Player Matchup

Artemis
Artemis
DarkMeSilva
Artemis
Level 98
God Stats
1W - 1L
1,714 SR
Queue Stats
26W - 23L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Mzork
Cthulhu
Level 126
God Stats
2W - 2L
1,820 SR
Queue Stats
24W - 29L
1,430 Elo+
Party 2
Tiamat
Tiamat
sawdust5
Tiamat
Level 138
God Stats
7W - 5L
1,880 SR
Queue Stats
33W - 26L
1,470 Elo+
Party 2
Team Averages
Level 121
1,805 SR
1,430 Elo+

VS

Team Averages
Level 81
1,606 SR
1,679 Elo+
Artemis
Artemis
DeucyJ
Artemis
Level 6
God Stats
2W - 4L
1,326 SR
Queue Stats
37W - 8L
1,497 Elo+
Party 1
Terra
Terra
Voitel2387
Terra
Level 120
God Stats
9W - 4L
1,556 SR
Queue Stats
191W - 76L
1,750 Elo+
Party 1
Jormungandr
Jormungandr
WILLOW1O1
Jormungandr
Level 118
God Stats
12W - 1L
1,936 SR
Queue Stats
153W - 46L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkMeSilva
Artemis
9
0 / 5 / 1
6,550
595
5,188
6,644
2,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Mzork
Cthulhu
11
2 / 3 / 0
7,169
652
7,588
12,949
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
sawdust5
Tiamat
9
0 / 5 / 1
6,530
594
3,760
7,051
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeucyJ
Artemis
10
0 / 2 / 6
6,845
622
3,831
4,819
1,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
12
2 / 0 / 10
8,937
812
7,830
12,914
11,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
WILLOW1O1
Jormungandr
13
11 / 0 / 2
9,354
850
10,345
6,721
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
13
13
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
DarkMeSilva
Artemis
0
5
1
0.1
W
Artemis
DeucyJ
Artemis
0
2
6
1.5
L
Cthulhu
Mzork
Cthulhu
2
3
0
0.67
W
Terra
2
0
10
7
W
Jormungandr
WILLOW1O1
Jormungandr
11
0
2
12
L
Tiamat
sawdust5
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,536
Damage
22,006
26,644
Taken
24,454
13,289
Mitigated
20,032
5,797
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DarkMeSilva
Artemis
5,188
1,773
0
0
6,644
2,240
0
4,868
1,623
0
20,735
W
Artemis
DeucyJ
Artemis
3,831
2,046
0
1,087
4,819
1,878
602
2,668
2,101
0
19,461
L
Cthulhu
Mzork
Cthulhu
7,588
541
60
4,205
12,949
6,995
0
8,409
4,345
28,166
0
W
Terra
7,830
1,297
1,302
6,044
12,914
11,579
177
5,220
7,370
24,383
0
W
Jormungandr
WILLOW1O1
Jormungandr
10,345
2,739
0
1,406
6,721
6,575
187
3,006
3,591
29,751
0
L
Tiamat
sawdust5
Tiamat
3,760
410
0
1,532
7,051
4,054
0
4,419
2,438
25,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,249
Gold Earned
25,136
119
Minions Killed
114
0
Camps Cleared
0
560,407
Distance Traveled
624,331
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,550
595
34
3
0
182,506
3
W
Artemis
6,845
622
38
3
0
190,706
0
L
Cthulhu
7,169
652
39
4
0
186,144
2
W
Terra
8,937
812
32
3
0
229,717
3
W
Jormungandr
9,354
850
44
4
0
203,908
2
L
Tiamat
6,530
594
46
4
0
191,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role