Player Matchup

Medusa
Medusa
Cagrin
Medusa
Level 24
God Stats
1W - 1L
1,775 SR
Queue Stats
28W - 11L
1,828 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FullSoulReaper
Tsukuyomi
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,677 Elo+
Party 2
Ymir
Ymir
xplayer22
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 61
1,592 SR
1,668 Elo+

VS

Team Averages
Level 68
1,649 SR
1,614 Elo+
Artio
Artio
BIGMATTSTEW
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DaRealPandaKing
Pele
Level 69
God Stats
21W - 15L
1,667 SR
Queue Stats
184W - 136L
1,650 Elo+
Party 1
Scylla
Scylla
Supercocohead
Scylla
Level 105
God Stats
13W - 3L
1,778 SR
Queue Stats
223W - 133L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cagrin
Medusa
12
5 / 2 / 2
7,998
800
8,943
7,031
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
FullSoulReaper
Tsukuyomi
10
3 / 5 / 5
7,890
789
7,703
7,080
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
0 / 10 / 7
6,877
688
2,562
12,982
5,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 11
8,685
869
5,134
10,082
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
9 / 4 / 4
8,744
874
6,299
8,816
2,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
4 / 2 / 9
7,932
793
7,699
6,369
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
16
17
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Medusa
Cagrin
Medusa
5
2
2
3
W
9
4
4
2.75
L
Tsukuyomi
FullSoulReaper
Tsukuyomi
3
5
5
1.1
W
4
2
9
4.25
L
Ymir
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
19,132
27,093
Taken
25,267
10,210
Mitigated
12,849
2,149
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,134
492
588
4,064
10,082
8,333
0
1,460
8,622
16,761
0
L
Medusa
Cagrin
Medusa
8,943
3,006
0
1,808
7,031
2,145
296
3,329
3,497
0
35,227
W
6,299
1,001
0
2,047
8,816
2,702
0
275
8,541
0
23,105
L
Tsukuyomi
FullSoulReaper
Tsukuyomi
7,703
1,680
0
341
7,080
2,952
38
3,324
3,575
0
20,134
W
7,699
624
0
1,206
6,369
1,814
329
903
5,466
26,643
0
L
Ymir
2,562
434
0
0
12,982
5,113
0
5,654
7,108
10,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,765
Gold Earned
25,361
82
Minions Killed
95
0
Camps Cleared
0
527,651
Distance Traveled
575,276
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,685
869
19
2
0
214,247
0
L
Medusa
7,998
800
36
4
0
178,337
1
W
Pele
8,744
874
32
3
0
185,199
3
L
Tsukuyomi
7,890
789
21
2
0
189,671
1
W
Scylla
7,932
793
44
4
0
175,830
0
L
Ymir
6,877
688
25
3
0
159,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role