Player Matchup

Thor
Thor
CovidPandemio
Thor
Level 12
God Stats
1W - 1L
1,862 SR
Queue Stats
16W - 21L
1,786 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlaneHaloo
Cu Chulainn
Level 25
God Stats
27W - 18L
1,626 SR
Queue Stats
184W - 158L
1,580 Elo+
Solo
Apollo
Apollo
SillentBeast11
Apollo
Level 29
God Stats
25W - 19L
1,599 SR
Queue Stats
183W - 184L
1,535 Elo+
Solo
Tiamat
Tiamat
SoloTiamat
Tiamat
Level 16
God Stats
5W - 2L
1,355 SR
Queue Stats
59W - 43L
1,643 Elo+
Solo
Yemoja
Yemoja
xResWarriorx
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,530 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,615 Elo+

VS

Team Averages
Level 16
1,497 SR
1,512 Elo+
Chang'e
Chang'e
Complexionz
Chang'e
Level 37
God Stats
3W - 1L
1,702 SR
Queue Stats
43W - 17L
1,551 Elo+
Party 1
Rama
Rama
DonFromInstalls
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 71L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HoomanLegend
Amaterasu
Level 4
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 7L
1,514 Elo+
Solo
Ra
Ra
ShawnWillSlayYou
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,581 Elo+
Solo
Ganesha
Ganesha
Smite4ever4581
Ganesha
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 117L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,542
554
1,401
3,767
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
PlaneHaloo
Cu Chulainn
11
2 / 1 / 0
6,229
623
3,677
6,147
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 2
6,718
672
4,632
4,414
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
SoloTiamat
Tiamat
12
6 / 0 / 3
7,119
712
6,280
4,805
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
9
2 / 0 / 5
6,441
644
2,169
2,624
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Complexionz
Chang'e
8
0 / 0 / 0
4,575
458
1,114
5,093
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 0
5,210
521
2,433
5,826
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
HoomanLegend
Amaterasu
5
0 / 5 / 0
3,902
390
886
5,319
1,347
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 9 / 0
4,167
417
650
6,162
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,394
439
2,589
5,146
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
16
Kills
1
1
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Complexionz
Chang'e
0
0
0
0
W
2
0
2
3
L
1
2
0
0.5
L
Amaterasu
HoomanLegend
Amaterasu
0
5
0
0
W
Cu Chulainn
PlaneHaloo
Cu Chulainn
2
1
0
2
L
0
9
0
0
W
4
0
2
5
L
0
2
0
0
W
Tiamat
SoloTiamat
Tiamat
6
0
3
7.5
W
Yemoja
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
7,672
21,757
Taken
27,546
10,058
Mitigated
7,907
11,029
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Complexionz
Chang'e
1,114
134
172
2,647
5,093
1,355
0
1,757
3,232
18,618
0
W
1,401
555
0
1,804
3,767
1,082
1,190
1,075
2,692
0
17,145
L
2,433
1,772
0
2,872
5,826
1,404
0
0
5,551
0
23,479
L
Amaterasu
HoomanLegend
Amaterasu
886
652
0
382
5,319
1,347
0
543
4,776
0
6,246
W
Cu Chulainn
PlaneHaloo
Cu Chulainn
3,677
495
0
3,052
6,147
3,258
48
0
6,147
0
26,086
L
650
282
0
2
6,162
1,771
0
4,307
1,603
18,255
0
W
4,632
3,044
0
1,466
4,414
1,275
2,694
981
3,433
0
37,044
L
2,589
114
0
896
5,146
2,030
0
1,462
3,660
10,620
0
W
Tiamat
SoloTiamat
Tiamat
6,280
1,406
0
2,581
4,805
3,457
869
1,475
3,330
44,389
0
W
Yemoja
2,169
729
887
1,239
2,624
986
892
822
1,802
13,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
22,248
288
Minions Killed
166
0
Camps Cleared
0
899,634
Distance Traveled
768,211
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,575
458
57
6
0
153,087
1
W
Thor
5,542
554
35
4
0
186,520
1
L
Rama
5,210
521
56
6
0
170,518
3
L
Amaterasu
3,902
390
15
2
0
134,544
2
W
Cu Chulainn
6,229
623
52
5
0
205,309
3
L
Ra
4,167
417
33
3
0
154,177
0
W
Apollo
6,718
672
79
8
0
165,149
0
L
Ganesha
4,394
439
5
1
0
155,885
0
W
Tiamat
7,119
712
94
9
0
175,550
3
W
Yemoja
6,441
644
28
3
0
167,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role