Player Matchup

Anubis
Anubis
Akilla87
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Party 2
Ne Zha
Ne Zha
Boreragnorak
Ne Zha
Level 27
God Stats
20W - 18L
1,504 SR
Queue Stats
126W - 122L
1,414 Elo+
Solo
Ah Puch
Ah Puch
Eviljezter
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,288 Elo+
Party 2
Achilles
Achilles
apollomeanschkn
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 157L
1,178 Elo+
Solo
Cerberus
Cerberus
ninjakitty76
Cerberus
Level 29
God Stats
1W - 0L
1,857 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,572 SR
1,318 Elo+

VS

Team Averages
Level 22
1,529 SR
1,358 Elo+
Rama
Rama
AlchemisofB
Rama
Level 29
God Stats
67W - 88L
1,455 SR
Queue Stats
157W - 213L
1,344 Elo+
Party 1
Chernobog
Chernobog
PapiEscanor11
Chernobog
Level 29
God Stats
1W - 2L
1,695 SR
Queue Stats
27W - 32L
1,451 Elo+
Solo
Amaterasu
Amaterasu
bigpp123
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Anubis
Anubis
lcsdacosta
Anubis
Level 25
God Stats
17W - 29L
1,493 SR
Queue Stats
45W - 83L
1,296 Elo+
Party 1
Artio
Artio
madcatt35
Artio
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akilla87
Anubis
17
4 / 3 / 2
10,473
551
9,673
11,861
5,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
9 / 3 / 4
11,235
591
15,993
13,680
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Eviljezter
Ah Puch
14
1 / 5 / 2
8,337
439
7,303
10,778
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
16
6 / 4 / 2
10,242
539
6,478
13,371
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
ninjakitty76
Cerberus
10
1 / 7 / 3
7,153
376
5,731
12,629
6,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
9,000
474
4,803
14,651
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
PapiEscanor11
Chernobog
14
7 / 3 / 3
9,310
490
10,416
13,804
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
bigpp123
Amaterasu
15
7 / 6 / 3
9,567
504
10,001
16,803
10,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
lcsdacosta
Anubis
14
4 / 5 / 3
9,415
496
8,554
12,813
6,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
madcatt35
Artio
12
2 / 4 / 6
8,486
447
3,033
13,252
7,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
21
Kills
22
22
Deaths
23
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akilla87
Anubis
4
3
2
1.67
L
2
5
7
1.1
W
Ne Zha
9
3
4
3.67
W
Ah Puch
Eviljezter
Ah Puch
1
5
2
0.4
L
Chernobog
PapiEscanor11
Chernobog
7
3
3
2.83
W
Achilles
6
4
2
1.75
L
Amaterasu
bigpp123
Amaterasu
7
6
3
1.42
L
Anubis
lcsdacosta
Anubis
4
5
3
1.1
L
Artio
madcatt35
Artio
2
4
6
1.25
W
Cerberus
ninjakitty76
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
36,807
62,319
Taken
71,323
34,654
Mitigated
34,678
19,093
Healing
20,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akilla87
Anubis
9,673
1,457
0
5,984
11,861
5,033
881
3,116
8,745
70,163
0
L
4,803
3,562
306
5,907
14,651
4,744
831
1,484
12,942
0
36,222
W
Ne Zha
15,993
8,097
0
6,275
13,680
8,584
709
2,003
11,677
0
90,495
W
Ah Puch
Eviljezter
Ah Puch
7,303
86
0
1,239
10,778
3,112
575
1,959
8,819
48,993
0
L
Chernobog
PapiEscanor11
Chernobog
10,416
6,628
69
4,927
13,804
5,131
961
4,976
8,803
0
53,548
W
Achilles
6,478
2,238
0
3,273
13,371
11,512
521
916
12,455
0
47,797
L
Amaterasu
bigpp123
Amaterasu
10,001
5,705
0
2,837
16,803
10,783
610
1,503
15,010
0
56,765
L
Anubis
lcsdacosta
Anubis
8,554
656
194
4,079
12,813
6,226
805
6,653
6,160
44,950
0
L
Artio
madcatt35
Artio
3,033
461
546
1,749
13,252
7,794
56
8,091
5,161
15,744
0
W
Cerberus
ninjakitty76
Cerberus
5,731
1,146
0
2,322
12,629
6,413
447
3,593
9,036
15,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
45,778
473
Minions Killed
348
0
Camps Cleared
0
1,658,598
Distance Traveled
1,461,481
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,473
551
134
7
0
351,708
1
L
Rama
9,000
474
73
4
0
354,173
0
W
Ne Zha
11,235
591
142
7
0
351,391
1
W
Ah Puch
8,337
439
92
5
0
314,954
3
L
Chernobog
9,310
490
103
5
0
288,055
2
W
Achilles
10,242
539
89
5
0
343,201
5
L
Amaterasu
9,567
504
78
4
0
310,449
2
L
Anubis
9,415
496
70
4
0
259,284
0
L
Artio
8,486
447
24
1
0
249,520
0
W
Cerberus
7,153
376
16
1
0
297,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role