Player Matchup

Tiamat
Tiamat
ColatrlDamage
Tiamat
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,730 Elo+
Party 1
Sun Wukong
Sun Wukong
Phat Almond
Sun Wukong
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,685 Elo+
Party 1
Chaac
Chaac
lJ0Nl
Chaac
Level 20
God Stats
14W - 9L
1,908 SR
Queue Stats
14W - 9L
1,809 Elo+
Party 1
Team Averages
Level 49
1,636 SR
1,741 Elo+

VS

Team Averages
Level 52
1,740 SR
1,861 Elo+
Cupid
Cupid
Andy MLB4988
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,861 Elo+
Party 2
Cerberus
Cerberus
Nthreal
Cerberus
Level 63
God Stats
8W - 5L
1,803 SR
Queue Stats
55W - 48L
1,861 Elo+
Party 2
Anubis
Anubis
On A DailyBasis
Anubis
Level 69
God Stats
10W - 9L
1,918 SR
Queue Stats
71W - 59L
1,861 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,363
669
7,478
6,402
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Phat Almond
Sun Wukong
9
1 / 4 / 2
6,938
631
4,779
7,830
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
lJ0Nl
Chaac
10
2 / 5 / 3
7,395
672
6,050
9,962
4,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
7,806
710
4,654
6,862
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Nthreal
Cerberus
11
0 / 1 / 11
8,387
762
5,143
8,380
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 3
9,064
824
8,042
8,252
4,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
11
11
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
2
2
2
1.5
W
Cerberus
Nthreal
Cerberus
0
1
11
5.5
W
8
1
3
9.5
L
Sun Wukong
Phat Almond
Sun Wukong
1
4
2
0.5
L
Chaac
lJ0Nl
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
17,839
24,194
Taken
23,494
9,913
Mitigated
11,117
4,955
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,654
2,687
126
1,799
6,862
2,324
315
2,312
4,354
0
21,809
L
7,478
702
0
2,871
6,402
3,367
0
3,284
3,118
26,194
0
W
Cerberus
Nthreal
Cerberus
5,143
328
344
5,063
8,380
4,408
0
2,069
6,007
17,245
0
W
8,042
440
0
3,225
8,252
4,385
0
2,392
5,572
40,044
0
L
Sun Wukong
Phat Almond
Sun Wukong
4,779
61
0
767
7,830
2,504
0
4,439
3,391
0
26,094
L
Chaac
lJ0Nl
Chaac
6,050
249
0
1,317
9,962
4,042
0
5,542
4,420
0
13,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,696
Gold Earned
25,257
116
Minions Killed
137
0
Camps Cleared
0
555,232
Distance Traveled
543,040
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,806
710
45
4
0
173,874
2
L
Tiamat
7,363
669
49
4
0
178,738
1
W
Cerberus
8,387
762
29
3
0
204,648
2
W
Anubis
9,064
824
63
6
0
164,518
2
L
Sun Wukong
6,938
631
44
4
0
173,660
0
L
Chaac
7,395
672
23
2
0
202,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role