Player Matchup

Medusa
Medusa
Bruudz
Medusa
Level 56
God Stats
32W - 16L
1,499 SR
Queue Stats
647W - 668L
1,513 Elo+
Party 1
Tiamat
Tiamat
Cbond007
Tiamat
Level 61
God Stats
2W - 0L
1,713 SR
Queue Stats
12W - 12L
1,475 Elo+
Solo
Bastet
Bastet
GreenTeaM0chi
Bastet
Level 46
God Stats
36W - 40L
1,529 SR
Queue Stats
423W - 459L
1,485 Elo+
Party 1
Ymir
Ymir
HyaJean
Ymir
Level 64
God Stats
15W - 16L
1,574 SR
Queue Stats
245W - 231L
1,492 Elo+
Solo
Xing Tian
Xing Tian
Xaton500
Xing Tian
Level 129
God Stats
8W - 3L
1,602 SR
Queue Stats
43W - 34L
1,520 Elo+
Solo
Team Averages
Level 71
1,583 SR
1,497 Elo+

VS

Team Averages
Level 117
1,516 SR
1,484 Elo+
Artemis
Artemis
Halfredo
Artemis
Level 127
God Stats
23W - 19L
1,506 SR
Queue Stats
515W - 516L
1,464 Elo+
Party 2
Ares
Ares
JotaPapuchon
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Pproductions
Pele
Level 66
God Stats
13W - 8L
1,575 SR
Queue Stats
168W - 162L
1,458 Elo+
Solo
King Arthur
King Arthur
Txneda
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
alvajoe
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bruudz
Medusa
11
5 / 1 / 1
6,905
575
5,630
5,297
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Cbond007
Tiamat
10
0 / 2 / 3
5,990
499
2,325
4,444
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 0
5,891
491
1,449
9,174
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
HyaJean
Ymir
9
0 / 1 / 3
6,236
520
1,454
7,764
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Xaton500
Xing Tian
12
0 / 0 / 0
7,021
585
2,615
7,676
4,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Halfredo
Artemis
7
0 / 3 / 1
5,174
431
2,831
6,495
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 2
5,521
460
1,422
5,455
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 1 / 2
6,277
523
2,945
5,137
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Txneda
King Arthur
12
0 / 0 / 0
6,585
549
3,989
5,825
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
alvajoe
Vulcan
9
2 / 2 / 1
6,246
521
3,499
4,716
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bruudz
Medusa
5
1
1
5.5
W
Tiamat
Cbond007
Tiamat
0
2
3
0.75
W
2
1
0
2
L
Artemis
Halfredo
Artemis
0
3
1
0.17
W
Ymir
HyaJean
Ymir
0
1
3
1.5
L
0
1
2
1
L
3
1
2
4
L
King Arthur
Txneda
King Arthur
0
0
0
0
W
Xing Tian
Xaton500
Xing Tian
0
0
0
0
L
Vulcan
alvajoe
Vulcan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,473
Damage
14,686
34,355
Taken
27,628
14,524
Mitigated
10,853
11,932
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bruudz
Medusa
5,630
3,743
0
2,622
5,297
1,226
2,171
812
4,485
0
32,092
W
Tiamat
Cbond007
Tiamat
2,325
167
42
1,474
4,444
2,189
530
1,304
2,978
22,060
0
W
1,449
405
0
3,912
9,174
2,535
0
377
8,777
0
26,958
L
Artemis
Halfredo
Artemis
2,831
1,628
0
2,783
6,495
1,676
76
374
6,065
0
18,850
W
Ymir
HyaJean
Ymir
1,454
216
0
1,144
7,764
3,644
317
2,192
5,518
18,298
0
L
1,422
152
0
2,713
5,455
2,630
117
1,283
4,126
13,693
0
L
2,945
929
0
2,628
5,137
1,434
0
388
4,713
0
23,068
L
King Arthur
Txneda
King Arthur
3,989
101
0
2,649
5,825
3,615
0
2,615
3,210
0
34,301
W
Xing Tian
Xaton500
Xing Tian
2,615
142
0
2,738
7,676
4,930
0
0
7,176
35,389
0
L
Vulcan
alvajoe
Vulcan
3,499
2,212
0
357
4,716
1,498
0
1,408
3,120
25,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
29,803
287
Minions Killed
254
0
Camps Cleared
0
1,144,687
Distance Traveled
990,815
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,905
575
59
5
0
211,135
1
W
Tiamat
5,990
499
50
4
0
212,002
0
W
Bastet
5,891
491
54
5
0
243,781
0
L
Artemis
5,174
431
36
3
0
158,068
0
W
Ymir
6,236
520
32
3
0
249,224
5
L
Ares
5,521
460
24
2
0
209,274
3
L
Pele
6,277
523
52
4
0
198,915
0
L
King Arthur
6,585
549
81
7
0
244,605
1
W
Xing Tian
7,021
585
92
8
0
228,545
1
L
Vulcan
6,246
521
61
5
0
179,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role