Player Matchup

Neith
Neith
Gatorrr
Neith
Level 2
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 7L
1,735 Elo+
Party 1
Awilix
Awilix
IIEnvyyII
Awilix
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 195L
1,443 Elo+
Party 2
Nemesis
Nemesis
JebxBushx69
Nemesis
Level 34
God Stats
16W - 19L
1,423 SR
Queue Stats
71W - 70L
1,443 Elo+
Party 1
Scylla
Scylla
Keenxn
Scylla
Level 10
God Stats
7W - 5L
1,816 SR
Queue Stats
42W - 37L
1,576 Elo+
Party 1
Khepri
Khepri
WraithVikary
Khepri
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 136L
1,445 Elo+
Party 2
Team Averages
Level 18
1,593 SR
1,529 Elo+

VS

Team Averages
Level 17
1,549 SR
1,421 Elo+
Neith
Neith
Fabian1515
Neith
Level 8
God Stats
148W - 127L
1,453 SR
Queue Stats
280W - 260L
1,455 Elo+
Solo
Pele
Pele
Ginjanin592
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,127 Elo+
Solo
He Bo
He Bo
girugirugt
He Bo
Level 29
God Stats
3W - 3L
1,727 SR
Queue Stats
115W - 128L
1,473 Elo+
Solo
Chaac
Chaac
imperador08
Chaac
Level 22
God Stats
9W - 6L
1,647 SR
Queue Stats
13W - 20L
1,614 Elo+
Party 3
Danzaburou
Danzaburou
xCaiolyraBR
Danzaburou
Level 17
God Stats
13W - 13L
1,415 SR
Queue Stats
17W - 21L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gatorrr
Neith
12
0 / 1 / 2
6,332
1,055
1,232
2,815
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Awilix
IIEnvyyII
Awilix
10
1 / 0 / 0
5,953
992
398
410
186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
JebxBushx69
Nemesis
11
1 / 1 / 1
6,474
1,079
3,643
5,797
3,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
Keenxn
Scylla
12
1 / 0 / 1
6,811
1,135
3,336
2,013
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
12
0 / 0 / 1
6,899
1,150
2,191
3,186
2,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

384

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 2 / 1
6,894
1,149
5,354
6,748
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,682
947
0
221
56
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
10
0 / 1 / 0
5,760
960
996
1,685
513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 0 / 0
5,859
977
635
723
267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
xCaiolyraBR
Danzaburou
12
0 / 0 / 0
6,371
1,062
1,159
4,643
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
2
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
1
0.75
W
Neith
Gatorrr
Neith
0
1
2
1
L
0
0
0
0
W
Awilix
IIEnvyyII
Awilix
1
0
0
1
W
Nemesis
JebxBushx69
Nemesis
1
1
1
1.5
W
Scylla
Keenxn
Scylla
1
0
1
1.5
W
Khepri
0
0
1
0.5
L
He Bo
0
1
0
0
L
0
0
0
0
L
Danzaburou
xCaiolyraBR
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,800
Damage
8,144
14,221
Taken
14,020
7,703
Mitigated
5,152
3,254
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,354
2,166
0
1,859
6,748
2,542
0
2,033
4,715
0
28,622
W
Neith
Gatorrr
Neith
1,232
763
0
991
2,815
1,395
0
0
2,815
0
6,627
L
0
0
0
0
221
56
0
0
221
0
636
W
Awilix
IIEnvyyII
Awilix
398
330
0
103
410
186
0
0
410
0
3,136
W
Nemesis
JebxBushx69
Nemesis
3,643
1,656
0
920
5,797
3,093
0
717
5,080
0
14,750
W
Scylla
Keenxn
Scylla
3,336
416
0
301
2,013
870
0
97
1,916
15,426
0
W
Khepri
2,191
290
0
939
3,186
2,159
0
182
3,004
15,772
0
L
He Bo
996
260
0
144
1,685
513
0
781
904
3,496
0
L
635
0
159
384
723
267
0
300
423
0
4,905
L
Danzaburou
xCaiolyraBR
Danzaburou
1,159
806
0
732
4,643
1,774
0
2,413
2,230
0
9,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
30,566
111
Minions Killed
86
6
Camps Cleared
3
535,708
Distance Traveled
376,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,894
1,149
50
8
2
99,351
0
W
Neith
6,332
1,055
11
2
0
89,158
0
L
Pele
5,682
947
0
0
0
47,792
0
W
Awilix
5,953
992
5
1
1
86,576
0
W
Nemesis
6,474
1,079
25
4
5
118,666
0
W
Scylla
6,811
1,135
42
7
0
104,167
0
W
Khepri
6,899
1,150
28
5
0
137,141
0
L
He Bo
5,760
960
3
1
1
46,953
0
L
Chaac
5,859
977
10
2
0
73,373
0
L
Danzaburou
6,371
1,062
23
4
0
108,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role