Player Matchup
Team Averages
Silver I
Average Tier
Level 154
1,698 SR
1,477
MMR
VS
Team Averages
Bronze III
Average Tier
Level 60
1,591 SR
1,423
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
xMYS-_
Erlang Shen
11
2 / 1 / 0
5,744
957
1,323
5,124
1,877
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DevoPls
Anubis
6
0 / 2 / 0
4,396
733
1,078
1,962
733
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,396
733
14
2
0
50,501
2
W
5,744
957
42
7
0
111,551
0