12L
1,138 Elo+
Solo
Cthulhu
Cthulhu
FeF215
Cthulhu
Level 2
God Stats
11W - 6L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iCaPzOne
Tsukuyomi
Level 26
God Stats
54W - 52L
1,517 SR
Queue Stats
187W - 224L
1,442 Elo+
Solo
Skadi
Skadi
iskipwork
Skadi
Level 22
God Stats
24W - 16L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Party 1
Neith
Neith
some1sily
Neith
Level 24
God Stats
6W - 12L
1,340 SR
Queue Stats
149W - 143L
1,505 Elo+
Solo
Team Averages
Level 16
1,396 SR
1,417 Elo+

VS

Team Averages
Level 22
1,404 SR
1,331 Elo+
Ares
Ares
DrPunoPenetrante
Ares
Level 16
God Stats
4W - 2L
1,429 SR
Queue Stats
5W - 4L
1,123 Elo+
Solo
Mulan
Mulan
Kayama480
Mulan
Level 15
God Stats
1W - 2L
1,186 SR
Queue Stats
6W - 11L
1,316 Elo+
Solo
Bellona
Bellona
KwestBandedUp
Bellona
Level 28
God Stats
52W - 51L
1,538 SR
Queue Stats
82W - 84L
1,456 Elo+
Solo
Kukulkan
Kukulkan
LordLongBeard
Kukulkan
Level 22
God Stats
3W - 7L
1,366 SR
Queue Stats
47W - 77L
1,390 Elo+
Solo
Hou Yi
Hou Yi
Tahrgit
Hou Yi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 60L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burkesworth
Cerberus
7
1 / 3 / 0
5,074
461
2,798
5,121
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
FeF215
Cthulhu
9
0 / 1 / 1
5,097
463
785
4,801
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
iCaPzOne
Tsukuyomi
10
1 / 0 / 0
5,738
522
1,081
7,040
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
iskipwork
Skadi
9
1 / 1 / 0
5,430
494
1,785
3,454
1,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
some1sily
Neith
8
0 / 1 / 1
5,002
455
2,157
2,824
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
4,960
451
1,629
4,524
2,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Kayama480
Mulan
6
1 / 1 / 1
4,601
418
440
5,191
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
8
1 / 1 / 1
4,875
443
1,216
4,175
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
LordLongBeard
Kukulkan
9
0 / 1 / 1
5,216
474
2,567
2,560
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Tahrgit
Hou Yi
8
3 / 0 / 0
4,819
438
1,885
3,751
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
5
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Burkesworth
Cerberus
1
3
0
0.33
W
0
1
4
2
L
Cthulhu
FeF215
Cthulhu
0
1
1
0.5
W
Mulan
Kayama480
Mulan
1
1
1
1.5
W
Bellona
1
1
1
1.5
W
Kukulkan
LordLongBeard
Kukulkan
0
1
1
0.5
W
Hou Yi
Tahrgit
Hou Yi
3
0
0
3
L
Tsukuyomi
iCaPzOne
Tsukuyomi
1
0
0
1
L
Skadi
iskipwork
Skadi
1
1
0
1
L
Neith
some1sily
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,606
Damage
7,737
23,240
Taken
20,201
10,586
Mitigated
8,210
5,681
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Burkesworth
Cerberus
2,798
116
0
867
5,121
3,428
0
1,336
3,785
10,957
0
W
1,629
168
0
635
4,524
2,082
0
1,032
3,492
8,396
0
L
Cthulhu
FeF215
Cthulhu
785
152
0
50
4,801
3,171
320
0
4,801
14,876
0
W
Mulan
Kayama480
Mulan
440
135
0
1,884
5,191
1,450
31
472
4,694
0
11,991
W
Bellona
1,216
336
0
1,154
4,175
2,880
0
744
3,365
0
13,664
W
Kukulkan
LordLongBeard
Kukulkan
2,567
96
0
0
2,560
816
190
0
2,560
23,036
0
W
Hou Yi
Tahrgit
Hou Yi
1,885
975
0
1,120
3,751
982
0
1,244
2,507
0
15,800
L
Tsukuyomi
iCaPzOne
Tsukuyomi
1,081
98
0
3,439
7,040
2,126
544
670
6,370
0
29,117
L
Skadi
iskipwork
Skadi
1,785
666
0
0
3,454
1,186
487
1,897
1,557
0
21,149
L
Neith
some1sily
Neith
2,157
995
0
1,325
2,824
675
75
293
2,531
0
16,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
24,471
198
Minions Killed
132
0
Camps Cleared
0
879,695
Distance Traveled
767,061
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,074
461
23
2
0
158,849
0
W
Ares
4,960
451
8
1
0
148,111
0
L
Cthulhu
5,097
463
25
2
0
225,631
1
W
Mulan
4,601
418
28
3
0
143,293
1
W
Bellona
4,875
443
26
2
0
140,640
0
W
Kukulkan
5,216
474
46
4
0
191,764
1
W
Hou Yi
4,819
438
24
2
0
143,253
0
L
Tsukuyomi
5,738
522
80
7
0
215,300
0
L
Skadi
5,430
494
44
4
0
145,784
0
L
Neith
5,002
455
26
2
0
134,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role