Player Matchup

Hel
Hel
ACuteHel
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,265 Elo+
Party 1
Olorun
Olorun
DarkSickle
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,265 Elo+
Party 1
Odin
Odin
Xaerth
Odin
Level 19
God Stats
0W - 2L
1,812 SR
Queue Stats
4W - 14L
1,164 Elo+
Solo
Team Averages
Level 13
1,604 SR
1,231 Elo+

VS

Team Averages
Level 62
1,478 SR
1,408 Elo+
Anubis
Anubis
BeefHooters
Anubis
Level 108
God Stats
5W - 3L
1,663 SR
Queue Stats
13W - 13L
1,386 Elo+
Party 2
Sobek
Sobek
PapaMarko
Sobek
Level 14
God Stats
2W - 3L
1,592 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 2
Neith
Neith
Vicegerent
Neith
Level 65
God Stats
1W - 2L
1,180 SR
Queue Stats
11W - 11L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,292
588
1,576
7,170
1,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
DarkSickle
Olorun
8
0 / 7 / 0
5,384
598
2,450
8,183
1,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Xaerth
Odin
8
0 / 6 / 0
5,333
593
3,779
9,297
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
17 / 0 / 3
9,222
1,025
13,387
4,367
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
PapaMarko
Sobek
10
1 / 0 / 16
7,843
871
2,592
6,848
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
9
2 / 0 / 10
6,942
771
4,748
3,116
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
20
20
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Anubis
17
0
3
18.5
L
Olorun
DarkSickle
Olorun
0
7
0
0
W
Sobek
PapaMarko
Sobek
1
0
16
9
W
Neith
2
0
10
7
L
Odin
Xaerth
Odin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,805
Damage
20,727
24,650
Taken
14,331
6,979
Mitigated
9,463
2,138
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,576
121
356
824
7,170
1,478
0
4,491
2,679
9,545
0
W
Anubis
13,387
697
431
1,193
4,367
2,202
1,105
703
3,614
42,208
0
L
Olorun
DarkSickle
Olorun
2,450
628
54
704
8,183
1,627
0
5,767
2,416
10,796
0
W
Sobek
PapaMarko
Sobek
2,592
417
0
1,443
6,848
5,777
332
2,589
4,109
8,358
0
W
Neith
4,748
1,502
0
210
3,116
1,484
879
759
2,291
0
18,499
L
Odin
Xaerth
Odin
3,779
1,162
0
200
9,297
3,874
0
5,745
3,552
0
10,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,009
Gold Earned
24,007
49
Minions Killed
82
0
Camps Cleared
0
399,881
Distance Traveled
475,664
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,292
588
16
2
0
136,044
1
W
Anubis
9,222
1,025
46
5
0
148,741
2
L
Olorun
5,384
598
14
2
0
118,874
0
W
Sobek
7,843
871
8
1
0
189,957
2
W
Neith
6,942
771
28
3
0
136,966
2
L
Odin
5,333
593
19
2
0
144,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role