Player Matchup

Cthulhu
Cthulhu
Silver III
Agent_Murda
Cthulhu
Silver III
Level 157
God Stats
4W - 8L
1,500 SR
Queue Stats
120W - 117L
1,539 MMR
Solo
Guan Yu
Guan Yu
Gold V
aC NinjaTurtle
Guan Yu
Gold V
Level 84
God Stats
24W - 11L
1,742 SR
Queue Stats
40W - 42L
1,381 MMR
Party 3
Chang'e
Chang'e
Platinum IV
aC Turtles
Chang'e
Platinum IV
Level 125
God Stats
13W - 7L
1,791 SR
Queue Stats
165W - 146L
1,702 MMR
Party 3
Thanatos
Thanatos
Bronze III
francisco2013xd
Thanatos
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,535 MMR
Party 1
Neith
Neith
Bronze III
sebaspalam
Neith
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,535 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,607 SR
1,538 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,697 SR
1,538 MMR
Xbalanque
Xbalanque
Gold IV
GerryCT99
Xbalanque
Gold IV
Level 131
God Stats
5W - 9L
1,193 SR
Queue Stats
186W - 193L
1,542 MMR
Solo
Olorun
Olorun
Gold III
Nitroblade11
Olorun
Gold III
Level 125
God Stats
12W - 12L
1,570 SR
Queue Stats
404W - 383L
1,533 MMR
Solo
Sobek
Sobek
Bronze III
RBIII27
Sobek
Bronze III
Level 68
God Stats
4W - 1L
1,942 SR
Queue Stats
5W - 3L
1,446 MMR
Party 2
King Arthur
King Arthur
Silver I
vans1313
King Arthur
Silver I
Level 123
God Stats
2W - 1L
1,871 SR
Queue Stats
6W - 4L
1,633 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
xMacGyver117
Tsukuyomi
Gold I
Level 100
God Stats
10W - 17L
1,908 SR
Queue Stats
974W - 943L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agent_Murda
Cthulhu
16
4 / 8 / 4
10,649
444
14,902
20,711
10,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 3 / 4
10,881
453
13,091
21,791
27,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
aC Turtles
Chang'e
18
1 / 6 / 6
11,621
484
10,524
18,125
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
17
5 / 6 / 3
11,431
476
10,080
19,404
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
1 / 6 / 6
10,054
419
7,805
11,675
3,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Cu ChulainnBakasuraScyllaSetDanzaburou

VS

Bans
ApolloNemesisJanusAwilixAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GerryCT99
Xbalanque
20
4 / 4 / 12
13,072
545
10,725
16,163
8,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
20
8 / 2 / 14
13,718
572
21,133
18,975
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
RBIII27
Sobek
16
2 / 3 / 10
11,628
485
6,432
22,266
23,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
vans1313
King Arthur
20
2 / 1 / 7
14,045
585
11,870
22,564
22,408
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
xMacGyver117
Tsukuyomi
20
13 / 3 / 5
14,897
621
17,533
19,212
8,427
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
12
Kills
29
29
Deaths
13
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Agent_Murda
Cthulhu
4
8
4
0.75
W
Xbalanque
GerryCT99
Xbalanque
4
4
12
2.5
W
Olorun
8
2
14
7.5
W
Sobek
RBIII27
Sobek
2
3
10
2.33
L
1
3
4
1
L
Chang'e
aC Turtles
Chang'e
1
6
6
0.67
L
Thanatos
5
6
3
1.08
L
Neith
1
6
6
0.67
W
King Arthur
vans1313
King Arthur
2
1
7
5.5
W
Tsukuyomi
xMacGyver117
Tsukuyomi
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,402
Damage
67,693
91,706
Taken
99,180
54,858
Mitigated
70,248
37,438
Healing
50,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Agent_Murda
Cthulhu
14,902
501
835
1,512
20,711
10,270
288
7,690
13,021
54,492
0
W
Xbalanque
GerryCT99
Xbalanque
10,725
5,146
0
3,390
16,163
8,677
2,762
5,509
10,392
0
101,421
W
Olorun
21,133
9,992
1,772
11,988
18,975
7,723
3,281
7,194
11,410
123,235
0
W
Sobek
RBIII27
Sobek
6,432
374
0
8,798
22,266
23,013
363
6,982
14,355
37,333
0
L
13,091
1,154
1,336
9,426
21,791
27,739
114
3,846
17,513
740
65,763
L
Chang'e
aC Turtles
Chang'e
10,524
236
2,161
6,141
18,125
6,313
0
6,941
11,024
82,981
0
L
Thanatos
10,080
1,716
0
14,289
19,404
6,940
1,034
4,097
15,307
0
67,862
L
Neith
7,805
2,330
0
1,738
11,675
3,596
1,710
4,991
6,684
0
44,962
W
King Arthur
vans1313
King Arthur
11,870
1,500
0
12,289
22,564
22,408
535
2,191
19,500
0
99,726
W
Tsukuyomi
xMacGyver117
Tsukuyomi
17,533
4,235
0
11,968
19,212
8,427
1,635
4,847
14,056
0
127,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
67,360
575
Minions Killed
718
0
Camps Cleared
0
2,165,579
Distance Traveled
2,210,666
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,649
444
79
3
0
438,856
18
W
Xbalanque
13,072
545
131
5
0
378,346
1
W
Olorun
13,718
572
146
6
0
424,075
11
W
Sobek
11,628
485
62
3
0
475,307
7
L
Guan Yu
10,881
453
122
5
0
429,851
0
L
Chang'e
11,621
484
169
7
0
458,950
6
L
Thanatos
11,431
476
106
4
0
442,775
0
L
Neith
10,054
419
99
4
0
395,147
0
W
King Arthur
14,045
585
203
8
0
440,280
7
W
Tsukuyomi
14,897
621
176
7
0
492,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role