Player Matchup

Sol
Sol
BadBambina
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,249 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeathByMe260
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 154L
1,315 Elo+
Solo
Medusa
Medusa
MarcusTM
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Misfit Marine
Bellona
Level 27
God Stats
4W - 12L
1,283 SR
Queue Stats
18W - 23L
1,265 Elo+
Solo
Kukulkan
Kukulkan
SuperSpecialEd28
Kukulkan
Level 14
God Stats
4W - 5L
1,440 SR
Queue Stats
67W - 80L
1,193 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,304 Elo+

VS

Team Averages
Level 23
1,390 SR
1,239 Elo+
Sylvanus
Sylvanus
KolStoner420
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,051 Elo+
Solo
Loki
Loki
NutCrackingHack
Loki
Level 24
God Stats
4W - 3L
1,171 SR
Queue Stats
151W - 172L
1,271 Elo+
Solo
Izanami
Izanami
PumpkinRhino262
Izanami
Level 28
God Stats
21W - 22L
1,403 SR
Queue Stats
160W - 201L
1,341 Elo+
Solo
Cerberus
Cerberus
THE INDOMINUS X
Cerberus
Level 11
God Stats
1W - 3L
1,374 SR
Queue Stats
4W - 8L
1,209 Elo+
Solo
Anubis
Anubis
tang-sang
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
8,399
323
174
4,617
657
Tsukuyomi
DeathByMe260
Tsukuyomi
18
7 / 9 / 6
12,734
490
13,872
20,862
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
MarcusTM
Medusa
19
2 / 6 / 3
11,911
458
4,767
19,461
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
20
8 / 3 / 6
13,670
526
13,163
18,427
14,624
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 3
12,453
479
16,872
12,381
3,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KolStoner420
Sylvanus
16
1 / 5 / 5
10,788
415
2,134
18,149
16,679
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 1 / 0
8,592
330
2,093
4,040
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
17 / 3 / 4
16,409
631
36,323
27,845
14,015
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
15
6 / 13 / 7
11,797
454
8,700
23,449
27,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
tang-sang
Anubis
6
0 / 3 / 0
7,866
303
1,140
4,038
1,391

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
24
Kills
24
26
Deaths
25
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Tsukuyomi
DeathByMe260
Tsukuyomi
7
9
6
1.11
W
Sylvanus
KolStoner420
Sylvanus
1
5
5
0.7
L
Medusa
MarcusTM
Medusa
2
6
3
0.58
L
Bellona
8
3
6
3.67
W
0
1
0
0
W
17
3
4
6.33
L
7
4
3
2.13
W
Cerberus
6
13
7
0.73
W
Anubis
tang-sang
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
50,390
75,748
Taken
77,521
32,165
Mitigated
60,215
16,577
Healing
29,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
174
174
0
0
4,617
657
0
684
3,908
4,201
0
L
Tsukuyomi
DeathByMe260
Tsukuyomi
13,872
4,700
0
4,582
20,862
6,647
62
3,815
16,872
0
67,922
W
Sylvanus
KolStoner420
Sylvanus
2,134
714
2,713
7,412
18,149
16,679
530
4,995
13,154
26,782
0
L
Medusa
MarcusTM
Medusa
4,767
2,165
0
6,622
19,461
6,902
866
1,282
18,079
0
63,319
L
Bellona
13,163
6,099
99
2,176
18,427
14,624
4,118
2,540
15,712
0
94,601
W
2,093
511
0
1,180
4,040
887
0
28
4,012
0
18,954
W
36,323
22,445
0
15,788
27,845
14,015
11,705
4,492
23,353
0
142,252
L
16,872
2,061
507
2,591
12,381
3,335
0
3,078
9,203
75,803
0
W
Cerberus
8,700
623
0
2,049
23,449
27,243
330
5,171
18,278
32,565
0
W
Anubis
tang-sang
Anubis
1,140
178
0
742
4,038
1,391
295
2,360
1,678
6,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,167
Gold Earned
55,452
509
Minions Killed
376
0
Camps Cleared
0
1,975,623
Distance Traveled
1,437,972
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,399
323
13
1
0
208,107
0
L
Tsukuyomi
12,734
490
103
4
0
447,300
1
W
Sylvanus
10,788
415
45
2
0
313,843
0
L
Medusa
11,911
458
117
5
0
428,358
0
L
Bellona
13,670
526
150
6
0
491,068
8
W
Loki
8,592
330
46
2
0
174,196
0
W
Izanami
16,409
631
212
8
0
393,978
2
L
Kukulkan
12,453
479
126
5
0
400,790
0
W
Cerberus
11,797
454
60
2
0
410,555
1
W
Anubis
7,866
303
13
1
0
145,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role