Player Matchup

Fenrir
Fenrir
Arcainst
Fenrir
Level 22
God Stats
11W - 12L
1,500 SR
Queue Stats
85W - 93L
1,292 Elo+
Solo
Mulan
Mulan
AudySebas
Mulan
Level 7
God Stats
14W - 6L
1,757 SR
Queue Stats
21W - 18L
1,410 Elo+
Party 1
Cupid
Cupid
LuisaFSantaF
Cupid
Level 28
God Stats
2W - 1L
1,689 SR
Queue Stats
16W - 22L
1,444 Elo+
Party 1
Bacchus
Bacchus
PrinceOfCrime77
Bacchus
Level 19
God Stats
7W - 1L
1,732 SR
Queue Stats
70W - 64L
1,383 Elo+
Solo
Hera
Hera
Victorr_guerra90
Hera
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 48L
1,389 Elo+
Party 1
Team Averages
Level 29
1,636 SR
1,384 Elo+

VS

Team Averages
Level 10
1,434 SR
1,258 Elo+
Neith
Neith
Dr Uleman
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,216 Elo+
Solo
Thor
Thor
LegoBong
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 130L
1,284 Elo+
Party 2
Fenrir
Fenrir
Mommy Mcgoo
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Solo
Izanami
Izanami
QuickChemist
Izanami
Level 3
God Stats
55W - 54L
1,168 SR
Queue Stats
131W - 129L
1,106 Elo+
Party 2
Fafnir
Fafnir
SteffenGH
Fafnir
Level 14
God Stats
13W - 13L
1,500 SR
Queue Stats
76W - 59L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcainst
Fenrir
18
7 / 1 / 21
10,970
1,097
14,915
11,882
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
AudySebas
Mulan
17
8 / 0 / 16
10,742
1,074
10,913
5,684
3,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 0 / 16
10,453
1,045
8,326
3,024
1,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 0 / 16
10,668
1,067
11,798
9,917
10,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 1 / 19
10,928
1,093
19,339
4,168
1,745
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

331

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dr Uleman
Neith
13
0 / 6 / 0
8,047
805
3,903
9,637
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
2 / 7 / 0
9,205
921
7,717
14,556
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
14
0 / 8 / 1
8,219
822
3,068
13,447
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
QuickChemist
Izanami
14
0 / 8 / 1
8,536
854
7,662
15,109
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
SteffenGH
Fafnir
14
0 / 8 / 1
8,670
867
5,800
21,734
20,187
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
5
37
Kills
2
2
Deaths
37
88
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arcainst
Fenrir
7
1
21
17.5
W
Mulan
AudySebas
Mulan
8
0
16
16
L
Neith
Dr Uleman
Neith
0
6
0
0
L
Thor
2
7
0
0.29
W
6
0
16
14
L
Fenrir
0
8
1
0.06
W
7
0
16
15
L
Izanami
QuickChemist
Izanami
0
8
1
0.06
L
Fafnir
SteffenGH
Fafnir
0
8
1
0.06
W
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,291
Damage
28,150
34,675
Taken
74,483
22,806
Mitigated
40,864
10,341
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arcainst
Fenrir
14,915
6,710
0
2,763
11,882
5,725
0
2,069
9,813
0
23,972
W
Mulan
AudySebas
Mulan
10,913
2,747
0
2,114
5,684
3,900
0
1,134
4,550
0
20,783
L
Neith
Dr Uleman
Neith
3,903
1,360
0
467
9,637
3,698
0
3,671
5,966
0
8,811
L
Thor
7,717
2,439
0
574
14,556
5,521
0
5,927
8,629
0
21,608
W
8,326
4,324
1,550
1,058
3,024
1,143
0
556
2,468
0
20,444
L
Fenrir
3,068
1,058
0
493
13,447
5,732
0
6,157
7,290
0
14,899
W
11,798
2,030
620
2,065
9,917
10,293
0
1,592
8,325
25,865
0
L
Izanami
QuickChemist
Izanami
7,662
7,131
0
1,806
15,109
5,726
0
6,303
8,806
0
28,747
L
Fafnir
SteffenGH
Fafnir
5,800
2,570
443
1,288
21,734
20,187
0
9,079
12,655
21,663
0
W
19,339
7,104
0
171
4,168
1,745
0
449
3,719
35,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,761
Gold Earned
42,677
134
Minions Killed
127
6
Camps Cleared
2
887,495
Distance Traveled
772,335
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,970
1,097
25
3
1
203,162
0
W
Mulan
10,742
1,074
13
1
2
166,671
0
L
Neith
8,047
805
8
1
0
112,551
1
L
Thor
9,205
921
21
2
0
179,213
0
W
Cupid
10,453
1,045
36
4
2
181,523
0
L
Fenrir
8,219
822
23
2
0
169,072
1
W
Bacchus
10,668
1,067
23
2
0
201,241
0
L
Izanami
8,536
854
48
5
2
163,264
0
L
Fafnir
8,670
867
27
3
0
148,235
0
W
Hera
10,928
1,093
37
4
1
134,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role