Player Matchup

Bellona
Bellona
Borinquense802
Bellona
Level 21
God Stats
12W - 10L
1,488 SR
Queue Stats
39W - 38L
1,454 Elo+
Solo
Ymir
Ymir
LittelTunda
Ymir
Level 27
God Stats
41W - 46L
1,346 SR
Queue Stats
49W - 65L
1,350 Elo+
Solo
Neith
Neith
SampleCrescent6
Neith
Level 26
God Stats
16W - 15L
1,547 SR
Queue Stats
34W - 37L
1,453 Elo+
Solo
Pele
Pele
Trash-this
Pele
Level 17
God Stats
1W - 3L
1,352 SR
Queue Stats
148W - 135L
1,446 Elo+
Solo
Chang'e
Chang'e
WizardCat17
Chang'e
Level 16
God Stats
12W - 12L
1,490 SR
Queue Stats
25W - 21L
1,530 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,446 Elo+

VS

Team Averages
Level 16
1,452 SR
1,382 Elo+
Ra
Ra
EmpyreanDrago
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,026 Elo+
Solo
Baron Samedi
Baron Samedi
LoN Brother
Baron Samedi
Level 28
God Stats
2W - 6L
1,302 SR
Queue Stats
411W - 430L
1,482 Elo+
Solo
King Arthur
King Arthur
Neonicon11
King Arthur
Level 16
God Stats
11W - 14L
1,554 SR
Queue Stats
95W - 112L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
Skold7380
Ratatoskr
Level 15
God Stats
1W - 2L
1,523 SR
Queue Stats
28W - 24L
1,519 Elo+
Solo
Olorun
Olorun
jakethedog2465
Olorun
Level 18
God Stats
3W - 2L
1,381 SR
Queue Stats
37W - 30L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 1
11,502
639
6,295
9,101
7,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 2 / 9
8,997
500
8,322
15,095
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 8
9,185
510
13,306
13,432
4,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 2 / 7
9,963
554
6,070
13,844
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
WizardCat17
Chang'e
18
12 / 1 / 7
11,004
611
17,864
17,900
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
7,075
393
6,219
11,624
4,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
LoN Brother
Baron Samedi
12
2 / 5 / 3
7,621
423
12,323
13,141
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Neonicon11
King Arthur
11
0 / 10 / 2
6,978
388
9,649
19,562
12,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Skold7380
Ratatoskr
11
3 / 8 / 1
7,475
415
7,175
12,928
4,037
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 1
7,382
410
5,690
10,835
7,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
35
Kills
7
8
Deaths
35
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
2
9
1
0.28
W
4
2
9
4.25
L
Baron Samedi
LoN Brother
Baron Samedi
2
5
3
0.7
L
King Arthur
Neonicon11
King Arthur
0
10
2
0.1
W
5
2
8
4.5
L
Ratatoskr
Skold7380
Ratatoskr
3
8
1
0.44
W
6
2
7
4.75
W
Chang'e
WizardCat17
Chang'e
12
1
7
15.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,857
Damage
41,056
69,372
Taken
68,090
34,038
Mitigated
32,314
37,821
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,295
3,164
0
2,376
9,101
7,536
3,445
212
8,889
0
68,658
L
6,219
889
219
569
11,624
4,576
128
6,902
4,722
18,850
0
W
8,322
649
277
4,661
15,095
9,862
514
7,946
6,525
23,952
0
L
Baron Samedi
LoN Brother
Baron Samedi
12,323
1,861
1,941
4,910
13,141
4,296
82
3,958
9,183
35,908
0
L
King Arthur
Neonicon11
King Arthur
9,649
1,704
0
2,206
19,562
12,212
0
4,633
14,929
0
35,252
W
13,306
6,865
0
7,723
13,432
4,618
1,828
5,709
7,287
0
51,480
L
Ratatoskr
Skold7380
Ratatoskr
7,175
2,407
0
4,005
12,928
4,037
207
3,765
9,163
0
37,719
W
6,070
1,093
0
6,351
13,844
5,375
0
2,576
11,074
0
53,915
W
Chang'e
WizardCat17
Chang'e
17,864
1,116
3,553
12,880
17,900
6,647
1,319
6,016
11,365
72,686
0
L
5,690
2,114
25
1,762
10,835
7,193
1,297
6,928
3,907
43,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,651
Gold Earned
36,531
476
Minions Killed
263
0
Camps Cleared
0
1,628,347
Distance Traveled
1,381,554
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,502
639
152
8
0
348,291
1
L
Ra
7,075
393
25
1
0
259,233
0
W
Ymir
8,997
500
26
1
0
307,137
0
L
Baron Samedi
7,621
423
47
3
0
253,055
3
L
King Arthur
6,978
388
50
3
0
333,390
0
W
Neith
9,185
510
81
5
0
250,772
4
L
Ratatoskr
7,475
415
68
4
0
232,192
0
W
Pele
9,963
554
96
5
0
398,407
1
W
Chang'e
11,004
611
121
7
0
323,740
2
L
Olorun
7,382
410
73
4
0
303,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role