Player Matchup

Khepri
Khepri
A_Happy_Beatdown
Khepri
Level 27
God Stats
23W - 20L
1,662 SR
Queue Stats
76W - 72L
1,638 Elo+
Solo
Tiamat
Tiamat
Chaosabi_fred
Tiamat
Level 66
God Stats
10W - 10L
1,382 SR
Queue Stats
72W - 83L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
KAI_KUCHKI
Erlang Shen
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
379W - 400L
1,584 Elo+
Solo
Danzaburou
Danzaburou
KhagayaTV
Danzaburou
Level 8
God Stats
5W - 0L
1,742 SR
Queue Stats
11W - 5L
1,807 Elo+
Party 2
Set
Set
MsMorgan95
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 87L
1,679 Elo+
Solo
Team Averages
Level 30
1,557 SR
1,658 Elo+

VS

Team Averages
Level 21
1,555 SR
1,605 Elo+
Ymir
Ymir
EerierTomcat458
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,628 Elo+
Party 1
Bakasura
Bakasura
L1F3_P1RAT3
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,551 Elo+
Solo
Neith
Neith
Princess
Neith
Level 6
God Stats
44W - 46L
1,642 SR
Queue Stats
665W - 806L
1,628 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shadow_Storm956
Cu Chulainn
Level 29
God Stats
29W - 39L
1,633 SR
Queue Stats
123W - 138L
1,632 Elo+
Solo
Poseidon
Poseidon
WickedBridge9
Poseidon
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 162L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
9,066
504
6,481
13,635
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 0 / 4
11,081
616
10,577
8,536
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
KAI_KUCHKI
Erlang Shen
15
3 / 2 / 2
9,295
516
6,996
12,428
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
KhagayaTV
Danzaburou
15
6 / 3 / 9
10,300
572
12,658
9,490
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 3
9,525
529
6,068
10,663
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,184
399
6,763
18,076
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
L1F3_P1RAT3
Bakasura
13
1 / 6 / 2
8,118
451
7,416
17,120
6,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Princess
Neith
11
0 / 3 / 1
6,474
360
2,933
5,835
1,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Shadow_Storm956
Cu Chulainn
15
1 / 2 / 2
9,083
505
7,647
10,633
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
WickedBridge9
Poseidon
13
5 / 6 / 1
8,461
470
10,931
9,718
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
26
Kills
8
8
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
12
0
4
14
L
1
9
2
0.22
W
Erlang Shen
KAI_KUCHKI
Erlang Shen
3
2
2
2
W
Danzaburou
KhagayaTV
Danzaburou
6
3
9
3.5
L
Bakasura
L1F3_P1RAT3
Bakasura
1
6
2
0.33
W
2
1
3
3.5
L
Neith
Princess
Neith
0
3
1
0.17
L
Cu Chulainn
Shadow_Storm956
Cu Chulainn
1
2
2
1
L
Poseidon
WickedBridge9
Poseidon
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,780
Damage
35,690
54,752
Taken
61,382
33,325
Mitigated
30,119
12,303
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,481
298
0
1,252
13,635
10,729
54
7,345
5,973
22,205
0
W
10,577
1,082
0
4,620
8,536
5,645
1,842
2,317
5,987
65,816
0
L
6,763
1,231
0
2,654
18,076
12,288
0
6,093
11,782
28,119
0
W
Erlang Shen
KAI_KUCHKI
Erlang Shen
6,996
3,565
0
1,487
12,428
6,137
1,514
1,489
10,377
0
69,387
W
Danzaburou
KhagayaTV
Danzaburou
12,658
6,531
0
2,689
9,490
4,195
2,407
5,230
4,060
0
54,598
L
Bakasura
L1F3_P1RAT3
Bakasura
7,416
5,204
99
6,832
17,120
6,376
0
2,670
14,307
0
51,743
W
6,068
1,891
0
2,255
10,663
6,619
56
567
9,635
0
52,109
L
Neith
Princess
Neith
2,933
885
0
1,101
5,835
1,747
0
2,609
3,142
0
19,016
L
Cu Chulainn
Shadow_Storm956
Cu Chulainn
7,647
2,114
0
3,528
10,633
6,868
0
1,292
8,895
0
53,732
L
Poseidon
WickedBridge9
Poseidon
10,931
922
0
1,268
9,718
2,840
55
3,631
5,748
48,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,267
Gold Earned
39,320
470
Minions Killed
389
0
Camps Cleared
0
1,670,652
Distance Traveled
1,498,115
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,066
504
19
1
0
341,032
11
W
Tiamat
11,081
616
139
8
0
334,776
4
L
Ymir
7,184
399
53
3
0
289,980
2
W
Erlang Shen
9,295
516
117
7
0
355,047
2
W
Danzaburou
10,300
572
95
5
0
303,173
2
L
Bakasura
8,118
451
90
5
0
308,371
2
W
Set
9,525
529
100
6
0
336,624
1
L
Neith
6,474
360
38
2
0
272,458
1
L
Cu Chulainn
9,083
505
118
7
0
339,383
1
L
Poseidon
8,461
470
90
5
0
287,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role