Player Matchup

Chang'e
Chang'e
Akonita
Chang'e
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ChristianKo
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
DasikusXD
He Bo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MURMOSHOW
Skadi
Level 10
God Stats
18W - 14L
1,753 SR
Queue Stats
34W - 41L
1,330 Elo+
Party 2
Jormungandr
Jormungandr
Takolomko
Jormungandr
Level 4
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 16
1,601 SR
1,466 Elo+

VS

Team Averages
Level 12
1,574 SR
1,426 Elo+
Artemis
Artemis
AliY9
Artemis
Level 14
God Stats
4W - 0L
1,452 SR
Queue Stats
11W - 7L
1,543 Elo+
Solo
Medusa
Medusa
DistinctArrival
Medusa
Level 14
God Stats
6W - 2L
1,629 SR
Queue Stats
59W - 57L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
MartimatiC
Danzaburou
Level 16
God Stats
5W - 0L
1,790 SR
Queue Stats
36W - 31L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Urtigão
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
He Bo
He Bo
spiewny-natrysk
He Bo
Level 12
God Stats
8W - 8L
1,500 SR
Queue Stats
91W - 76L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akonita
Chang'e
15
3 / 7 / 4
9,748
975
10,204
23,268
8,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ChristianKo
Artemis
14
1 / 4 / 2
9,115
912
6,779
7,626
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
DasikusXD
He Bo
15
1 / 11 / 7
9,370
937
6,362
16,734
5,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
MURMOSHOW
Skadi
15
4 / 8 / 4
10,066
1,007
13,486
26,861
10,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Takolomko
Jormungandr
15
1 / 4 / 5
9,236
924
3,797
10,292
7,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AliY9
Artemis
19
5 / 0 / 22
11,718
1,172
25,224
9,611
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 5 / 18
10,959
1,096
13,654
13,278
5,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MartimatiC
Danzaburou
18
12 / 0 / 7
12,797
1,280
19,046
10,540
4,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Urtigão
Kukulkan
15
0 / 4 / 10
9,079
908
472
4,883
1,773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
13 / 1 / 12
13,651
1,365
22,417
8,484
3,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
103
10
Kills
34
34
Deaths
10
22
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Akonita
Chang'e
3
7
4
0.71
W
Artemis
AliY9
Artemis
5
0
22
16
L
Artemis
ChristianKo
Artemis
1
4
2
0.5
L
He Bo
DasikusXD
He Bo
1
11
7
0.41
W
4
5
18
2.6
L
Skadi
MURMOSHOW
Skadi
4
8
4
0.75
W
Danzaburou
MartimatiC
Danzaburou
12
0
7
15.5
L
Jormungandr
Takolomko
Jormungandr
1
4
5
0.88
W
Kukulkan
Urtigão
Kukulkan
0
4
10
1.25
W
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
80,813
84,781
Taken
46,796
34,515
Mitigated
18,591
9,116
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Akonita
Chang'e
10,204
2,281
2,466
2,447
23,268
8,377
0
4,249
19,019
28,486
0
W
Artemis
AliY9
Artemis
25,224
10,477
0
3,066
9,611
4,029
0
3,789
5,822
0
39,215
L
Artemis
ChristianKo
Artemis
6,779
3,330
0
1,349
7,626
2,793
0
2,699
4,927
0
11,589
L
He Bo
DasikusXD
He Bo
6,362
896
0
630
16,734
5,529
0
4,326
12,408
11,335
0
W
13,654
7,817
0
726
13,278
5,243
0
6,631
6,647
0
21,351
L
Skadi
MURMOSHOW
Skadi
13,486
7,979
0
2,224
26,861
10,112
0
7,788
19,073
0
26,399
W
Danzaburou
MartimatiC
Danzaburou
19,046
14,027
0
4,021
10,540
4,494
0
4,722
5,818
0
45,429
L
Jormungandr
Takolomko
Jormungandr
3,797
1,007
0
0
10,292
7,704
0
3,827
6,465
12,845
0
W
Kukulkan
Urtigão
Kukulkan
472
399
0
0
4,883
1,773
0
2,168
2,715
2,212
0
W
22,417
2,675
0
3,487
8,484
3,052
0
3,053
5,431
51,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
58,204
110
Minions Killed
199
3
Camps Cleared
8
689,921
Distance Traveled
762,462
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,748
975
40
4
1
172,594
0
W
Artemis
11,718
1,172
29
3
1
163,997
1
L
Artemis
9,115
912
10
1
0
90,019
2
L
He Bo
9,370
937
5
1
0
146,857
2
W
Medusa
10,959
1,096
22
2
1
172,119
3
L
Skadi
10,066
1,007
32
3
2
179,179
1
W
Danzaburou
12,797
1,280
58
6
3
162,638
0
L
Jormungandr
9,236
924
23
2
0
101,272
0
W
Kukulkan
9,079
908
4
0
1
68,456
0
W
He Bo
13,651
1,365
86
9
2
195,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role