Player Matchup

Nemesis
Nemesis
Archmage_Bonesaw
Nemesis
Level 27
God Stats
28W - 20L
1,568 SR
Queue Stats
104W - 84L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Nassassination
Cthulhu
Level 17
God Stats
14W - 12L
1,510 SR
Queue Stats
36W - 34L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
Squidward7976
Kukulkan
Level 18
God Stats
7W - 6L
1,462 SR
Queue Stats
7W - 10L
1,387 Elo+
Solo
Vamana
Vamana
i Smuky 7
Vamana
Level 6
God Stats
11W - 15L
1,471 SR
Queue Stats
83W - 103L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
sirdemos
Ao Kuang
Level 37
God Stats
7W - 5L
1,623 SR
Queue Stats
168W - 168L
1,427 Elo+
Party 1
Team Averages
Level 21
1,527 SR
1,421 Elo+

VS

Team Averages
Level 7
1,432 SR
1,355 Elo+
Arachne
Arachne
MkMoMoney
Arachne
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,277 Elo+
Party 2
Nike
Nike
Pascu_84
Nike
Level 7
God Stats
17W - 20L
1,406 SR
Queue Stats
157W - 167L
1,041 Elo+
Solo
Hades
Hades
Phoeniks84
Hades
Level 16
God Stats
11W - 8L
1,696 SR
Queue Stats
94W - 67L
1,515 Elo+
Solo
Neith
Neith
Zennor7
Neith
Level 4
God Stats
12W - 12L
1,305 SR
Queue Stats
217W - 214L
1,500 Elo+
Solo
Loki
Loki
mk_momoney
Loki
Level 4
God Stats
2W - 1L
1,254 SR
Queue Stats
3W - 1L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 4
11,171
859
14,562
25,766
12,172
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 9 / 5
11,199
861
11,794
29,603
18,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Squidward7976
Kukulkan
17
2 / 2 / 3
11,493
884
7,744
12,369
5,459
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
i Smuky 7
Vamana
17
2 / 5 / 4
11,479
883
6,154
20,114
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
sirdemos
Ao Kuang
19
4 / 8 / 6
12,770
982
8,404
19,974
9,261
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MkMoMoney
Arachne
20
11 / 2 / 14
13,872
1,067
27,143
10,004
4,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
19
4 / 3 / 17
12,627
971
9,737
12,828
10,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
19
7 / 2 / 14
13,686
1,053
27,343
13,948
10,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zennor7
Neith
20
11 / 0 / 19
14,728
1,133
31,227
6,304
2,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 14
11,229
864
2,730
9,667
4,006
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
12
Kills
34
34
Deaths
12
22
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Arachne
MkMoMoney
Arachne
11
2
14
9
L
2
9
5
0.5
W
Nike
4
3
17
4.17
W
Hades
7
2
14
7
L
Kukulkan
Squidward7976
Kukulkan
2
2
3
1.75
W
Neith
Zennor7
Neith
11
0
19
20.5
L
Vamana
i Smuky 7
Vamana
2
5
4
0.8
W
1
5
14
1.6
L
Ao Kuang
sirdemos
Ao Kuang
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
98,180
107,826
Taken
52,751
61,977
Mitigated
31,889
10,751
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,562
7,979
0
3,067
25,766
12,172
0
5,124
20,542
0
31,983
W
Arachne
MkMoMoney
Arachne
27,143
20,954
291
2,306
10,004
4,211
0
4,462
5,417
0
39,158
L
11,794
1,067
9
558
29,603
18,472
0
5,870
23,538
30,581
0
W
Nike
9,737
2,046
0
484
12,828
10,568
0
8,852
3,901
0
21,896
W
Hades
27,343
301
561
3,381
13,948
10,229
0
7,263
6,560
51,638
0
L
Kukulkan
Squidward7976
Kukulkan
7,744
401
0
1,734
12,369
5,459
0
4,725
7,569
29,380
0
W
Neith
Zennor7
Neith
31,227
16,065
0
2,109
6,304
2,875
0
3,224
3,030
0
81,840
L
Vamana
i Smuky 7
Vamana
6,154
2,472
0
3,085
20,114
16,613
0
4,251
15,763
240
28,984
W
2,730
990
0
0
9,667
4,006
0
4,252
5,365
0
5,137
L
Ao Kuang
sirdemos
Ao Kuang
8,404
2,489
0
2,298
19,974
9,261
0
7,373
12,551
25,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,112
Gold Earned
66,142
215
Minions Killed
240
4
Camps Cleared
9
1,241,177
Distance Traveled
1,132,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,171
859
38
3
1
263,176
0
W
Arachne
13,872
1,067
23
2
7
269,639
1
L
Cthulhu
11,199
861
37
3
1
242,191
0
W
Nike
12,627
971
21
2
1
228,381
0
W
Hades
13,686
1,053
65
5
0
248,284
0
L
Kukulkan
11,493
884
56
4
0
221,057
0
W
Neith
14,728
1,133
130
10
1
230,363
0
L
Vamana
11,479
883
37
3
1
288,230
2
W
Loki
11,229
864
1
0
0
156,229
0
L
Ao Kuang
12,770
982
47
4
1
226,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role