Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Eleven2Eleven
He Bo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,586 Elo+
Solo
Aphrodite
Aphrodite
Sunfl0werGal
Aphrodite
Level 155
God Stats
20W - 15L
1,710 SR
Queue Stats
846W - 772L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
TOXIC KING II
Sun Wukong
Level 103
God Stats
4W - 9L
1,338 SR
Queue Stats
654W - 618L
1,569 Elo+
Party 2
Hachiman
Hachiman
WeEknd GaNg
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,719 Elo+
Party 2
Team Averages
Level 124
1,510 SR
1,589 Elo+

VS

Team Averages
Level 115
1,640 SR
1,541 Elo+
Da Ji
Da Ji
A4 hour ban
Da Ji
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
47W - 61L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
INC TheCuban
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 160L
1,542 Elo+
Party 1
Hercules
Hercules
MaasiveSteve
Hercules
Level 100
God Stats
1W - 0L
1,765 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Persephone
Persephone
NoNamesLeftWtf
Persephone
Level 160
God Stats
5W - 3L
1,538 SR
Queue Stats
283W - 210L
1,553 Elo+
Party 1
Chaac
Chaac
TheRealMcLovins
Chaac
Level 160
God Stats
5W - 3L
1,679 SR
Queue Stats
577W - 577L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
8 / 9 / 17
15,708
714
16,039
34,607
55,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

19
5 / 15 / 13
13,898
632
16,516
24,059
10,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Sunfl0werGal
Aphrodite
20
4 / 6 / 20
15,183
690
25,574
24,443
21,116
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
TOXIC KING II
Sun Wukong
20
10 / 9 / 19
16,186
736
27,470
37,485
54,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
WeEknd GaNg
Hachiman
20
5 / 12 / 18
14,032
638
24,273
24,778
12,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 26
13,910
632
17,107
25,265
18,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
INC TheCuban
Baron Samedi
20
6 / 8 / 27
14,861
676
19,373
23,228
16,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
MaasiveSteve
Hercules
20
10 / 7 / 19
15,648
711
14,846
34,363
29,973
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
NoNamesLeftWtf
Persephone
20
11 / 6 / 32
17,529
797
38,799
18,632
8,937
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
20 / 5 / 28
18,637
847
34,369
38,540
64,108
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
183
32
Kills
51
51
Deaths
34
87
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
8
9
17
1.83
W
4
8
26
2.13
L
5
15
13
0.77
W
Baron Samedi
INC TheCuban
Baron Samedi
6
8
27
2.44
W
Hercules
MaasiveSteve
Hercules
10
7
19
2.79
W
Persephone
NoNamesLeftWtf
Persephone
11
6
32
4.5
L
Aphrodite
Sunfl0werGal
Aphrodite
4
6
20
2.33
L
Sun Wukong
TOXIC KING II
Sun Wukong
10
9
19
2.17
W
20
5
28
6.8
L
Hachiman
WeEknd GaNg
Hachiman
5
12
18
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,872
Damage
124,494
145,372
Taken
140,028
154,023
Mitigated
137,718
51,725
Healing
61,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
16,039
1,409
3,058
3,316
34,607
55,414
978
15,996
18,391
29,445
0
W
17,107
3,317
2,841
5,259
25,265
18,305
1,164
11,638
13,627
0
29,141
L
16,516
268
2,646
1,777
24,059
10,243
341
9,821
13,937
25,039
0
W
Baron Samedi
INC TheCuban
Baron Samedi
19,373
1,262
9,426
6,456
23,228
16,395
764
9,793
13,435
35,646
0
W
Hercules
MaasiveSteve
Hercules
14,846
3,898
3,160
7,415
34,363
29,973
780
13,595
20,768
0
20,548
W
Persephone
NoNamesLeftWtf
Persephone
38,799
1,472
3,640
3,358
18,632
8,937
1,936
6,700
11,928
84,593
0
L
Aphrodite
Sunfl0werGal
Aphrodite
25,574
747
13,248
12,373
24,443
21,116
1,282
13,126
11,048
53,140
0
L
Sun Wukong
TOXIC KING II
Sun Wukong
27,470
6,583
3,813
8,843
37,485
54,457
1,487
9,127
28,041
0
61,647
W
34,369
7,958
3,070
17,282
38,540
64,108
2,588
16,401
22,139
0
74,793
L
Hachiman
WeEknd GaNg
Hachiman
24,273
9,122
1,582
1,069
24,778
12,793
1,674
8,835
15,783
0
51,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,007
Gold Earned
80,585
202
Minions Killed
218
0
Camps Cleared
0
1,652,156
Distance Traveled
1,836,035
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
15,708
714
13
1
0
382,682
0
W
Da Ji
13,910
632
19
1
0
343,956
0
L
He Bo
13,898
632
27
1
0
290,069
0
W
Baron Samedi
14,861
676
26
1
0
328,809
1
W
Hercules
15,648
711
7
0
0
392,214
0
W
Persephone
17,529
797
94
4
0
366,227
0
L
Aphrodite
15,183
690
65
3
0
369,198
0
L
Sun Wukong
16,186
736
55
3
0
323,755
2
W
Chaac
18,637
847
72
3
0
404,829
2
L
Hachiman
14,032
638
42
2
0
286,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role