Player Matchup

Ymir
Ymir
Gold IV
Prototipo-80
Ymir
Gold IV
Level 85
God Stats
9W - 6L
1,600 SR
Queue Stats
117W - 116L
1,352 MMR
Party 1
Janus
Janus
Gold III
ZabuzaMomochi22
Janus
Gold III
Level 157
God Stats
9W - 7L
1,432 SR
Queue Stats
128W - 136L
1,493 MMR
Solo
Set
Set
Gold I
dagogo012
Set
Gold I
Level 134
God Stats
5W - 3L
1,183 SR
Queue Stats
257W - 254L
1,489 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
pedgar106
Cu Chulainn
Gold I
Level 140
God Stats
46W - 37L
1,561 SR
Queue Stats
360W - 364L
1,499 MMR
Party 2
Izanami
Izanami
Gold II
x-d3r1ck-z
Izanami
Gold II
Level 69
God Stats
15W - 8L
1,702 SR
Queue Stats
113W - 107L
1,646 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,496 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,542 SR
1,474 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Silver III
AcxellJC-305
Heimdallr
Silver III
Level 100
God Stats
0W - 3L
1,679 SR
Queue Stats
18W - 27L
1,383 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
Jrock Wild
Hun Batz
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,495 MMR
Solo
Cabrakan
Cabrakan
Gold IV
KillingThumbs
Cabrakan
Gold IV
Level 144
God Stats
1W - 2L
1,530 SR
Queue Stats
48W - 50L
1,489 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Vito Rockys275
Kumbhakarna
Bronze III
Level 114
God Stats
5W - 7L
1,500 SR
Queue Stats
10W - 18L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 12
10,542
527
5,457
17,461
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 8
10,877
544
10,429
9,067
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 10
11,903
595
13,810
14,629
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
pedgar106
Cu Chulainn
20
4 / 1 / 7
12,627
631
13,868
21,338
19,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
x-d3r1ck-z
Izanami
18
9 / 1 / 6
11,877
594
13,549
9,060
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CthulhuAnubisDanzaburouArtemisScylla

VS

Bans
Sun WukongArachneNemesisSolGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 4 / 2
9,043
452
9,221
13,403
4,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
AcxellJC-305
Heimdallr
15
2 / 5 / 4
8,955
448
8,985
15,739
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Jrock Wild
Hun Batz
16
3 / 5 / 1
9,574
479
4,623
17,080
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
KillingThumbs
Cabrakan
16
2 / 4 / 0
10,038
502
7,143
16,595
20,355
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Vito Rockys275
Kumbhakarna
12
1 / 8 / 7
7,673
384
4,255
14,828
9,734
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
26
Kills
10
10
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
2
0.75
L
Heimdallr
AcxellJC-305
Heimdallr
2
5
4
0.8
L
Hun Batz
Jrock Wild
Hun Batz
3
5
1
0.7
L
Cabrakan
KillingThumbs
Cabrakan
2
4
0
0.5
W
5
4
12
2.75
L
Kumbhakarna
Vito Rockys275
Kumbhakarna
1
8
7
0.56
W
3
2
8
3.5
W
5
2
10
5
W
Cu Chulainn
pedgar106
Cu Chulainn
4
1
7
7.5
W
Izanami
x-d3r1ck-z
Izanami
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,113
Damage
34,227
71,555
Taken
77,645
45,793
Mitigated
47,620
29,076
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,221
1,035
390
2,238
13,403
4,666
74
4,830
8,194
57,027
0
L
Heimdallr
AcxellJC-305
Heimdallr
8,985
4,258
0
5,100
15,739
5,970
0
2,433
13,202
0
61,535
L
Hun Batz
Jrock Wild
Hun Batz
4,623
358
0
4,404
17,080
6,895
772
3,238
13,725
0
68,927
L
Cabrakan
KillingThumbs
Cabrakan
7,143
641
0
3,678
16,595
20,355
0
619
15,309
68,902
0
W
5,457
721
0
3,968
17,461
12,205
255
5,408
12,053
21,168
0
L
Kumbhakarna
Vito Rockys275
Kumbhakarna
4,255
234
0
830
14,828
9,734
0
4,410
10,268
15,660
0
W
10,429
873
174
3,085
9,067
3,490
1,115
2,846
6,221
71,552
0
W
13,810
5,800
0
6,744
14,629
7,892
1,024
2,353
12,276
0
103,219
W
Cu Chulainn
pedgar106
Cu Chulainn
13,868
3,144
0
9,205
21,338
19,040
229
7,741
13,597
261
89,338
W
Izanami
x-d3r1ck-z
Izanami
13,549
8,709
0
5,900
9,060
3,166
4,217
2,271
6,789
0
84,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,826
Gold Earned
45,283
615
Minions Killed
492
0
Camps Cleared
0
1,974,670
Distance Traveled
1,775,029
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,043
452
108
5
0
366,517
7
L
Heimdallr
8,955
448
85
4
0
325,542
3
L
Hun Batz
9,574
479
128
6
0
404,676
2
L
Cabrakan
10,038
502
155
8
0
291,600
2
W
Ymir
10,542
527
13
1
0
394,040
6
L
Kumbhakarna
7,673
384
16
1
0
386,694
3
W
Janus
10,877
544
139
7
0
357,473
8
W
Set
11,903
595
154
8
0
451,835
2
W
Cu Chulainn
12,627
631
177
9
0
409,300
5
W
Izanami
11,877
594
132
7
0
362,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role