Player Matchup

Anhur
Anhur
BigPepegaNrg
Anhur
Level 12
God Stats
2W - 4L
1,277 SR
Queue Stats
23W - 29L
1,416 Elo+
Solo
Neith
Neith
Chase1029
Neith
Level 27
God Stats
17W - 24L
1,349 SR
Queue Stats
335W - 340L
1,547 Elo+
Party 1
Izanami
Izanami
FBRporcayo
Izanami
Level 29
God Stats
23W - 24L
1,715 SR
Queue Stats
91W - 101L
1,635 Elo+
Solo
Thanatos
Thanatos
Thats Slight
Thanatos
Level 22
God Stats
7W - 4L
1,945 SR
Queue Stats
40W - 32L
1,584 Elo+
Party 1
Ymir
Ymir
Tyrrell10
Ymir
Level 22
God Stats
0W - 2L
1,328 SR
Queue Stats
10W - 18L
1,522 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,541 Elo+

VS

Team Averages
Level 16
1,600 SR
1,577 Elo+
Jormungandr
Jormungandr
Kit1594
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,628 Elo+
Solo
Anubis
Anubis
Miinnesxta
Anubis
Level 22
God Stats
4W - 4L
1,575 SR
Queue Stats
31W - 28L
1,518 Elo+
Solo
Bellona
Bellona
N0thackingbtw
Bellona
Level 3
God Stats
2W - 0L
1,781 SR
Queue Stats
2W - 2L
1,461 Elo+
Solo
Izanami
Izanami
WastedRon
Izanami
Level 27
God Stats
14W - 15L
1,639 SR
Queue Stats
206W - 185L
1,634 Elo+
Solo
Ymir
Ymir
peckish-tip3
Ymir
Level 24
God Stats
11W - 12L
1,504 SR
Queue Stats
21W - 21L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,515
543
2,378
7,134
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Neith
Chase1029
Neith
9
2 / 2 / 3
5,775
481
5,092
6,609
1,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
FBRporcayo
Izanami
11
2 / 2 / 1
6,442
537
4,444
8,219
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Thats Slight
Thanatos
9
6 / 4 / 2
6,179
515
5,762
7,613
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
2
0 / 1 / 0
4,005
334
322
1,055
293
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kit1594
Jormungandr
5
0 / 5 / 1
5,202
434
416
6,723
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Miinnesxta
Anubis
12
3 / 3 / 1
7,179
598
4,994
6,385
3,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
9
2 / 3 / 2
6,251
521
4,008
9,950
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
WastedRon
Izanami
13
1 / 0 / 0
7,938
662
3,036
4,088
1,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 0
8,988
749
4,478
5,881
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
10
Kills
10
10
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Neith
Chase1029
Neith
2
2
3
1.75
L
Izanami
FBRporcayo
Izanami
2
2
1
1.25
W
Jormungandr
Kit1594
Jormungandr
0
5
1
0.1
W
Anubis
Miinnesxta
Anubis
3
3
1
1.17
W
Bellona
2
3
2
1
L
Thanatos
Thats Slight
Thanatos
6
4
2
1.75
L
Ymir
0
1
0
0
W
Izanami
WastedRon
Izanami
1
0
0
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
16,932
30,630
Taken
33,027
10,289
Mitigated
16,992
12,358
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,378
730
0
2,980
7,134
1,663
0
105
7,029
0
47,158
L
Neith
Chase1029
Neith
5,092
1,641
0
2,648
6,609
1,898
0
1,426
5,183
0
25,944
L
Izanami
FBRporcayo
Izanami
4,444
2,708
0
1,931
8,219
2,528
0
4,279
3,940
0
43,559
W
Jormungandr
Kit1594
Jormungandr
416
116
0
240
6,723
2,512
105
0
6,723
5,360
0
W
Anubis
Miinnesxta
Anubis
4,994
791
0
2,274
6,385
3,132
880
0
6,385
30,247
0
W
Bellona
4,008
1,932
0
2,026
9,950
4,576
1,259
0
9,950
0
17,577
L
Thanatos
Thats Slight
Thanatos
5,762
1,852
0
4,559
7,613
3,907
0
3,630
3,983
0
19,812
L
Ymir
322
31
0
240
1,055
293
0
370
685
2,651
0
W
Izanami
WastedRon
Izanami
3,036
1,831
0
1,165
4,088
1,932
1,677
0
4,088
0
53,886
W
4,478
1,496
0
2,497
5,881
4,840
1,332
322
5,559
58,453
2,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
35,558
272
Minions Killed
325
0
Camps Cleared
0
890,343
Distance Traveled
1,058,493
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,515
543
94
8
0
202,250
1
L
Neith
5,775
481
49
4
0
226,134
0
L
Izanami
6,442
537
92
8
0
196,846
2
W
Jormungandr
5,202
434
9
1
0
179,219
2
W
Anubis
7,179
598
49
4
0
202,158
2
W
Bellona
6,251
521
31
3
0
250,046
1
L
Thanatos
6,179
515
32
3
0
230,713
2
L
Ymir
4,005
334
5
0
0
34,400
0
W
Izanami
7,938
662
113
9
0
203,603
2
W
Ymir
8,988
749
123
10
0
223,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role