Player Matchup

Nemesis
Nemesis
AllDeffJeff
Nemesis
Level 29
God Stats
3W - 3L
1,346 SR
Queue Stats
28W - 27L
1,463 Elo+
Solo
Kukulkan
Kukulkan
OBLV-DEZAN
Kukulkan
Level 40
God Stats
5W - 8L
1,492 SR
Queue Stats
47W - 69L
1,418 Elo+
Party 2
Hades
Hades
OBLV-DirtyDan
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,757 Elo+
Party 2
Danzaburou
Danzaburou
vrbty
Danzaburou
Level 21
God Stats
3W - 1L
1,560 SR
Queue Stats
14W - 20L
1,369 Elo+
Party 2
Ymir
Ymir
xXWarriorELIT3Xx
Ymir
Level 69
God Stats
14W - 14L
1,628 SR
Queue Stats
59W - 97L
1,376 Elo+
Party 2
Team Averages
Level 33
1,505 SR
1,477 Elo+

VS

Team Averages
Level 38
1,470 SR
1,510 Elo+
Set
Set
 
Set
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Blame Hells
Medusa
Level 49
God Stats
11W - 8L
1,801 SR
Queue Stats
247W - 212L
1,637 Elo+
Party 3
Ares
Ares
DEVIL CARIBBEAN
Ares
Level 4
God Stats
43W - 21L
1,245 SR
Queue Stats
165W - 113L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
XXDavViXX
Danzaburou
Level 23
God Stats
1W - 6L
1,301 SR
Queue Stats
38W - 49L
1,413 Elo+
Solo
Anubis
Anubis
lI Sion lI
Anubis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AllDeffJeff
Nemesis
10
2 / 0 / 0
5,558
556
1,985
4,382
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
OBLV-DEZAN
Kukulkan
10
8 / 1 / 1
6,830
683
5,122
3,246
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 1 / 0
6,293
629
3,534
5,328
2,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
vrbty
Danzaburou
7
0 / 1 / 0
4,835
484
1,244
2,579
815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 0 / 0
5,097
510
1,189
4,225
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
3 / 1 / 0
5,792
579
2,555
7,349
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
10
0 / 1 / 1
5,379
538
1,753
5,223
1,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 5 / 1
3,923
392
203
5,292
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
XXDavViXX
Danzaburou
8
0 / 5 / 0
4,863
486
2,517
5,019
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
lI Sion lI
Anubis
8
0 / 6 / 1
4,799
480
687
4,990
2,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
17
Kills
3
3
Deaths
18
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
1
0
3
W
Nemesis
AllDeffJeff
Nemesis
2
0
0
2
L
Medusa
0
1
1
0.5
L
0
5
1
0.1
W
Kukulkan
OBLV-DEZAN
Kukulkan
8
1
1
8.5
W
5
1
0
5
L
Danzaburou
XXDavViXX
Danzaburou
0
5
0
0
L
Anubis
lI Sion lI
Anubis
0
6
1
0.08
W
Danzaburou
vrbty
Danzaburou
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,074
Damage
7,715
19,760
Taken
27,873
8,773
Mitigated
10,208
3,740
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,555
1,124
0
2,695
7,349
2,486
0
1,545
5,804
0
26,460
W
Nemesis
AllDeffJeff
Nemesis
1,985
574
0
375
4,382
1,436
0
54
4,328
0
30,931
L
Medusa
1,753
469
0
2,700
5,223
1,602
0
782
4,441
0
24,168
L
203
0
0
60
5,292
1,896
0
968
4,324
8,468
0
W
Kukulkan
OBLV-DEZAN
Kukulkan
5,122
1,142
0
0
3,246
930
0
721
2,525
26,923
0
W
3,534
886
0
2,817
5,328
2,965
468
0
5,328
25,968
0
L
Danzaburou
XXDavViXX
Danzaburou
2,517
1,293
0
478
5,019
2,208
185
3,411
1,608
0
17,304
L
Anubis
lI Sion lI
Anubis
687
99
0
489
4,990
2,016
66
3,139
1,851
12,990
0
W
Danzaburou
vrbty
Danzaburou
1,244
172
0
140
2,579
815
0
115
2,464
0
15,912
W
1,189
519
0
408
4,225
2,627
0
0
4,225
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
24,756
235
Minions Killed
178
0
Camps Cleared
0
946,194
Distance Traveled
911,977
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,792
579
48
5
0
207,990
0
W
Nemesis
5,558
556
60
6
0
199,974
0
L
Medusa
5,379
538
62
6
0
172,345
0
L
Ares
3,923
392
9
1
0
204,917
2
W
Kukulkan
6,830
683
56
6
0
184,451
1
W
Hades
6,293
629
62
6
0
169,122
1
L
Danzaburou
4,863
486
38
4
0
156,891
0
L
Anubis
4,799
480
21
2
0
169,834
1
W
Danzaburou
4,835
484
29
3
0
197,924
0
W
Ymir
5,097
510
28
3
0
194,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role