Player Matchup

Ra
Ra
DrolVzl
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KainXVI
Sun Wukong
Level 64
God Stats
3W - 2L
1,722 SR
Queue Stats
6W - 9L
1,614 Elo+
Party 1
Neith
Neith
TragicFox
Neith
Level 17
God Stats
32W - 30L
1,584 SR
Queue Stats
494W - 428L
1,653 Elo+
Solo
Team Averages
Level 57
1,602 SR
1,589 Elo+

VS

Team Averages
Level 55
1,522 SR
1,521 Elo+
Cthulhu
Cthulhu
Adorian310
Cthulhu
Level 66
God Stats
30W - 26L
1,609 SR
Queue Stats
106W - 113L
1,468 Elo+
Party 2
Anubis
Anubis
Phishhhhh
Anubis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
renzo310
Erlang Shen
Level 93
God Stats
2W - 3L
1,457 SR
Queue Stats
78W - 74L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
9,610
686
6,039
4,756
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KainXVI
Sun Wukong
13
4 / 1 / 5
9,430
674
6,005
8,812
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
TragicFox
Neith
13
1 / 1 / 9
9,598
686
8,729
7,466
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adorian310
Cthulhu
12
0 / 3 / 3
9,226
659
6,917
12,828
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Phishhhhh
Anubis
12
0 / 3 / 2
8,301
593
2,847
5,100
2,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
renzo310
Erlang Shen
13
4 / 4 / 0
9,802
700
6,629
8,019
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adorian310
Cthulhu
0
3
3
0.5
W
5
2
4
3.5
W
Sun Wukong
KainXVI
Sun Wukong
4
1
5
6.5
L
Anubis
Phishhhhh
Anubis
0
3
2
0.33
W
Neith
TragicFox
Neith
1
1
9
5.5
L
Erlang Shen
renzo310
Erlang Shen
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,773
Damage
16,393
21,034
Taken
25,947
11,615
Mitigated
20,583
7,321
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adorian310
Cthulhu
6,917
240
0
1,688
12,828
11,029
0
2,936
9,328
26,444
0
W
6,039
599
1,293
776
4,756
1,765
140
1,773
2,983
29,359
0
W
Sun Wukong
KainXVI
Sun Wukong
6,005
1,829
0
1,333
8,812
7,103
212
5,090
3,722
0
23,718
L
Anubis
Phishhhhh
Anubis
2,847
212
0
1,349
5,100
2,262
0
809
3,990
31,711
0
W
Neith
TragicFox
Neith
8,729
3,569
0
3,919
7,466
2,747
1,001
2,955
4,511
0
49,388
L
Erlang Shen
renzo310
Erlang Shen
6,629
2,977
0
1,078
8,019
7,292
0
1,777
6,046
0
35,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
27,329
165
Minions Killed
150
0
Camps Cleared
0
804,955
Distance Traveled
730,195
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,226
659
16
1
0
287,331
7
W
Ra
9,610
686
50
4
0
247,861
0
W
Sun Wukong
9,430
674
31
2
0
294,446
3
L
Anubis
8,301
593
76
5
0
200,849
3
W
Neith
9,598
686
84
6
0
262,648
4
L
Erlang Shen
9,802
700
58
4
0
242,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role