Player Matchup

Neith
Neith
Alpha3vil07
Neith
Level 11
God Stats
2W - 6L
1,103 SR
Queue Stats
12W - 20L
1,209 Elo+
Solo
Thor
Thor
RageHz1
Thor
Level 9
God Stats
8W - 14L
1,471 SR
Queue Stats
32W - 32L
1,524 Elo+
Solo
Persephone
Persephone
Saintdrew
Persephone
Level 29
God Stats
0W - 1L
1,650 SR
Queue Stats
19W - 27L
1,337 Elo+
Solo
Jormungandr
Jormungandr
Zh0ngl1
Jormungandr
Level 17
God Stats
2W - 4L
1,344 SR
Queue Stats
43W - 36L
1,042 Elo+
Solo
Bellona
Bellona
tibuhuracan
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,414 SR
1,322 Elo+

VS

Team Averages
Level 24
1,421 SR
1,334 Elo+
Scylla
Scylla
ApexH20
Scylla
Level 42
God Stats
2W - 2L
1,371 SR
Queue Stats
283W - 316L
1,414 Elo+
Party 1
Sobek
Sobek
Castle714
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo
Janus
Janus
Jbernardo14
Janus
Level 29
God Stats
25W - 25L
1,535 SR
Queue Stats
385W - 410L
1,388 Elo+
Solo
Nemesis
Nemesis
RefrainGaming
Nemesis
Level 21
God Stats
1W - 2L
1,185 SR
Queue Stats
52W - 44L
1,336 Elo+
Solo
Neith
Neith
Vin50
Neith
Level 17
God Stats
8W - 6L
1,517 SR
Queue Stats
21W - 39L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,333
370
0
336
45
Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
RageHz1
Thor
9
3 / 0 / 0
5,307
590
1,062
4,704
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Persephone
Saintdrew
Persephone
8
0 / 1 / 2
4,548
505
2,070
1,956
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Zh0ngl1
Jormungandr
7
0 / 3 / 1
4,407
490
2,221
6,750
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
tibuhuracan
Bellona
6
1 / 5 / 0
4,126
458
1,904
6,165
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ApexH20
Scylla
7
2 / 0 / 1
4,579
509
1,301
2,284
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Castle714
Sobek
7
1 / 2 / 4
4,951
550
2,981
6,360
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
4,889
543
948
2,351
507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
7
0 / 1 / 1
4,328
481
1,321
4,548
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Vin50
Neith
9
4 / 0 / 0
5,374
597
3,624
2,760
709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Scylla
ApexH20
Scylla
2
0
1
2.5
W
Sobek
Castle714
Sobek
1
2
4
1.5
W
1
1
0
1
L
Thor
RageHz1
Thor
3
0
0
3
W
Nemesis
0
1
1
0.5
L
Persephone
Saintdrew
Persephone
0
1
2
1
W
Neith
Vin50
Neith
4
0
0
4
L
Jormungandr
Zh0ngl1
Jormungandr
0
3
1
0.17
L
Bellona
tibuhuracan
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,257
Damage
10,175
19,911
Taken
18,303
8,907
Mitigated
6,003
3,358
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
336
45
0
0
336
0
718
W
Scylla
ApexH20
Scylla
1,301
127
0
750
2,284
562
0
972
1,287
11,054
0
W
Sobek
Castle714
Sobek
2,981
297
0
2,052
6,360
3,120
0
1,881
4,229
13,663
0
W
948
185
0
0
2,351
507
740
0
2,301
18,504
0
L
Thor
RageHz1
Thor
1,062
645
0
2,300
4,704
1,284
0
407
4,297
0
20,326
W
Nemesis
1,321
465
0
1,780
4,548
1,105
0
398
4,100
0
14,372
L
Persephone
Saintdrew
Persephone
2,070
151
246
214
1,956
481
0
692
1,184
13,639
0
W
Neith
Vin50
Neith
3,624
1,667
0
606
2,760
709
506
790
1,820
0
17,757
L
Jormungandr
Zh0ngl1
Jormungandr
2,221
607
0
188
6,750
3,666
0
1,088
5,662
18,394
0
L
Bellona
tibuhuracan
Bellona
1,904
764
0
410
6,165
3,431
0
2,855
3,202
0
5,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,721
Gold Earned
24,121
109
Minions Killed
146
0
Camps Cleared
0
648,131
Distance Traveled
722,171
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,333
370
2
0
0
18,784
0
W
Scylla
4,579
509
16
2
0
145,857
1
W
Sobek
4,951
550
16
2
0
163,242
1
W
Janus
4,889
543
41
5
0
100,841
1
L
Thor
5,307
590
47
5
0
141,783
0
W
Nemesis
4,328
481
39
4
0
147,844
1
L
Persephone
4,548
505
17
2
0
162,891
1
W
Neith
5,374
597
34
4
0
164,387
0
L
Jormungandr
4,407
490
32
4
0
158,051
1
L
Bellona
4,126
458
11
1
0
166,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role