Player Matchup

Poseidon
Poseidon
GmZKeviin
Poseidon
Level 26
God Stats
7W - 6L
1,807 SR
Queue Stats
584W - 504L
1,716 Elo+
Solo
Jing Wei
Jing Wei
Hajjii
Jing Wei
Level 26
God Stats
21W - 15L
1,743 SR
Queue Stats
80W - 69L
1,582 Elo+
Party 3
Arachne
Arachne
JorgeFIoyd
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,749 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lightskinsavior
Kumbhakarna
Level 13
God Stats
3W - 3L
1,528 SR
Queue Stats
49W - 39L
1,570 Elo+
Party 3
Bellona
Bellona
Vaironmapr
Bellona
Level 6
God Stats
18W - 19L
1,828 SR
Queue Stats
108W - 122L
1,584 Elo+
Solo
Team Averages
Level 16
1,681 SR
1,640 Elo+

VS

Team Averages
Level 18
1,695 SR
1,682 Elo+
Ymir
Ymir
ChrisKrozt
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,761 Elo+
Party 1
Fenrir
Fenrir
HMSWilkes
Fenrir
Level 13
God Stats
5W - 2L
1,708 SR
Queue Stats
15W - 13L
1,604 Elo+
Party 2
Thoth
Thoth
HolyWitch3
Thoth
Level 24
God Stats
10W - 9L
1,698 SR
Queue Stats
205W - 120L
1,742 Elo+
Party 1
Horus
Horus
bryson85
Horus
Level 17
God Stats
6W - 3L
1,704 SR
Queue Stats
45W - 42L
1,558 Elo+
Party 2
Apollo
Apollo
queenguard
Apollo
Level 24
God Stats
29W - 9L
1,867 SR
Queue Stats
209W - 122L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GmZKeviin
Poseidon
17
3 / 6 / 4
10,571
529
8,423
13,804
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Hajjii
Jing Wei
13
2 / 8 / 2
8,321
416
5,555
14,164
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
JorgeFIoyd
Arachne
18
6 / 7 / 3
11,332
567
15,360
20,644
12,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Lightskinsavior
Kumbhakarna
13
1 / 7 / 4
9,165
458
5,298
18,773
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Vaironmapr
Bellona
16
1 / 7 / 3
9,764
488
3,308
12,065
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 4
11,619
581
7,372
12,855
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
HMSWilkes
Fenrir
15
2 / 3 / 10
10,507
525
5,919
12,171
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
18
6 / 3 / 8
12,243
612
12,625
10,083
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
bryson85
Horus
17
11 / 3 / 5
12,323
616
11,501
14,344
11,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
queenguard
Apollo
17
8 / 2 / 7
12,121
606
17,342
19,927
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
13
Kills
34
35
Deaths
13
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Poseidon
GmZKeviin
Poseidon
3
6
4
0.83
W
Fenrir
HMSWilkes
Fenrir
2
3
10
2.33
L
Jing Wei
Hajjii
Jing Wei
2
8
2
0.38
W
Thoth
6
3
8
3.33
L
Arachne
JorgeFIoyd
Arachne
6
7
3
1.07
L
Kumbhakarna
Lightskinsavior
Kumbhakarna
1
7
4
0.43
L
Bellona
Vaironmapr
Bellona
1
7
3
0.36
W
Horus
bryson85
Horus
11
3
5
4.5
W
Apollo
queenguard
Apollo
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,944
Damage
54,759
79,450
Taken
69,380
40,611
Mitigated
41,365
19,474
Healing
24,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,372
1,287
0
2,729
12,855
12,467
161
4,163
8,625
43,418
0
L
Poseidon
GmZKeviin
Poseidon
8,423
1,587
0
5,022
13,804
4,657
556
8,321
5,144
71,448
0
W
Fenrir
HMSWilkes
Fenrir
5,919
2,538
0
4,419
12,171
4,965
1,111
1,931
10,190
0
53,169
L
Jing Wei
Hajjii
Jing Wei
5,555
3,522
0
4,232
14,164
3,258
1,186
2,564
11,478
0
37,470
W
Thoth
12,625
349
0
1,599
10,083
3,631
3,297
2,706
7,377
77,271
0
L
Arachne
JorgeFIoyd
Arachne
15,360
9,686
0
5,999
20,644
12,877
85
2,965
17,408
0
88,553
L
Kumbhakarna
Lightskinsavior
Kumbhakarna
5,298
949
0
3,626
18,773
10,623
480
2,694
15,937
26,190
0
L
Bellona
Vaironmapr
Bellona
3,308
432
0
595
12,065
9,196
1,322
2,851
8,938
6,939
47,487
W
Horus
bryson85
Horus
11,501
5,175
1,488
3,732
14,344
11,651
1,923
4,492
9,652
0
42,988
W
Apollo
queenguard
Apollo
17,342
11,583
0
10,117
19,927
8,651
5,638
6,308
13,619
0
94,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,153
Gold Earned
58,813
476
Minions Killed
504
0
Camps Cleared
0
1,760,995
Distance Traveled
1,861,802
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,619
581
64
3
0
415,323
6
L
Poseidon
10,571
529
132
7
0
322,433
3
W
Fenrir
10,507
525
77
4
0
374,485
3
L
Jing Wei
8,321
416
66
3
0
326,889
5
W
Thoth
12,243
612
148
7
0
370,643
2
L
Arachne
11,332
567
119
6
0
391,765
0
L
Kumbhakarna
9,165
458
41
2
0
363,540
1
L
Bellona
9,764
488
118
6
0
356,368
2
W
Horus
12,323
616
74
4
0
370,137
1
W
Apollo
12,121
606
141
7
0
331,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role