Player Matchup

Xing Tian
Xing Tian
JorNaBo
Xing Tian
Level 98
God Stats
16W - 6L
1,887 SR
Queue Stats
144W - 138L
1,583 Elo+
Solo
Merlin
Merlin
PapaSkyhawk
Merlin
Level 54
God Stats
3W - 7L
1,500 SR
Queue Stats
397W - 376L
1,508 Elo+
Solo
Bellona
Bellona
RichieJR93
Bellona
Level 119
God Stats
14W - 11L
1,623 SR
Queue Stats
60W - 66L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
littleno
Danzaburou
Level 109
God Stats
20W - 16L
1,654 SR
Queue Stats
119W - 100L
1,543 Elo+
Solo
Pele
Pele
richiej18
Pele
Level 120
God Stats
5W - 6L
1,840 SR
Queue Stats
328W - 302L
1,459 Elo+
Party 1
Team Averages
Level 100
1,701 SR
1,509 Elo+

VS

Team Averages
Level 80
1,578 SR
1,505 Elo+
He Bo
He Bo
DathanQuickHands
He Bo
Level 67
God Stats
1W - 1L
1,449 SR
Queue Stats
114W - 107L
1,469 Elo+
Party 2
Cerberus
Cerberus
Gabelfou
Cerberus
Level 97
God Stats
6W - 1L
1,910 SR
Queue Stats
167W - 188L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hahahammy
Ah Muzen Cab
Level 67
God Stats
5W - 3L
1,537 SR
Queue Stats
239W - 234L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Lacey
Kukulkan
Level 102
God Stats
49W - 32L
1,472 SR
Queue Stats
154W - 120L
1,497 Elo+
Party 2
Vamana
Vamana
cleonloya
Vamana
Level 66
God Stats
95W - 63L
1,524 SR
Queue Stats
366W - 323L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JorNaBo
Xing Tian
7
0 / 1 / 4
4,801
600
1,772
5,523
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
7
0 / 2 / 0
4,229
529
750
2,688
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
RichieJR93
Bellona
8
0 / 1 / 0
4,849
606
3,856
5,811
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
littleno
Danzaburou
7
2 / 2 / 1
4,541
568
4,245
4,076
848
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
8
3 / 2 / 0
4,944
618
3,594
6,184
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,780
723
3,654
3,744
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Gabelfou
Cerberus
7
0 / 3 / 2
4,049
506
2,610
6,877
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Hahahammy
Ah Muzen Cab
8
3 / 1 / 0
4,786
598
3,055
3,970
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
Lacey
Kukulkan
8
1 / 1 / 2
5,161
645
930
2,132
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
cleonloya
Vamana
9
0 / 0 / 1
4,952
619
2,478
6,312
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
8
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Cerberus
Gabelfou
Cerberus
0
3
2
0.33
W
Ah Muzen Cab
Hahahammy
Ah Muzen Cab
3
1
0
3
L
Xing Tian
JorNaBo
Xing Tian
0
1
4
2
W
Kukulkan
Lacey
Kukulkan
1
1
2
2
L
Merlin
0
2
0
0
L
Bellona
RichieJR93
Bellona
0
1
0
0
W
Vamana
cleonloya
Vamana
0
0
1
0.5
L
Danzaburou
littleno
Danzaburou
2
2
1
1.25
L
Pele
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,217
Damage
12,727
24,282
Taken
23,035
8,750
Mitigated
7,514
9,461
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,654
312
0
2,534
3,744
994
429
114
3,624
28,444
0
W
Cerberus
Gabelfou
Cerberus
2,610
74
0
1,411
6,877
2,087
0
1,196
5,681
13,739
0
W
Ah Muzen Cab
Hahahammy
Ah Muzen Cab
3,055
1,464
0
1,245
3,970
1,105
0
576
3,394
0
22,034
L
Xing Tian
JorNaBo
Xing Tian
1,772
184
0
1,817
5,523
1,969
0
812
4,551
12,732
0
W
Kukulkan
Lacey
Kukulkan
930
86
0
199
2,132
693
172
584
1,502
27,405
0
L
Merlin
750
127
0
630
2,688
782
0
1,368
1,320
16,721
0
L
Bellona
RichieJR93
Bellona
3,856
1,896
0
3,510
5,811
3,270
0
546
5,265
0
26,539
W
Vamana
cleonloya
Vamana
2,478
1,145
0
3,433
6,312
2,635
0
0
6,312
0
26,000
L
Danzaburou
littleno
Danzaburou
4,245
2,386
0
1,476
4,076
848
0
1,368
2,438
0
21,995
L
Pele
3,594
1,210
0
2,028
6,184
1,881
0
2,670
3,514
0
20,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
24,728
224
Minions Killed
286
0
Camps Cleared
0
713,790
Distance Traveled
737,039
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,780
723
66
8
0
153,310
0
W
Cerberus
4,049
506
38
5
0
141,743
0
W
Ah Muzen Cab
4,786
598
53
7
0
137,845
3
L
Xing Tian
4,801
600
28
4
0
155,721
4
W
Kukulkan
5,161
645
68
9
0
148,078
3
L
Merlin
4,229
529
40
5
0
96,387
2
L
Bellona
4,849
606
66
8
0
156,350
3
W
Vamana
4,952
619
61
8
0
156,063
0
L
Danzaburou
4,541
568
48
6
0
141,180
2
L
Pele
4,944
618
42
5
0
164,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role